Player Matchup

Neith
Neith
EHC246
Neith
Level 17
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
RocketsAreFun
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Tyr
Tyr
monkess
Tyr
Level 103
God Stats
13W - 14L
1,565 SR
Queue Stats
51W - 42L
1,512 Elo+
Party 2
Team Averages
Level 43
1,512 SR
1,364 Elo+

VS

Team Averages
Level 81
1,551 SR
1,530 Elo+
Jormungandr
Jormungandr
LittleAV
Jormungandr
Level 66
God Stats
2W - 0L
1,510 SR
Queue Stats
50W - 44L
1,518 Elo+
Party 1
Vamana
Vamana
cyberdranzer
Vamana
Level 147
God Stats
1W - 0L
1,497 SR
Queue Stats
100W - 104L
1,521 Elo+
Party 1
Yemoja
Yemoja
mchoohoos
Yemoja
Level 29
God Stats
1W - 0L
1,645 SR
Queue Stats
43W - 30L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EHC246
Neith
14
3 / 7 / 4
10,949
644
11,450
13,162
5,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
RocketsAreFun
Kukulkan
14
2 / 10 / 4
10,789
635
12,377
12,637
4,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
3 / 4 / 5
10,881
640
11,728
21,614
23,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LittleAV
Jormungandr
16
7 / 3 / 11
12,120
713
21,693
21,204
17,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
16
12 / 5 / 7
12,942
761
17,857
26,020
22,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
mchoohoos
Yemoja
16
2 / 0 / 14
12,299
723
3,325
7,494
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
21
21
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
EHC246
Neith
3
7
4
0.71
W
Jormungandr
LittleAV
Jormungandr
7
3
11
4.17
L
Kukulkan
RocketsAreFun
Kukulkan
2
10
4
0.4
W
Vamana
12
5
7
3.1
W
Yemoja
mchoohoos
Yemoja
2
0
14
9
L
Tyr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
42,875
47,413
Taken
54,718
33,747
Mitigated
48,994
6,585
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EHC246
Neith
11,450
3,477
0
1,011
13,162
5,075
0
6,794
6,368
0
27,123
W
Jormungandr
LittleAV
Jormungandr
21,693
6,332
288
4,076
21,204
17,174
324
6,051
14,737
67,200
0
L
Kukulkan
RocketsAreFun
Kukulkan
12,377
2,322
0
456
12,637
4,758
0
6,967
5,670
38,659
0
W
Vamana
17,857
10,056
0
6,375
26,020
22,421
993
4,365
20,997
0
47,206
W
Yemoja
mchoohoos
Yemoja
3,325
1,212
6,147
2,196
7,494
9,399
643
3,095
4,209
15,278
0
L
Tyr
11,728
2,180
0
5,118
21,614
23,914
0
11,366
10,248
165
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
37,361
143
Minions Killed
163
2
Camps Cleared
8
831,325
Distance Traveled
875,542
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,949
644
41
2
0
254,411
0
W
Jormungandr
12,120
713
90
5
5
278,801
1
L
Kukulkan
10,789
635
69
4
0
245,555
0
W
Vamana
12,942
761
47
3
3
326,717
6
W
Yemoja
12,299
723
26
2
0
270,024
0
L
Tyr
10,881
640
33
2
2
331,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role