Player Matchup

Osiris
Osiris
Best-Finka
Osiris
Level 42
God Stats
15W - 15L
1,484 SR
Queue Stats
167W - 148L
1,511 Elo+
Party 2
Arachne
Arachne
FluffyNinja131
Arachne
Level 72
God Stats
6W - 2L
1,645 SR
Queue Stats
8W - 9L
1,340 Elo+
Solo
Zeus
Zeus
To_Fast49
Zeus
Level 63
God Stats
36W - 19L
1,629 SR
Queue Stats
243W - 231L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
aetherme
Xbalanque
Level 89
God Stats
2W - 1L
1,423 SR
Queue Stats
156W - 183L
1,360 Elo+
Solo
Yemoja
Yemoja
inNout2O6
Yemoja
Level 117
God Stats
3W - 5L
1,318 SR
Queue Stats
251W - 209L
1,521 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,453 Elo+

VS

Team Averages
Level 79
1,529 SR
1,439 Elo+
Tiamat
Tiamat
AkaiSuisei
Tiamat
Level 138
God Stats
13W - 18L
1,263 SR
Queue Stats
208W - 209L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
Darkchurro
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Hawknasty420937
Cthulhu
Level 41
God Stats
3W - 4L
1,651 SR
Queue Stats
70W - 90L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
Shikamarcu
Aphrodite
Level 63
God Stats
3W - 1L
1,866 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YatoNoKami24
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,367 SR
Queue Stats
39W - 40L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Best-Finka
Osiris
20
13 / 2 / 19
15,379
1,099
27,821
25,498
28,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 16
13,108
936
12,323
20,102
9,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
12 / 0 / 20
15,044
1,075
55,211
8,402
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
aetherme
Xbalanque
20
10 / 2 / 17
13,996
1,000
22,158
19,005
7,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
inNout2O6
Yemoja
20
2 / 0 / 30
13,571
969
6,234
12,927
11,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkaiSuisei
Tiamat
19
4 / 9 / 4
13,699
979
25,679
24,528
15,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Darkchurro
Erlang Shen
18
0 / 10 / 4
11,255
804
9,867
23,534
22,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 7 / 3
12,470
891
11,770
30,431
15,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Shikamarcu
Aphrodite
18
1 / 9 / 4
11,602
829
13,728
23,611
12,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
YatoNoKami24
Morgan Le Fay
19
1 / 5 / 2
12,483
892
17,830
27,694
10,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
25
40
Kills
8
8
Deaths
40
102
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AkaiSuisei
Tiamat
4
9
4
0.67
W
Osiris
Best-Finka
Osiris
13
2
19
11.25
L
Erlang Shen
Darkchurro
Erlang Shen
0
10
4
0.2
W
3
4
16
2.75
L
2
7
3
0.5
L
Aphrodite
Shikamarcu
Aphrodite
1
9
4
0.33
W
Zeus
12
0
20
22
L
Morgan Le Fay
YatoNoKami24
Morgan Le Fay
1
5
2
0.4
W
Xbalanque
aetherme
Xbalanque
10
2
17
9.25
W
Yemoja
inNout2O6
Yemoja
2
0
30
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,747
Damage
78,874
85,934
Taken
129,798
60,518
Mitigated
76,309
29,745
Healing
22,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AkaiSuisei
Tiamat
25,679
1,835
118
3,011
24,528
15,047
0
15,357
9,171
48,934
0
W
Osiris
Best-Finka
Osiris
27,821
14,652
515
3,799
25,498
28,511
0
17,690
7,413
0
43,926
L
Erlang Shen
Darkchurro
Erlang Shen
9,867
5,964
0
1,664
23,534
22,702
0
8,560
14,974
0
23,072
W
12,323
7,461
0
3,649
20,102
9,010
0
15,128
4,628
0
33,942
L
11,770
619
0
2,670
30,431
15,648
0
16,159
14,272
31,713
0
L
Aphrodite
Shikamarcu
Aphrodite
13,728
1,492
3,570
7,791
23,611
12,446
0
6,730
16,881
29,193
0
W
Zeus
55,211
2,374
814
1,839
8,402
3,549
0
7,228
951
88,207
0
L
Morgan Le Fay
YatoNoKami24
Morgan Le Fay
17,830
1,791
205
3,216
27,694
10,466
0
14,639
13,055
64,724
0
W
Xbalanque
aetherme
Xbalanque
22,158
12,949
0
2,647
19,005
7,999
0
16,324
2,407
0
46,930
W
Yemoja
inNout2O6
Yemoja
6,234
2,221
12,317
4,165
12,927
11,449
0
11,049
1,528
18,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,098
Gold Earned
61,509
267
Minions Killed
290
11
Camps Cleared
7
1,301,798
Distance Traveled
1,258,868
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,699
979
73
5
2
253,719
0
W
Osiris
15,379
1,099
40
3
2
281,692
2
L
Erlang Shen
11,255
804
18
1
1
223,149
0
W
Arachne
13,108
936
51
4
6
267,869
0
L
Cthulhu
12,470
891
48
3
1
298,412
1
L
Aphrodite
11,602
829
35
3
1
220,104
0
W
Zeus
15,044
1,075
80
6
0
242,479
0
L
Morgan Le Fay
12,483
892
116
8
2
263,484
1
W
Xbalanque
13,996
1,000
71
5
3
271,844
0
W
Yemoja
13,571
969
25
2
0
237,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role