Player Matchup

Ymir
Ymir
Hoodiecam
Ymir
Level 76
God Stats
60W - 61L
1,536 SR
Queue Stats
278W - 299L
1,537 Elo+
Party 2
Thanatos
Thanatos
Lotus_Awakening
Thanatos
Level 64
God Stats
10W - 6L
1,650 SR
Queue Stats
210W - 203L
1,438 Elo+
Party 2
Scylla
Scylla
Morphhheus
Scylla
Level 81
God Stats
14W - 12L
1,524 SR
Queue Stats
205W - 182L
1,575 Elo+
Party 2
Medusa
Medusa
PrimeTremblez-
Medusa
Level 47
God Stats
12W - 6L
1,547 SR
Queue Stats
122W - 90L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
Stresyy
Guan Yu
Level 67
God Stats
5W - 4L
1,677 SR
Queue Stats
195W - 188L
1,510 Elo+
Party 2
Team Averages
Level 67
1,587 SR
1,521 Elo+

VS

Team Averages
Level 69
1,567 SR
1,570 Elo+
He Bo
He Bo
 
He Bo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Auenu
Agni
Level 96
God Stats
41W - 33L
1,571 SR
Queue Stats
453W - 432L
1,550 Elo+
Party 1
Vamana
Vamana
BiggyNoSmalz
Vamana
Level 16
God Stats
8W - 15L
1,804 SR
Queue Stats
18W - 24L
1,755 Elo+
Party 1
Danzaburou
Danzaburou
YoMamaFavD
Danzaburou
Level 62
God Stats
39W - 27L
1,617 SR
Queue Stats
168W - 171L
1,499 Elo+
Party 1
Hercules
Hercules
taliuc
Hercules
Level 108
God Stats
9W - 16L
1,346 SR
Queue Stats
145W - 128L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 4 / 15
9,662
568
7,782
17,249
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
15
11 / 6 / 6
10,093
594
12,440
15,309
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Morphhheus
Scylla
15
5 / 4 / 6
9,073
534
10,080
8,602
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 6
8,528
502
5,049
7,694
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Stresyy
Guan Yu
17
5 / 1 / 9
10,318
607
8,585
9,911
6,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 7 / 3
8,503
500
6,872
11,812
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Auenu
Agni
14
3 / 6 / 8
9,135
537
12,436
11,252
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
0 / 2 / 0
7,485
440
2,783
6,918
3,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
YoMamaFavD
Danzaburou
15
4 / 5 / 5
10,040
591
8,759
12,382
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
taliuc
Hercules
12
5 / 6 / 6
8,895
523
7,350
19,083
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
26
Kills
16
17
Deaths
26
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
3
0.79
L
Agni
Auenu
Agni
3
6
8
1.17
L
Vamana
0
2
0
0
W
Ymir
4
4
15
2.88
W
Thanatos
11
6
6
2.33
W
Scylla
Morphhheus
Scylla
5
4
6
2
W
1
2
6
2
W
Guan Yu
Stresyy
Guan Yu
5
1
9
9.5
L
Danzaburou
YoMamaFavD
Danzaburou
4
5
5
1.3
L
Hercules
taliuc
Hercules
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,936
Damage
38,200
58,765
Taken
61,447
33,455
Mitigated
25,279
21,862
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,872
446
0
3,370
11,812
2,712
0
3,445
8,367
44,199
0
L
Agni
Auenu
Agni
12,436
1,408
0
2,938
11,252
3,409
0
4,029
7,223
59,147
0
L
Vamana
2,783
1,317
0
1,088
6,918
3,643
0
281
6,637
2,316
36,174
W
Ymir
7,782
2,040
0
2,623
17,249
14,156
231
4,408
12,841
36,660
0
W
Thanatos
12,440
3,247
0
8,763
15,309
6,622
99
3,540
11,769
0
51,505
W
Scylla
Morphhheus
Scylla
10,080
775
0
750
8,602
3,027
0
5,775
2,827
53,141
0
W
5,049
2,644
0
3,461
7,694
2,728
842
2,727
4,967
0
62,676
W
Guan Yu
Stresyy
Guan Yu
8,585
2,481
1,905
4,360
9,911
6,922
1,426
3,530
6,381
6,448
54,849
L
Danzaburou
YoMamaFavD
Danzaburou
8,759
3,295
0
3,932
12,382
4,100
458
4,481
7,901
0
62,918
L
Hercules
taliuc
Hercules
7,350
3,637
0
3,673
19,083
11,415
0
6,733
12,350
0
25,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,674
Gold Earned
44,058
443
Minions Killed
424
0
Camps Cleared
0
1,661,003
Distance Traveled
1,533,586
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,503
500
83
5
0
317,716
5
L
Agni
9,135
537
103
6
0
313,723
2
L
Vamana
7,485
440
82
5
0
309,811
0
W
Ymir
9,662
568
43
3
0
347,446
1
W
Thanatos
10,093
594
76
4
0
328,111
1
W
Scylla
9,073
534
89
5
0
334,445
4
W
Medusa
8,528
502
98
6
0
325,473
3
W
Guan Yu
10,318
607
137
8
0
325,528
0
L
Danzaburou
10,040
591
126
7
0
283,831
2
L
Hercules
8,895
523
30
2
0
308,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role