Player Matchup

Jormungandr
Jormungandr
AXMNL
Jormungandr
Level 44
God Stats
5W - 11L
1,284 SR
Queue Stats
111W - 149L
1,381 Elo+
Solo
Fenrir
Fenrir
Rocnus
Fenrir
Level 67
God Stats
9W - 14L
1,500 SR
Queue Stats
146W - 172L
1,517 Elo+
Solo
Sol
Sol
SRetorS
Sol
Level 115
God Stats
9W - 15L
1,402 SR
Queue Stats
249W - 295L
1,487 Elo+
Solo
Team Averages
Level 75
1,395 SR
1,462 Elo+

VS

Team Averages
Level 66
1,495 SR
1,201 Elo+
Mercury
Mercury
GIZMOOOOOOOOOO
Mercury
Level 63
God Stats
0W - 3L
1,349 SR
Queue Stats
3W - 15L
1,194 Elo+
Party 1
Hel
Hel
XxDarkSword2001
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,264 Elo+
Party 1
Bellona
Bellona
XxwhitedeathxX
Bellona
Level 68
God Stats
0W - 2L
1,637 SR
Queue Stats
2W - 11L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AXMNL
Jormungandr
13
3 / 4 / 11
10,051
773
12,825
15,971
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Rocnus
Fenrir
14
8 / 7 / 7
10,766
828
11,866
15,333
13,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
15
8 / 6 / 6
10,840
834
13,614
12,970
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 7
10,251
789
11,127
14,324
5,101
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 7 / 10
9,284
714
10,738
13,861
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 7 / 7
9,668
744
12,927
15,395
8,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
17
17
Deaths
19
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AXMNL
Jormungandr
3
4
11
2.13
L
7
5
7
2.1
W
Fenrir
Rocnus
Fenrir
8
7
7
1.64
W
Sol
8
6
6
1.83
L
4
7
10
1.29
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,305
Damage
34,792
44,274
Taken
43,580
28,543
Mitigated
18,342
11,844
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AXMNL
Jormungandr
12,825
2,967
266
4,985
15,971
10,216
556
2,518
13,453
32,537
0
L
11,127
4,434
0
0
14,324
5,101
0
8,051
6,273
0
27,217
W
Fenrir
Rocnus
Fenrir
11,866
3,039
0
1,536
15,333
13,465
366
4,763
10,570
0
25,355
W
Sol
13,614
4,612
581
4,476
12,970
4,862
1,408
3,988
8,982
45,129
4,185
L
10,738
1,008
4,639
4,172
13,861
5,008
0
8,635
5,226
26,257
0
L
12,927
4,580
0
1,117
15,395
8,233
0
8,941
6,454
0
22,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
29,203
136
Minions Killed
89
10
Camps Cleared
2
708,202
Distance Traveled
685,664
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,051
773
31
2
1
242,874
6
L
Mercury
10,251
789
50
4
1
247,274
1
W
Fenrir
10,766
828
24
2
2
250,087
1
W
Sol
10,840
834
81
6
7
215,241
2
L
Hel
9,284
714
25
2
0
206,556
2
L
Bellona
9,668
744
14
1
1
231,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role