Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Aidanzkool
Raijin
Level 77
God Stats
9W - 9L
1,577 SR
Queue Stats
132W - 149L
1,440 Elo+
Party 1
Odin
Odin
Appawandi
Odin
Level 67
God Stats
4W - 4L
1,517 SR
Queue Stats
162W - 171L
1,510 Elo+
Party 1
Bastet
Bastet
DeadLivestock
Bastet
Level 60
God Stats
0W - 1L
1,415 SR
Queue Stats
39W - 54L
1,385 Elo+
Party 1
Izanami
Izanami
ImLiterallyACat
Izanami
Level 99
God Stats
6W - 9L
1,422 SR
Queue Stats
131W - 142L
1,417 Elo+
Party 2
Team Averages
Level 78
1,486 SR
1,450 Elo+

VS

Team Averages
Level 101
1,620 SR
1,459 Elo+
Nemesis
Nemesis
BlackTepech
Nemesis
Level 84
God Stats
4W - 6L
1,493 SR
Queue Stats
123W - 133L
1,436 Elo+
Solo
Ares
Ares
DigitalRemedyz
Ares
Level 138
God Stats
1W - 3L
1,601 SR
Queue Stats
51W - 50L
1,474 Elo+
Party 3
Hades
Hades
Son423
Hades
Level 89
God Stats
5W - 3L
1,664 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 3
Izanami
Izanami
Tahksick
Izanami
Level 129
God Stats
10W - 2L
1,635 SR
Queue Stats
37W - 38L
1,460 Elo+
Party 3
Sun Wukong
Sun Wukong
TheInSaneGuy
Sun Wukong
Level 66
God Stats
2W - 0L
1,705 SR
Queue Stats
43W - 41L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 4 / 5
8,024
446
6,623
17,862
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Aidanzkool
Raijin
16
4 / 4 / 1
9,422
523
10,488
12,100
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
0 / 4 / 0
7,906
439
6,080
12,806
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 3
7,591
422
6,303
12,945
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 4 / 4
9,306
517
7,002
11,807
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackTepech
Nemesis
19
8 / 0 / 3
10,627
590
10,101
9,589
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 3 / 5
9,132
507
11,306
15,293
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Son423
Hades
14
2 / 2 / 6
8,513
473
8,788
11,586
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tahksick
Izanami
15
3 / 4 / 5
9,272
515
12,221
10,087
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheInSaneGuy
Sun Wukong
16
2 / 1 / 5
9,507
528
8,778
11,395
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
21
21
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
5
1.13
L
Raijin
Aidanzkool
Raijin
4
4
1
1.13
L
Odin
0
4
0
0
W
Nemesis
BlackTepech
Nemesis
8
0
3
9.5
L
0
5
3
0.3
W
6
3
5
2.83
L
4
4
4
1.5
W
Hades
Son423
Hades
2
2
6
2.5
W
Izanami
Tahksick
Izanami
3
4
5
1.38
W
Sun Wukong
TheInSaneGuy
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
51,194
67,520
Taken
57,950
31,908
Mitigated
31,954
21,676
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,623
387
451
8,551
17,862
14,103
0
5,966
11,664
23,926
0
L
Raijin
Aidanzkool
Raijin
10,488
515
0
1,735
12,100
4,080
378
5,595
6,107
63,787
0
L
Odin
6,080
1,197
0
2,684
12,806
6,484
214
692
11,317
2,752
43,887
W
Nemesis
BlackTepech
Nemesis
10,101
3,430
0
5,913
9,589
3,912
0
1,690
7,766
0
84,995
L
6,303
1,123
0
5,178
12,945
3,879
0
3,575
9,099
0
38,219
W
11,306
1,259
0
3,516
15,293
11,294
161
4,267
10,741
29,390
0
L
7,002
3,797
0
3,077
11,807
3,362
782
3,585
8,140
0
64,931
W
Hades
Son423
Hades
8,788
773
465
5,618
11,586
5,074
831
5,828
5,268
42,105
0
W
Izanami
Tahksick
Izanami
12,221
7,381
0
2,118
10,087
3,082
602
3,862
6,183
0
74,736
W
Sun Wukong
TheInSaneGuy
Sun Wukong
8,778
1,631
0
3,062
11,395
8,592
1,188
1,032
9,773
0
62,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
47,051
450
Minions Killed
545
0
Camps Cleared
0
1,687,671
Distance Traveled
1,651,628
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,024
446
18
1
0
351,562
3
L
Raijin
9,422
523
137
8
0
311,311
2
L
Odin
7,906
439
91
5
0
334,027
3
W
Nemesis
10,627
590
148
8
0
381,528
1
L
Bastet
7,591
422
71
4
0
397,229
5
W
Ares
9,132
507
42
2
0
326,357
2
L
Izanami
9,306
517
133
7
0
293,542
4
W
Hades
8,513
473
86
5
0
315,362
3
W
Izanami
9,272
515
151
8
0
309,206
2
W
Sun Wukong
9,507
528
118
7
0
319,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role