Player Matchup

Bastet
Bastet
Gold IV
Fuuren
Bastet
Gold IV
Level 157
God Stats
2W - 5L
1,683 SR
Queue Stats
70W - 73L
1,751 MMR
Party 1
Sobek
Sobek
Gold V
ThePandaMon
Sobek
Gold V
Level 103
God Stats
0W - 1L
1,311 SR
Queue Stats
14W - 10L
1,675 MMR
Party 1
Chang'e
Chang'e
Silver I
Tiranii
Chang'e
Silver I
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,754 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,498 SR
1,727 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,559 SR
1,504 MMR
Ares
Ares
Bronze III
Aardvarrkk
Ares
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
LoneWolfFTW
Zeus
Bronze III
Level 160
God Stats
1W - 0L
1,677 SR
Queue Stats
5W - 1L
1,535 MMR
Party 2
Medusa
Medusa
Bronze III
LucidWhispers
Medusa
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fuuren
Bastet
14
3 / 7 / 3
9,959
664
10,861
14,720
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
9,802
653
6,779
27,122
37,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Tiranii
Chang'e
13
1 / 4 / 4
8,965
598
10,760
15,755
8,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SolAh Muzen CabPersephoneCabrakanOdin

VS

Bans
GilgameshUllrBacchusHou YiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
11,464
764
12,937
18,635
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 7
9,565
638
11,316
7,362
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 1 / 3
11,433
762
24,719
12,565
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
16
16
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Bastet
Fuuren
Bastet
3
7
3
0.64
W
2
3
7
1.83
W
11
1
3
12.5
L
3
5
2
0.8
L
Chang'e
Tiranii
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
48,972
57,597
Taken
38,562
52,390
Mitigated
34,110
10,916
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,937
862
0
2,612
18,635
25,370
16
7,205
11,430
17,957
0
L
Bastet
Fuuren
Bastet
10,861
1,746
0
1,709
14,720
6,508
0
8,164
6,556
0
38,754
W
11,316
2,040
108
1,032
7,362
2,656
950
3,545
3,817
35,083
0
W
24,719
13,499
0
3,738
12,565
6,084
1,506
7,008
5,557
0
64,788
L
6,779
1,083
0
2,288
27,122
37,197
46
10,429
16,693
14,806
0
L
Chang'e
Tiranii
Chang'e
10,760
618
2,661
4,258
15,755
8,685
148
6,067
9,688
31,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
32,462
138
Minions Killed
170
7
Camps Cleared
4
820,785
Distance Traveled
730,002
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,464
764
6
0
0
249,106
6
L
Bastet
9,959
664
71
5
5
277,329
3
W
Zeus
9,565
638
57
4
0
187,228
0
W
Medusa
11,433
762
107
7
4
293,668
3
L
Sobek
9,802
653
9
1
0
275,262
0
L
Chang'e
8,965
598
58
4
2
268,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role