Player Matchup

Cerberus
Cerberus
AlmightyyFabian
Cerberus
Level 128
God Stats
3W - 1L
1,588 SR
Queue Stats
65W - 65L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
CARTIER CROW
Cliodhna
Level 127
God Stats
2W - 1L
1,746 SR
Queue Stats
108W - 101L
1,506 Elo+
Party 1
Ra
Ra
Match my 5
Ra
Level 117
God Stats
3W - 3L
1,465 SR
Queue Stats
59W - 52L
1,530 Elo+
Party 1
Odin
Odin
That Kidd Eazy
Odin
Level 105
God Stats
1W - 1L
1,618 SR
Queue Stats
100W - 98L
1,493 Elo+
Party 1
Anubis
Anubis
ZEROSUIT-ATLAS
Anubis
Level 127
God Stats
10W - 12L
1,418 SR
Queue Stats
782W - 766L
1,560 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,517 Elo+

VS

Team Averages
Level 43
1,605 SR
1,560 Elo+
Agni
Agni
Courier Nico
Agni
Level 62
God Stats
18W - 8L
1,838 SR
Queue Stats
68W - 59L
1,529 Elo+
Solo
Danzaburou
Danzaburou
FlowerPrince489
Danzaburou
Level 47
God Stats
32W - 19L
1,761 SR
Queue Stats
191W - 182L
1,610 Elo+
Party 3
Ymir
Ymir
I D0ug I
Ymir
Level 51
God Stats
4W - 4L
1,645 SR
Queue Stats
288W - 236L
1,611 Elo+
Party 3
Tsukuyomi
Tsukuyomi
King_Kam1027
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
TTV_Shaades71
Amaterasu
Level 44
God Stats
0W - 2L
1,281 SR
Queue Stats
46W - 35L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
8 / 0 / 27
11,933
1,085
20,526
12,206
13,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
CARTIER CROW
Cliodhna
19
20 / 1 / 16
13,118
1,193
26,088
12,183
5,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 28
12,040
1,095
16,738
8,380
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 0 / 27
12,301
1,118
14,619
9,861
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 2 / 30
12,297
1,118
12,407
6,264
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 2
9,685
880
11,531
23,181
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FlowerPrince489
Danzaburou
16
0 / 6 / 2
10,318
938
9,246
16,356
5,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
1 / 5 / 2
11,540
1,049
6,738
21,231
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
King_Kam1027
Tsukuyomi
16
0 / 15 / 2
9,730
885
7,389
21,671
5,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TTV_Shaades71
Amaterasu
16
2 / 4 / 1
10,109
919
9,519
17,077
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
13
46
Kills
4
4
Deaths
46
128
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
8
0
27
21.5
W
Cliodhna
CARTIER CROW
Cliodhna
20
1
16
28
L
1
16
2
0.13
L
Danzaburou
FlowerPrince489
Danzaburou
0
6
2
0.17
L
Ymir
1
5
2
0.4
L
Tsukuyomi
King_Kam1027
Tsukuyomi
0
15
2
0.07
W
5
1
28
19
L
Amaterasu
TTV_Shaades71
Amaterasu
2
4
1
0.63
W
9
0
27
22.5
W
4
2
30
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,378
Damage
44,423
48,894
Taken
99,516
34,198
Mitigated
51,368
13,428
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
20,526
1,061
0
3,390
12,206
13,190
0
3,063
8,845
27,140
0
W
Cliodhna
CARTIER CROW
Cliodhna
26,088
3,731
220
443
12,183
5,001
0
6,204
5,902
78
40,964
L
11,531
303
0
410
23,181
5,583
0
10,242
11,437
23,901
0
L
Danzaburou
FlowerPrince489
Danzaburou
9,246
4,167
0
1,095
16,356
5,335
0
11,293
4,794
0
56,125
L
Ymir
6,738
859
0
1,151
21,231
22,772
0
10,314
10,486
38,084
0
L
Tsukuyomi
King_Kam1027
Tsukuyomi
7,389
541
0
85
21,671
5,654
0
10,932
10,137
0
31,685
W
16,738
1,381
2,371
3,258
8,380
3,379
0
2,586
5,723
47,857
0
L
Amaterasu
TTV_Shaades71
Amaterasu
9,519
3,478
0
2,707
17,077
12,024
0
8,834
7,599
0
12,845
W
14,619
1,674
0
928
9,861
9,561
0
3,288
6,322
6,752
17,628
W
12,407
108
271
2,547
6,264
3,067
0
3,128
3,054
39,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,689
Gold Earned
51,382
236
Minions Killed
217
7
Camps Cleared
6
1,185,513
Distance Traveled
1,084,719
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,933
1,085
21
2
0
245,811
0
W
Cliodhna
13,118
1,193
29
3
1
240,085
0
L
Agni
9,685
880
20
2
0
214,201
0
L
Danzaburou
10,318
938
85
8
5
202,472
0
L
Ymir
11,540
1,049
63
6
1
226,824
3
L
Tsukuyomi
9,730
885
40
4
0
205,551
0
W
Ra
12,040
1,095
106
10
1
248,546
0
L
Amaterasu
10,109
919
9
1
0
235,671
0
W
Odin
12,301
1,118
21
2
5
227,896
0
W
Anubis
12,297
1,118
59
5
0
223,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role