Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
AJMF1991
Anhur
Level 91
God Stats
164W - 209L
1,449 SR
Queue Stats
167W - 217L
1,385 Elo+
Party 3
Heimdallr
Heimdallr
Insomnawolf
Heimdallr
Level 81
God Stats
2W - 1L
1,396 SR
Queue Stats
76W - 125L
1,307 Elo+
Party 3
Jormungandr
Jormungandr
JRF_02
Jormungandr
Level 15
God Stats
1W - 2L
1,703 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 3
Merlin
Merlin
Mon-Drag0n691
Merlin
Level 107
God Stats
96W - 140L
1,460 SR
Queue Stats
103W - 151L
1,378 Elo+
Party 3
Team Averages
Level 84
1,502 SR
1,400 Elo+

VS

Team Averages
Level 74
1,401 SR
1,418 Elo+
Artemis
Artemis
I-MrPringle-I
Artemis
Level 37
God Stats
1W - 4L
1,395 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 2
Discordia
Discordia
Pichu Uchiha
Discordia
Level 160
God Stats
5W - 5L
1,516 SR
Queue Stats
942W - 972L
1,364 Elo+
Solo
Kumbhakarna
Kumbhakarna
brendontyler
Kumbhakarna
Level 66
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 36L
1,398 Elo+
Party 2
Ra
Ra
wyattskar1mc
Ra
Level 46
God Stats
2W - 4L
1,165 SR
Queue Stats
161W - 160L
1,454 Elo+
Party 1
Horus
Horus
yizzlG
Horus
Level 60
God Stats
7W - 5L
1,624 SR
Queue Stats
120W - 138L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
5 / 8 / 8
15,668
522
23,406
28,033
10,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
AJMF1991
Anhur
20
6 / 13 / 4
14,277
476
16,392
28,883
10,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Insomnawolf
Heimdallr
16
3 / 11 / 8
11,710
390
15,476
23,019
7,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
JRF_02
Jormungandr
20
3 / 9 / 4
13,414
447
19,910
28,748
15,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 10 / 3
11,930
398
16,180
25,373
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
8 / 3 / 7
15,760
525
12,318
17,453
5,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Pichu Uchiha
Discordia
20
7 / 5 / 15
15,773
526
14,092
21,091
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
brendontyler
Kumbhakarna
18
3 / 2 / 10
13,519
451
7,680
31,020
41,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
23 / 4 / 14
18,044
601
50,929
33,944
27,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
yizzlG
Horus
20
8 / 3 / 17
15,000
500
18,220
38,775
38,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
17
Kills
49
51
Deaths
17
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
8
8
1.13
L
Anhur
AJMF1991
Anhur
6
13
4
0.62
W
Artemis
8
3
7
3.83
L
Heimdallr
Insomnawolf
Heimdallr
3
11
8
0.64
L
Jormungandr
JRF_02
Jormungandr
3
9
4
0.56
L
0
10
3
0.15
W
Discordia
Pichu Uchiha
Discordia
7
5
15
2.9
W
Kumbhakarna
brendontyler
Kumbhakarna
3
2
10
4
W
23
4
14
7.5
W
Horus
yizzlG
Horus
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,364
Damage
103,239
134,056
Taken
142,283
51,066
Mitigated
122,305
20,309
Healing
52,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
23,406
5,632
0
2,730
28,033
10,082
1,830
15,175
12,858
0
113,671
L
Anhur
AJMF1991
Anhur
16,392
8,214
0
4,286
28,883
10,327
1,226
15,464
13,419
0
103,626
W
Artemis
12,318
6,600
0
5,637
17,453
5,869
8,289
6,901
10,397
0
96,588
L
Heimdallr
Insomnawolf
Heimdallr
15,476
4,616
0
5,150
23,019
7,229
647
15,390
7,629
0
52,344
L
Jormungandr
JRF_02
Jormungandr
19,910
3,261
0
3,303
28,748
15,266
0
16,869
11,879
90,350
0
L
16,180
332
0
4,840
25,373
8,162
911
13,610
11,763
85,220
0
W
Discordia
Pichu Uchiha
Discordia
14,092
799
346
6,601
21,091
8,910
2,835
3,008
18,043
104,269
0
W
Kumbhakarna
brendontyler
Kumbhakarna
7,680
596
0
2,079
31,020
41,991
692
5,451
25,231
49,426
0
W
50,929
7,012
4,845
17,026
33,944
27,516
3,698
9,195
24,460
139,752
0
W
Horus
yizzlG
Horus
18,220
5,933
1,886
13,821
38,775
38,019
2,575
10,347
28,062
13,353
75,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,999
Gold Earned
78,096
630
Minions Killed
711
0
Camps Cleared
0
2,269,270
Distance Traveled
2,927,237
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,668
522
139
5
0
545,302
10
L
Anhur
14,277
476
147
5
0
418,382
5
W
Artemis
15,760
525
184
6
0
567,483
9
L
Heimdallr
11,710
390
75
3
0
485,585
5
L
Jormungandr
13,414
447
130
4
0
396,145
0
L
Merlin
11,930
398
139
5
0
423,856
6
W
Discordia
15,773
526
167
6
0
522,738
3
W
Kumbhakarna
13,519
451
63
2
0
610,067
3
W
Ra
18,044
601
183
6
0
606,950
14
W
Horus
15,000
500
114
4
0
619,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role