Player Matchup

Guan Yu
Guan Yu
Dawnfang51
Guan Yu
Level 83
God Stats
0W - 1L
1,697 SR
Queue Stats
96W - 76L
1,514 Elo+
Party 2
Fenrir
Fenrir
ExtraSweaty
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
S3RLBOI
Danzaburou
Level 20
God Stats
1W - 6L
1,429 SR
Queue Stats
20W - 30L
1,384 Elo+
Party 2
Hachiman
Hachiman
SplittingDisc
Hachiman
Level 89
God Stats
3W - 3L
1,331 SR
Queue Stats
37W - 44L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
cutepotato25
Nu Wa
Level 86
God Stats
70W - 49L
1,594 SR
Queue Stats
367W - 381L
1,509 Elo+
Party 2
Team Averages
Level 60
1,510 SR
1,446 Elo+

VS

Team Averages
Level 43
1,439 SR
1,473 Elo+
Hun Batz
Hun Batz
Colben
Hun Batz
Level 12
God Stats
2W - 1L
1,142 SR
Queue Stats
11W - 13L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
Forstr4
Cthulhu
Level 26
God Stats
30W - 25L
1,520 SR
Queue Stats
46W - 37L
1,505 Elo+
Party 3
Zeus
Zeus
SPANK_A_TOYS
Zeus
Level 127
God Stats
3W - 5L
1,592 SR
Queue Stats
49W - 38L
1,509 Elo+
Party 3
Neith
Neith
bloodhound22297
Neith
Level 14
God Stats
17W - 14L
1,523 SR
Queue Stats
22W - 19L
1,520 Elo+
Party 3
Charybdis
Charybdis
tpantshowie
Charybdis
Level 36
God Stats
16W - 22L
1,420 SR
Queue Stats
54W - 56L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dawnfang51
Guan Yu
20
3 / 4 / 13
14,029
935
14,594
35,712
37,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
4 / 10 / 11
13,934
929
15,151
28,701
13,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
S3RLBOI
Danzaburou
20
4 / 10 / 8
13,957
930
15,085
25,060
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
SplittingDisc
Hachiman
20
5 / 6 / 7
14,522
968
13,597
20,346
5,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 13
15,040
1,003
30,267
9,649
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Colben
Hun Batz
20
1 / 10 / 19
13,174
878
9,114
21,168
16,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Forstr4
Cthulhu
20
2 / 5 / 22
14,968
998
16,847
26,211
40,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
17 / 4 / 10
17,449
1,163
49,894
14,093
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 1 / 19
14,633
976
15,924
10,418
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
tpantshowie
Charybdis
20
7 / 3 / 15
15,565
1,038
22,700
20,944
7,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
116
23
Kills
31
31
Deaths
23
52
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Colben
Hun Batz
1
10
19
1.05
L
Guan Yu
Dawnfang51
Guan Yu
3
4
13
2.38
L
Fenrir
4
10
11
0.95
W
Cthulhu
Forstr4
Cthulhu
2
5
22
2.6
L
Danzaburou
S3RLBOI
Danzaburou
4
10
8
0.8
W
17
4
10
5.5
L
Hachiman
SplittingDisc
Hachiman
5
6
7
1.42
W
4
1
19
13.5
L
7
1
13
13.5
W
Charybdis
tpantshowie
Charybdis
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,694
Damage
114,479
119,468
Taken
92,834
67,512
Mitigated
74,592
18,285
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Colben
Hun Batz
9,114
3,206
0
0
21,168
16,598
0
7,035
13,451
0
24,207
L
Guan Yu
Dawnfang51
Guan Yu
14,594
1,660
3,592
6,893
35,712
37,387
0
13,775
21,937
0
34,950
L
Fenrir
15,151
3,844
0
2,967
28,701
13,135
0
15,871
12,830
0
26,375
W
Cthulhu
Forstr4
Cthulhu
16,847
1,055
2,250
1,589
26,211
40,837
0
8,453
16,530
49,443
0
L
Danzaburou
S3RLBOI
Danzaburou
15,085
3,655
0
1,613
25,060
8,261
0
18,978
6,082
0
48,776
W
49,894
1,940
0
1,735
14,093
5,617
0
2,989
10,802
82,024
0
L
Hachiman
SplittingDisc
Hachiman
13,597
8,146
0
1,929
20,346
5,902
0
10,151
10,195
0
41,538
W
15,924
6,317
0
1,780
10,418
3,884
0
4,132
5,946
0
43,371
L
30,267
4,872
159
1,132
9,649
2,827
0
7,966
1,683
53,514
0
W
Charybdis
tpantshowie
Charybdis
22,700
16,605
0
4,784
20,944
7,656
0
5,424
15,018
0
74,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,482
Gold Earned
75,789
277
Minions Killed
364
9
Camps Cleared
7
1,473,838
Distance Traveled
1,456,024
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,174
878
20
1
0
261,106
0
L
Guan Yu
14,029
935
33
2
4
354,353
1
L
Fenrir
13,934
929
30
2
2
289,629
0
W
Cthulhu
14,968
998
74
5
0
330,749
0
L
Danzaburou
13,957
930
84
6
0
269,391
0
W
Zeus
17,449
1,163
64
4
0
282,741
0
L
Hachiman
14,522
968
75
5
3
266,027
2
W
Neith
14,633
976
67
4
2
310,652
1
L
Nu Wa
15,040
1,003
55
4
0
294,438
1
W
Charybdis
15,565
1,038
139
9
5
270,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role