Player Matchup

Horus
Horus
Bronze III
Andres-RollUp
Horus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,327 MMR
Party 2
Janus
Janus
Bronze III
Daniel_Hc_27
Janus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,506 MMR
Party 2
Achilles
Achilles
Gold V
Hello Anti
Achilles
Gold V
Level 80
God Stats
1W - 2L
1,742 SR
Queue Stats
92W - 96L
1,387 MMR
Solo
Vulcan
Vulcan
Silver I
KYP Dreamer
Vulcan
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,394 MMR
Solo
Hel
Hel
Bronze III
beLIEve33252
Hel
Bronze III
Level 107
God Stats
0W - 1L
1,634 SR
Queue Stats
7W - 11L
1,381 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,575 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,564 SR
1,399 MMR
Bellona
Bellona
Gold II
EP1DEM1CRWBY
Bellona
Gold II
Level 129
God Stats
11W - 11L
1,483 SR
Queue Stats
135W - 135L
1,353 MMR
Solo
Xbalanque
Xbalanque
Silver II
GoSlickWillyGo
Xbalanque
Silver II
Level 86
God Stats
7W - 3L
1,574 SR
Queue Stats
11W - 10L
1,476 MMR
Party 1
Loki
Loki
Silver I
SupercrackedJayy
Loki
Silver I
Level 128
God Stats
11W - 7L
1,671 SR
Queue Stats
45W - 46L
1,396 MMR
Solo
Discordia
Discordia
Gold IV
jank090404
Discordia
Gold IV
Level 160
God Stats
29W - 27L
1,557 SR
Queue Stats
647W - 664L
1,396 MMR
Solo
Sobek
Sobek
Silver I
xXCrAzyCaNaDiaN
Sobek
Silver I
Level 109
God Stats
4W - 5L
1,537 SR
Queue Stats
16W - 18L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,605
461
1,672
5,686
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 9 / 0
4,717
472
2,466
6,933
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Hello Anti
Achilles
9
1 / 2 / 1
5,271
527
3,369
7,462
4,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
4
0 / 2 / 0
3,868
387
1,343
2,092
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 4 / 0
4,553
455
1,482
6,161
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
ArachneOsirisBastet

VS

Bans
MulanZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EP1DEM1CRWBY
Bellona
12
3 / 0 / 0
6,563
656
4,361
4,586
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
GoSlickWillyGo
Xbalanque
11
3 / 0 / 4
6,641
664
5,938
4,654
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 2 / 4
5,918
592
4,171
6,268
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
jank090404
Discordia
11
6 / 1 / 2
6,352
635
4,020
3,203
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 6
6,208
621
2,467
7,818
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
19
19
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
9
0
0.11
W
Bellona
EP1DEM1CRWBY
Bellona
3
0
0
3
W
Xbalanque
GoSlickWillyGo
Xbalanque
3
0
4
5
L
Achilles
Hello Anti
Achilles
1
2
1
0.75
L
Vulcan
0
2
0
0
W
4
2
4
3
L
1
4
0
0.25
W
Discordia
jank090404
Discordia
6
1
2
7
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,332
Damage
20,957
28,334
Taken
26,529
10,133
Mitigated
13,937
5,776
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
728
134
1,850
5,686
1,652
0
706
4,932
0
18,563
L
2,466
30
0
300
6,933
1,697
192
3,321
3,338
17,698
0
W
Bellona
EP1DEM1CRWBY
Bellona
4,361
1,998
0
3,091
4,586
3,032
358
93
4,262
0
39,780
W
Xbalanque
GoSlickWillyGo
Xbalanque
5,938
3,606
0
2,464
4,654
1,407
558
1,364
3,248
0
50,819
L
Achilles
Hello Anti
Achilles
3,369
1,604
0
2,038
7,462
4,144
0
468
6,964
0
17,083
L
Vulcan
1,343
914
0
0
2,092
567
0
790
1,262
7,332
0
W
4,171
1,399
0
2,435
6,268
1,896
210
1,023
5,084
0
28,255
L
1,482
349
208
1,246
6,161
2,073
0
802
5,351
12,574
0
W
Discordia
jank090404
Discordia
4,020
548
0
619
3,203
1,007
0
384
2,729
30,177
0
W
2,467
457
198
3,573
7,818
6,595
162
2,130
5,561
8,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,014
Gold Earned
31,682
160
Minions Killed
333
0
Camps Cleared
0
836,657
Distance Traveled
933,474
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,605
461
50
5
0
197,269
2
L
Janus
4,717
472
35
4
0
188,938
0
W
Bellona
6,563
656
94
9
0
196,628
4
W
Xbalanque
6,641
664
103
10
0
170,510
1
L
Achilles
5,271
527
40
4
0
185,388
1
L
Vulcan
3,868
387
21
2
0
100,632
2
W
Loki
5,918
592
64
6
0
192,360
3
L
Hel
4,553
455
14
1
0
164,430
0
W
Discordia
6,352
635
65
7
0
186,709
5
W
Sobek
6,208
621
7
1
0
187,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role