Player Matchup

Ah Puch
Ah Puch
Benton1c
Ah Puch
Level 62
God Stats
4W - 2L
1,249 SR
Queue Stats
313W - 148L
1,640 Elo+
Party 2
Ymir
Ymir
JamaicanJenkins
Ymir
Level 65
God Stats
14W - 5L
1,812 SR
Queue Stats
302W - 151L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
Scott217217
Heimdallr
Level 44
God Stats
13W - 7L
1,593 SR
Queue Stats
148W - 100L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jjason626
Ah Muzen Cab
Level 89
God Stats
20W - 3L
2,023 SR
Queue Stats
660W - 343L
1,640 Elo+
Party 2
Bastet
Bastet
solgriz
Bastet
Level 127
God Stats
11W - 8L
1,630 SR
Queue Stats
784W - 396L
1,680 Elo+
Party 2
Team Averages
Level 77
1,662 SR
1,640 Elo+

VS

Team Averages
Level 89
1,603 SR
1,561 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GargoyleHead
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 242L
1,573 Elo+
Party 1
Nike
Nike
JN0115
Nike
Level 25
God Stats
17W - 7L
1,700 SR
Queue Stats
48W - 38L
1,588 Elo+
Party 1
Atlas
Atlas
crankydatmonkey6
Atlas
Level 137
God Stats
5W - 4L
1,755 SR
Queue Stats
373W - 296L
1,573 Elo+
Party 1
Loki
Loki
iShadowzTv
Loki
Level 69
God Stats
2W - 3L
1,558 SR
Queue Stats
350W - 270L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Benton1c
Ah Puch
20
2 / 3 / 9
13,577
543
20,416
13,025
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 4 / 12
12,629
505
7,325
24,239
26,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Scott217217
Heimdallr
20
2 / 6 / 5
13,437
537
13,832
20,919
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
jjason626
Ah Muzen Cab
20
7 / 2 / 3
14,878
595
26,289
12,072
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
solgriz
Bastet
20
15 / 4 / 5
15,863
635
32,074
25,284
10,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
7 / 2 / 3
12,932
517
14,525
24,737
13,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
GargoyleHead
Jing Wei
19
0 / 2 / 8
11,364
455
13,466
21,927
6,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
JN0115
Nike
16
5 / 8 / 4
11,115
445
6,474
22,760
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 11
10,984
439
7,986
24,213
28,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 11 / 5
11,356
454
15,176
27,312
7,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
26
Kills
18
19
Deaths
27
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
7
2
3
4.25
W
Ah Puch
Benton1c
Ah Puch
2
3
9
2.17
L
Jing Wei
GargoyleHead
Jing Wei
0
2
8
2
L
Nike
JN0115
Nike
5
8
4
0.88
W
0
4
12
1.5
W
Heimdallr
Scott217217
Heimdallr
2
6
5
0.75
L
2
4
11
1.88
L
4
11
5
0.59
W
Ah Muzen Cab
jjason626
Ah Muzen Cab
7
2
3
4.25
W
Bastet
solgriz
Bastet
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,936
Damage
57,627
95,539
Taken
120,949
59,227
Mitigated
62,531
36,319
Healing
38,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
14,525
2,589
2,955
9,598
24,737
13,379
294
5,101
19,636
71,302
9,139
W
Ah Puch
Benton1c
Ah Puch
20,416
572
773
5,358
13,025
8,136
566
2,980
10,045
102,420
0
L
Jing Wei
GargoyleHead
Jing Wei
13,466
8,261
0
8,586
21,927
6,015
624
2,154
19,773
0
86,670
L
Nike
JN0115
Nike
6,474
621
0
4,932
22,760
6,683
0
4,515
18,245
0
60,039
W
7,325
650
1,264
7,832
24,239
26,597
208
8,000
16,239
36,789
0
W
Heimdallr
Scott217217
Heimdallr
13,832
4,120
0
7,661
20,919
9,043
1,708
5,346
15,573
0
112,619
L
7,986
2,413
3,041
3,715
24,213
28,962
0
10,014
14,199
23,736
0
L
15,176
2,050
0
5,451
27,312
7,492
0
5,957
21,355
0
76,377
W
Ah Muzen Cab
jjason626
Ah Muzen Cab
26,289
7,313
0
3,994
12,072
5,263
5,718
4,217
7,855
0
137,083
W
Bastet
solgriz
Bastet
32,074
8,315
0
9,437
25,284
10,188
917
5,467
19,817
0
154,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,384
Gold Earned
57,751
786
Minions Killed
587
0
Camps Cleared
0
2,430,217
Distance Traveled
2,461,417
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,932
517
173
7
0
475,076
9
W
Ah Puch
13,577
543
166
7
0
463,695
6
L
Jing Wei
11,364
455
159
6
0
560,717
7
L
Nike
11,115
445
99
4
0
477,025
4
W
Ymir
12,629
505
44
2
0
459,380
6
W
Heimdallr
13,437
537
177
7
0
418,218
4
L
Atlas
10,984
439
21
1
0
532,391
5
L
Loki
11,356
454
135
5
0
416,208
7
W
Ah Muzen Cab
14,878
595
213
9
0
526,758
9
W
Bastet
15,863
635
186
7
0
562,166
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role