Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Dragonblitz93
Amaterasu
Level 27
God Stats
5W - 4L
1,724 SR
Queue Stats
17W - 15L
1,611 Elo+
Party 2
Chiron
Chiron
FredsBread
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Nero323
Kukulkan
Level 88
God Stats
2W - 1L
1,878 SR
Queue Stats
55W - 42L
1,632 Elo+
Party 2
Hou Yi
Hou Yi
cake_nophone44
Hou Yi
Level 140
God Stats
1W - 2L
1,385 SR
Queue Stats
48W - 47L
1,553 Elo+
Solo
Team Averages
Level 70
1,597 SR
1,565 Elo+

VS

Team Averages
Level 120
1,610 SR
1,646 Elo+
Sylvanus
Sylvanus
CCharon
Sylvanus
Level 154
God Stats
7W - 7L
1,567 SR
Queue Stats
323W - 265L
1,619 Elo+
Party 1
Achilles
Achilles
Drip Vinci
Achilles
Level 147
God Stats
2W - 2L
1,564 SR
Queue Stats
344W - 306L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KozukiOden17
Tsukuyomi
Level 29
God Stats
4W - 1L
1,742 SR
Queue Stats
4W - 2L
1,809 Elo+
Party 1
Neith
Neith
ReeseRolo23
Neith
Level 120
God Stats
126W - 114L
1,663 SR
Queue Stats
413W - 391L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WillStaysWoke
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,511 SR
Queue Stats
26W - 16L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 3 / 9
11,336
810
14,600
24,467
27,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Dragonblitz93
Amaterasu
13
0 / 10 / 3
7,871
562
3,302
16,611
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
FredsBread
Chiron
16
1 / 5 / 10
9,775
698
13,354
13,223
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Nero323
Kukulkan
19
3 / 6 / 5
11,359
811
8,923
11,475
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 3 / 6
12,573
898
7,789
10,525
3,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CCharon
Sylvanus
19
8 / 2 / 5
11,626
830
12,460
15,040
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Drip Vinci
Achilles
18
4 / 4 / 14
11,371
812
17,267
16,473
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KozukiOden17
Tsukuyomi
15
1 / 3 / 14
9,301
664
7,577
8,619
2,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 11
11,910
851
10,211
9,608
3,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
WillStaysWoke
Morgan Le Fay
18
9 / 3 / 7
12,140
867
18,710
10,856
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
15
Kills
27
27
Deaths
15
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
9
2.83
W
Sylvanus
CCharon
Sylvanus
8
2
5
5.25
L
Amaterasu
Dragonblitz93
Amaterasu
0
10
3
0.15
W
Achilles
Drip Vinci
Achilles
4
4
14
2.75
L
Chiron
FredsBread
Chiron
1
5
10
1.2
W
Tsukuyomi
KozukiOden17
Tsukuyomi
1
3
14
2.67
L
Kukulkan
Nero323
Kukulkan
3
6
5
0.92
W
5
3
11
3.5
W
Morgan Le Fay
WillStaysWoke
Morgan Le Fay
9
3
7
4.17
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
66,225
76,301
Taken
60,596
50,569
Mitigated
33,708
15,147
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,600
877
617
8,292
24,467
27,574
0
8,981
14,765
37,535
0
W
Sylvanus
CCharon
Sylvanus
12,460
4,391
2,552
6,070
15,040
7,841
1,918
6,062
8,575
41,382
7,371
L
Amaterasu
Dragonblitz93
Amaterasu
3,302
556
0
1,240
16,611
8,813
75
5,664
10,493
0
12,605
W
Achilles
Drip Vinci
Achilles
17,267
5,085
0
3,281
16,473
15,323
69
5,765
10,127
0
31,773
L
Chiron
FredsBread
Chiron
13,354
4,140
966
2,982
13,223
6,313
0
5,060
7,698
0
38,077
W
Tsukuyomi
KozukiOden17
Tsukuyomi
7,577
821
0
61
8,619
2,520
167
3,808
4,622
0
20,235
L
Kukulkan
Nero323
Kukulkan
8,923
261
139
911
11,475
4,085
110
4,728
6,386
58,877
0
W
10,211
3,292
0
1,461
9,608
3,529
1,461
3,309
6,181
0
48,783
W
Morgan Le Fay
WillStaysWoke
Morgan Le Fay
18,710
2,660
76
1,850
10,856
4,495
0
4,773
5,924
48,121
0
L
7,789
3,842
0
0
10,525
3,784
1,319
4,728
5,609
0
32,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,914
Gold Earned
56,348
348
Minions Killed
364
6
Camps Cleared
10
1,245,375
Distance Traveled
1,280,919
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,336
810
59
4
0
285,836
2
W
Sylvanus
11,626
830
104
7
6
246,236
1
L
Amaterasu
7,871
562
29
2
0
236,381
2
W
Achilles
11,371
812
47
3
1
275,134
3
L
Chiron
9,775
698
69
5
1
244,013
4
W
Tsukuyomi
9,301
664
19
1
0
237,451
0
L
Kukulkan
11,359
811
134
10
3
255,373
3
W
Neith
11,910
851
111
8
1
257,438
1
W
Morgan Le Fay
12,140
867
83
6
2
264,660
1
L
Hou Yi
12,573
898
57
4
2
223,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role