Player Matchup

Ymir
Ymir
ADomesticBeast
Ymir
Level 128
God Stats
10W - 7L
1,613 SR
Queue Stats
340W - 319L
1,529 Elo+
Party 3
Medusa
Medusa
Dragonbvrn
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
Driplin
Zeus
Level 39
God Stats
2W - 3L
1,716 SR
Queue Stats
88W - 103L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Supa1214
Tsukuyomi
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3
Achilles
Achilles
biggestgooper
Achilles
Level 129
God Stats
1W - 2L
1,534 SR
Queue Stats
275W - 242L
1,484 Elo+
Party 3
Team Averages
Level 60
1,573 SR
1,494 Elo+

VS

Team Averages
Level 64
1,589 SR
1,458 Elo+
Sol
Sol
AMcGee007
Sol
Level 108
God Stats
59W - 39L
1,545 SR
Queue Stats
247W - 258L
1,440 Elo+
Party 2
Bellona
Bellona
KarmanP
Bellona
Level 105
God Stats
2W - 7L
1,354 SR
Queue Stats
41W - 36L
1,485 Elo+
Party 1
Ullr
Ullr
PikaPikaWho
Ullr
Level 31
God Stats
2W - 0L
1,866 SR
Queue Stats
48W - 44L
1,492 Elo+
Party 1
Sobek
Sobek
SisTrail
Sobek
Level 49
God Stats
6W - 3L
1,793 SR
Queue Stats
44W - 40L
1,475 Elo+
Party 1
Medusa
Medusa
aterc1401
Medusa
Level 25
God Stats
2W - 2L
1,387 SR
Queue Stats
17W - 22L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
5,679
516
5,216
9,934
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Dragonbvrn
Medusa
7
0 / 5 / 2
4,724
429
2,278
5,559
1,302
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Driplin
Zeus
9
0 / 3 / 0
5,166
470
5,574
5,546
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Supa1214
Tsukuyomi
8
1 / 5 / 2
5,233
476
2,302
6,714
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
biggestgooper
Achilles
11
3 / 2 / 0
6,198
563
6,559
8,310
6,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,405
582
3,834
4,698
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
KarmanP
Bellona
10
2 / 1 / 3
6,274
570
4,418
7,653
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 4
5,997
545
3,550
6,730
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
SisTrail
Sobek
10
4 / 1 / 11
6,878
625
4,813
9,190
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
aterc1401
Medusa
10
6 / 2 / 7
6,184
562
7,497
5,558
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
18
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
5
1
3
6.5
L
Medusa
Dragonbvrn
Medusa
0
5
2
0.2
L
Zeus
Driplin
Zeus
0
3
0
0
W
Bellona
KarmanP
Bellona
2
1
3
3.5
W
1
1
4
3
W
Sobek
SisTrail
Sobek
4
1
11
9.5
L
Tsukuyomi
Supa1214
Tsukuyomi
1
5
2
0.4
W
Medusa
aterc1401
Medusa
6
2
7
4.75
L
Achilles
biggestgooper
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,929
Damage
24,112
36,063
Taken
33,829
16,730
Mitigated
16,297
6,503
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
1,306
0
1,183
9,934
6,417
0
3,017
6,917
15,054
0
W
3,834
678
0
1,479
4,698
1,798
1,126
1,938
2,626
23,968
3,393
L
Medusa
Dragonbvrn
Medusa
2,278
1,328
0
224
5,559
1,302
924
1,760
3,799
0
15,020
L
Zeus
Driplin
Zeus
5,574
537
0
1,154
5,546
1,311
429
1,384
4,162
26,615
0
W
Bellona
KarmanP
Bellona
4,418
1,525
0
1,805
7,653
4,367
458
1,627
5,952
0
31,619
W
3,550
961
0
2,572
6,730
1,960
0
1,722
4,892
0
27,088
W
Sobek
SisTrail
Sobek
4,813
1,100
532
4,364
9,190
6,297
0
4,014
5,028
14,515
0
L
Tsukuyomi
Supa1214
Tsukuyomi
2,302
541
0
1,594
6,714
1,622
0
892
5,822
0
19,713
W
Medusa
aterc1401
Medusa
7,497
3,212
0
1,213
5,558
1,875
0
2,502
3,006
0
26,711
L
Achilles
biggestgooper
Achilles
6,559
2,377
0
2,348
8,310
6,078
0
1,451
6,859
4,802
23,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
31,738
200
Minions Killed
236
0
Camps Cleared
0
943,993
Distance Traveled
1,034,323
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,679
516
12
1
0
188,302
0
W
Sol
6,405
582
52
5
0
204,696
4
L
Medusa
4,724
429
36
3
0
206,362
0
L
Zeus
5,166
470
56
5
0
185,832
4
W
Bellona
6,274
570
70
6
0
214,719
6
W
Ullr
5,997
545
61
6
0
233,579
5
W
Sobek
6,878
625
12
1
0
208,266
6
L
Tsukuyomi
5,233
476
40
4
0
173,339
2
W
Medusa
6,184
562
41
4
0
173,063
1
L
Achilles
6,198
563
56
5
0
190,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role