Player Matchup

Sun Wukong
Sun Wukong
CodyTheSpirit
Sun Wukong
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 17L
1,189 Elo+
Party 3
Ah Puch
Ah Puch
ParaNermal
Ah Puch
Level 21
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 3
Ganesha
Ganesha
Tordorryt
Ganesha
Level 61
God Stats
3W - 7L
1,402 SR
Queue Stats
27W - 33L
1,396 Elo+
Party 2
Ullr
Ullr
TrashiestTrash
Ullr
Level 66
God Stats
2W - 5L
1,530 SR
Queue Stats
28W - 31L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Xxchampion
Kukulkan
Level 70
God Stats
10W - 5L
1,650 SR
Queue Stats
328W - 334L
1,440 Elo+
Party 3
Team Averages
Level 49
1,425 SR
1,318 Elo+

VS

Team Averages
Level 88
1,518 SR
1,438 Elo+
Izanami
Izanami
Djmasterz187
Izanami
Level 29
God Stats
4W - 3L
1,511 SR
Queue Stats
116W - 115L
1,499 Elo+
Party 1
Artio
Artio
EthoShort
Artio
Level 66
God Stats
2W - 1L
1,521 SR
Queue Stats
217W - 264L
1,381 Elo+
Party 4
Bakasura
Bakasura
HeyBuddyChumPal
Bakasura
Level 61
God Stats
3W - 2L
1,430 SR
Queue Stats
162W - 188L
1,355 Elo+
Party 4
Bellona
Bellona
djhero135
Bellona
Level 126
God Stats
9W - 5L
1,561 SR
Queue Stats
245W - 229L
1,412 Elo+
Party 1
Sol
Sol
mangothc
Sol
Level 157
God Stats
35W - 30L
1,570 SR
Queue Stats
220W - 234L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CodyTheSpirit
Sun Wukong
18
2 / 8 / 3
11,488
442
8,401
22,159
18,347
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
ParaNermal
Ah Puch
14
0 / 8 / 2
9,423
362
5,082
13,930
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Tordorryt
Ganesha
14
0 / 5 / 4
10,577
407
7,050
26,779
26,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 5 / 2
12,832
494
8,922
27,345
10,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Xxchampion
Kukulkan
20
7 / 9 / 3
14,820
570
25,189
23,876
9,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djmasterz187
Izanami
20
5 / 1 / 10
15,676
603
19,601
21,315
9,018
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
EthoShort
Artio
16
2 / 5 / 11
11,745
452
7,417
25,260
32,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
5
0 / 0 / 0
7,058
271
0
0
0
Bellona
djhero135
Bellona
20
12 / 3 / 8
15,892
611
16,402
22,866
27,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 3 / 8
16,015
616
43,202
27,895
13,489
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
11
Kills
35
35
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CodyTheSpirit
Sun Wukong
2
8
3
0.44
W
Izanami
Djmasterz187
Izanami
5
1
10
10
W
Artio
EthoShort
Artio
2
5
11
1.5
W
Bakasura
0
0
0
0
L
Ah Puch
ParaNermal
Ah Puch
0
8
2
0.13
L
Ganesha
Tordorryt
Ganesha
0
5
4
0.4
L
2
5
2
0.6
L
Kukulkan
Xxchampion
Kukulkan
7
9
3
0.94
W
Bellona
djhero135
Bellona
12
3
8
5.33
W
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
86,622
114,089
Taken
97,336
73,546
Mitigated
82,705
21,575
Healing
45,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CodyTheSpirit
Sun Wukong
8,401
1,668
0
895
22,159
18,347
1,047
6,629
15,530
0
59,353
W
Izanami
Djmasterz187
Izanami
19,601
15,436
0
11,922
21,315
9,018
3,762
8,073
13,242
0
182,281
W
Artio
EthoShort
Artio
7,417
755
868
6,116
25,260
32,905
584
11,290
13,970
23,567
0
W
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
ParaNermal
Ah Puch
5,082
476
0
383
13,930
8,676
0
6,722
7,208
28,673
0
L
Ganesha
Tordorryt
Ganesha
7,050
514
3,402
7,188
26,779
26,655
14
12,112
14,667
41,469
0
L
8,922
4,081
0
3,511
27,345
10,116
4,015
11,944
15,401
0
79,611
L
Kukulkan
Xxchampion
Kukulkan
25,189
4,842
0
6,196
23,876
9,752
1,074
12,915
10,961
95,848
0
W
Bellona
djhero135
Bellona
16,402
4,337
0
7,656
22,866
27,293
3,557
8,981
13,885
21,486
97,121
W
43,202
18,786
0
19,183
27,895
13,489
4,989
14,222
13,673
157,133
16,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,140
Gold Earned
66,386
467
Minions Killed
641
0
Camps Cleared
0
2,235,601
Distance Traveled
1,957,664
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,488
442
80
3
0
477,768
5
W
Izanami
15,676
603
255
10
0
480,649
1
W
Artio
11,745
452
17
1
0
473,475
3
W
Bakasura
7,058
271
0
0
0
0
0
L
Ah Puch
9,423
362
53
2
0
388,656
0
L
Ganesha
10,577
407
17
1
0
479,792
0
L
Ullr
12,832
494
162
6
0
452,898
6
L
Kukulkan
14,820
570
155
6
0
436,487
7
W
Bellona
15,892
611
184
7
0
534,919
2
W
Sol
16,015
616
185
7
0
468,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role