Player Matchup

Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Bearly_Ronin
He Bo
Level 154
God Stats
3W - 4L
1,366 SR
Queue Stats
397W - 447L
1,383 Elo+
Solo
Jing Wei
Jing Wei
Jerry28262
Jing Wei
Level 69
God Stats
3W - 3L
1,256 SR
Queue Stats
53W - 65L
1,361 Elo+
Solo
Geb
Geb
Masi11
Geb
Level 69
God Stats
10W - 12L
1,579 SR
Queue Stats
224W - 224L
1,464 Elo+
Party 1
Poseidon
Poseidon
Pridefulnuts
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,342 Elo+
Solo
Team Averages
Level 93
1,440 SR
1,410 Elo+

VS

Team Averages
Level 68
1,583 SR
1,393 Elo+
Chiron
Chiron
Dream_Shatter
Chiron
Level 101
God Stats
2W - 1L
1,474 SR
Queue Stats
98W - 124L
1,380 Elo+
Solo
Bacchus
Bacchus
MARIOTHEALIEN69
Bacchus
Level 107
God Stats
7W - 6L
1,503 SR
Queue Stats
456W - 502L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Neemooz
Ah Muzen Cab
Level 35
God Stats
2W - 0L
1,779 SR
Queue Stats
63W - 90L
1,377 Elo+
Solo
Skadi
Skadi
Sceane
Skadi
Level 38
God Stats
2W - 0L
1,656 SR
Queue Stats
20W - 19L
1,386 Elo+
Solo
Atlas
Atlas
mor ta kill 7
Atlas
Level 61
God Stats
7W - 5L
1,503 SR
Queue Stats
204W - 234L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 4 / 5
6,813
681
532
7,562
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 5
7,480
748
5,959
6,960
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Jerry28262
Jing Wei
13
1 / 4 / 3
7,149
715
2,807
9,708
3,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
Masi11
Geb
13
2 / 4 / 5
7,834
783
6,677
10,574
11,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Pridefulnuts
Poseidon
14
3 / 5 / 4
7,963
796
8,268
7,262
1,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
8,972
897
6,675
5,369
2,540
16
5 / 1 / 13
9,660
966
6,372
9,767
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Neemooz
Ah Muzen Cab
15
2 / 2 / 14
8,717
872
11,370
6,414
2,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Sceane
Skadi
13
4 / 4 / 12
8,444
844
7,607
7,952
3,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 12
8,586
859
7,405
5,857
6,577
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
9
Kills
21
21
Deaths
9
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
5
0.63
L
3
4
5
1.38
W
6
0
9
10.5
L
Jing Wei
Jerry28262
Jing Wei
1
4
3
0.63
W
5
1
13
11.5
L
Geb
Masi11
Geb
2
4
5
1.13
W
Ah Muzen Cab
Neemooz
Ah Muzen Cab
2
2
14
4.5
L
Poseidon
Pridefulnuts
Poseidon
3
5
4
1
W
Skadi
Sceane
Skadi
4
4
12
2.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
39,429
42,066
Taken
35,359
20,840
Mitigated
28,556
12,810
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
532
207
689
801
7,562
2,210
0
2,493
5,069
0
5,356
L
5,959
286
1,578
1,780
6,960
1,906
0
2,740
4,220
8,813
0
W
6,675
1,145
1,889
2,696
5,369
2,540
1,456
3,230
2,139
0
16,422
L
Jing Wei
Jerry28262
Jing Wei
2,807
1,200
856
2,446
9,708
3,623
0
2,781
6,927
0
8,897
W
6,372
560
812
2,144
9,767
13,046
448
4,502
5,265
11,219
0
L
Geb
Masi11
Geb
6,677
241
1,621
1,933
10,574
11,269
0
3,560
7,014
18,313
0
W
Ah Muzen Cab
Neemooz
Ah Muzen Cab
11,370
2,396
265
2,180
6,414
2,810
1,527
4,165
2,249
0
33,136
L
Poseidon
Pridefulnuts
Poseidon
8,268
587
563
543
7,262
1,832
0
2,203
5,059
22,860
0
W
Skadi
Sceane
Skadi
7,607
1,964
679
1,042
7,952
3,583
612
5,581
2,371
0
16,632
W
7,405
1,988
1,038
913
5,857
6,577
572
3,426
2,431
12,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
44,379
100
Minions Killed
98
0
Camps Cleared
0
909,359
Distance Traveled
995,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,813
681
23
2
0
184,224
0
L
He Bo
7,480
748
10
1
0
176,478
0
W
Chiron
8,972
897
19
2
0
200,343
0
L
Jing Wei
7,149
715
14
1
0
172,667
0
W
Bacchus
9,660
966
7
1
0
211,677
0
L
Geb
7,834
783
17
2
0
193,350
0
W
Ah Muzen Cab
8,717
872
40
4
0
207,142
0
L
Poseidon
7,963
796
36
4
0
182,640
1
W
Skadi
8,444
844
26
3
0
177,697
0
W
Atlas
8,586
859
6
1
0
199,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role