Player Matchup

Thor
Thor
Jekrath
Thor
Level 113
God Stats
2W - 4L
1,473 SR
Queue Stats
164W - 144L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
K1RKalicious
Ah Muzen Cab
Level 145
God Stats
4W - 7L
1,587 SR
Queue Stats
214W - 166L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
Kumâ
Jing Wei
Level 112
God Stats
1W - 1L
1,842 SR
Queue Stats
121W - 102L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
ThrustSlinky22
Danzaburou
Level 147
God Stats
0W - 1L
2,080 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 2
Horus
Horus
jack_2185
Horus
Level 145
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 132
1,740 SR
1,534 Elo+

VS

Team Averages
Level 106
1,550 SR
1,544 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bacongod125
Janus
Level 79
God Stats
2W - 1L
1,748 SR
Queue Stats
114W - 94L
1,604 Elo+
Party 3
Jormungandr
Jormungandr
Brunsauce2011
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 4
Ra
Ra
Shackxman
Ra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 4
Cerberus
Cerberus
marshmellow3451
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 91L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jekrath
Thor
19
3 / 5 / 6
11,668
729
7,955
17,425
10,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
K1RKalicious
Ah Muzen Cab
19
5 / 4 / 3
11,644
728
20,994
16,144
7,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Kumâ
Jing Wei
16
3 / 10 / 6
11,034
690
8,564
18,086
7,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ThrustSlinky22
Danzaburou
17
1 / 8 / 8
10,961
685
22,993
21,216
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
jack_2185
Horus
19
2 / 5 / 9
12,052
753
9,636
25,865
37,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 4 / 11
9,578
599
8,922
18,127
19,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 3 / 16
12,457
779
18,854
11,209
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Brunsauce2011
Jormungandr
20
5 / 3 / 22
12,728
796
22,696
19,536
34,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 3 / 15
13,392
837
19,256
14,935
8,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
20
2 / 1 / 27
12,403
775
17,522
22,371
36,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
14
Kills
32
32
Deaths
14
32
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
11
1.88
W
9
3
16
5.67
W
Jormungandr
Brunsauce2011
Jormungandr
5
3
22
5.33
L
Thor
Jekrath
Thor
3
5
6
1.2
L
Ah Muzen Cab
K1RKalicious
Ah Muzen Cab
5
4
3
1.63
L
Jing Wei
Kumâ
Jing Wei
3
10
6
0.6
W
14
3
15
7.17
L
Danzaburou
ThrustSlinky22
Danzaburou
1
8
8
0.63
L
Horus
jack_2185
Horus
2
5
9
1.3
W
Cerberus
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,142
Damage
87,250
98,736
Taken
86,178
72,697
Mitigated
102,375
36,168
Healing
35,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,922
557
3,672
3,096
18,127
19,623
818
0
18,127
14,285
0
W
18,854
2,142
1,376
900
11,209
3,851
1,059
0
11,209
37,628
0
W
Jormungandr
Brunsauce2011
Jormungandr
22,696
3,597
1,716
2,925
19,536
34,180
443
0
19,536
45,682
0
L
Thor
Jekrath
Thor
7,955
1,912
385
3,377
17,425
10,864
944
15,086
2,032
0
16,522
L
Ah Muzen Cab
K1RKalicious
Ah Muzen Cab
20,994
7,015
974
4,674
16,144
7,507
1,603
13,988
1,696
0
50,953
L
Jing Wei
Kumâ
Jing Wei
8,564
6,109
1,180
2,345
18,086
7,391
75
16,466
1,206
0
19,499
W
19,256
1,821
8,738
4,195
14,935
8,426
1,555
0
14,935
45,990
0
L
Danzaburou
ThrustSlinky22
Danzaburou
22,993
10,807
737
6,363
21,216
9,151
150
19,685
1,091
0
44,126
L
Horus
jack_2185
Horus
9,636
3,812
6,326
9,807
25,865
37,784
197
19,906
5,461
0
14,999
W
Cerberus
17,522
956
981
7,617
22,371
36,295
342
0
22,371
28,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,359
Gold Earned
60,558
164
Minions Killed
218
0
Camps Cleared
0
1,271,299
Distance Traveled
1,430,888
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,578
599
12
1
0
275,584
3
W
Janus
12,457
779
53
3
0
275,914
2
W
Jormungandr
12,728
796
62
4
0
275,842
0
L
Thor
11,668
729
18
1
0
267,272
0
L
Ah Muzen Cab
11,644
728
40
3
0
243,574
0
L
Jing Wei
11,034
690
30
2
0
278,031
0
W
Ra
13,392
837
61
4
0
296,139
0
L
Danzaburou
10,961
685
57
4
0
197,702
0
L
Horus
12,052
753
19
1
0
284,720
1
W
Cerberus
12,403
775
30
2
0
307,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role