Player Matchup

Athena
Athena
AdrestiaInvidia
Athena
Level 51
God Stats
5W - 2L
1,626 SR
Queue Stats
175W - 131L
1,596 Elo+
Party 1
Awilix
Awilix
MyTeamIsThrowin
Awilix
Level 105
God Stats
3W - 2L
1,632 SR
Queue Stats
306W - 228L
1,672 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OGSurg
Ah Muzen Cab
Level 154
God Stats
13W - 7L
1,649 SR
Queue Stats
350W - 326L
1,659 Elo+
Party 1
Neith
Neith
chonchis
Neith
Level 103
God Stats
6W - 4L
1,791 SR
Queue Stats
312W - 245L
1,627 Elo+
Party 3
Baron Samedi
Baron Samedi
onlyAJaaay
Baron Samedi
Level 128
God Stats
10W - 2L
1,928 SR
Queue Stats
131W - 114L
1,664 Elo+
Solo
Team Averages
Level 108
1,725 SR
1,643 Elo+

VS

Team Averages
Level 154
1,646 SR
1,607 Elo+
Danzaburou
Danzaburou
HeadBangingDemon
Danzaburou
Level 153
God Stats
17W - 8L
1,754 SR
Queue Stats
234W - 216L
1,597 Elo+
Party 2
Arachne
Arachne
Hooktails
Arachne
Level 160
God Stats
3W - 4L
1,707 SR
Queue Stats
277W - 265L
1,589 Elo+
Party 2
Chang'e
Chang'e
Nigolese
Chang'e
Level 155
God Stats
2W - 3L
1,489 SR
Queue Stats
575W - 534L
1,602 Elo+
Solo
Horus
Horus
SirLexion
Horus
Level 158
God Stats
46W - 44L
1,675 SR
Queue Stats
196W - 167L
1,634 Elo+
Party 2
Cerberus
Cerberus
SmellsLikeChips
Cerberus
Level 145
God Stats
6W - 6L
1,605 SR
Queue Stats
238W - 229L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
10,539
555
6,231
18,729
21,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 1 / 8
11,782
620
12,906
9,924
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
OGSurg
Ah Muzen Cab
16
7 / 1 / 5
10,936
576
12,383
15,517
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
chonchis
Neith
17
5 / 0 / 8
11,410
601
11,209
11,068
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
onlyAJaaay
Baron Samedi
17
7 / 3 / 7
11,406
600
14,763
10,327
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeadBangingDemon
Danzaburou
15
0 / 8 / 1
9,091
478
4,004
14,515
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Hooktails
Arachne
15
2 / 2 / 1
9,795
516
5,559
17,220
5,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Nigolese
Chang'e
14
2 / 7 / 2
9,210
485
10,671
14,239
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
SirLexion
Horus
14
2 / 2 / 2
8,922
470
4,762
11,954
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
14
0 / 9 / 2
8,484
447
6,148
20,293
23,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
28
Kills
6
6
Deaths
28
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
Danzaburou
HeadBangingDemon
Danzaburou
0
8
1
0.06
L
Arachne
Hooktails
Arachne
2
2
1
1.25
W
8
1
8
12
L
Chang'e
Nigolese
Chang'e
2
7
2
0.43
W
Ah Muzen Cab
OGSurg
Ah Muzen Cab
7
1
5
9.5
L
Horus
SirLexion
Horus
2
2
2
1.5
L
Cerberus
0
9
2
0.11
W
Neith
chonchis
Neith
5
0
8
9
W
Baron Samedi
onlyAJaaay
Baron Samedi
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,492
Damage
31,144
65,565
Taken
78,221
41,112
Mitigated
47,964
30,932
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,231
2,251
0
4,917
18,729
21,217
167
2,800
15,675
24,712
0
L
Danzaburou
HeadBangingDemon
Danzaburou
4,004
1,561
0
2,689
14,515
3,799
1,631
2,095
12,255
0
67,791
L
Arachne
Hooktails
Arachne
5,559
3,162
870
5,351
17,220
5,691
240
2,618
14,248
0
63,271
W
12,906
6,176
0
3,898
9,924
3,717
335
3,827
5,869
0
73,185
L
Chang'e
Nigolese
Chang'e
10,671
552
947
3,801
14,239
3,796
0
7,700
6,063
60,663
0
W
Ah Muzen Cab
OGSurg
Ah Muzen Cab
12,383
4,253
0
8,044
15,517
7,781
4,349
3,588
11,563
0
77,040
L
Horus
SirLexion
Horus
4,762
2,247
1,137
3,583
11,954
11,557
0
4,985
6,683
0
23,420
L
Cerberus
6,148
209
0
4,362
20,293
23,121
0
2,666
16,821
49,133
0
W
Neith
chonchis
Neith
11,209
4,670
0
6,912
11,068
4,118
4,364
2,719
8,289
0
91,921
W
Baron Samedi
onlyAJaaay
Baron Samedi
14,763
1,519
2,373
4,788
10,327
4,279
477
4,527
5,404
66,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,073
Gold Earned
45,502
530
Minions Killed
551
0
Camps Cleared
0
1,973,597
Distance Traveled
1,807,739
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,539
555
29
2
0
402,501
4
L
Danzaburou
9,091
478
140
7
0
327,277
6
L
Arachne
9,795
516
117
6
0
455,690
9
W
Awilix
11,782
620
124
7
0
462,302
3
L
Chang'e
9,210
485
123
6
0
346,659
5
W
Ah Muzen Cab
10,936
576
101
5
0
395,622
9
L
Horus
8,922
470
43
2
0
393,749
4
L
Cerberus
8,484
447
128
7
0
284,364
6
W
Neith
11,410
601
151
8
0
370,387
8
W
Baron Samedi
11,406
600
125
7
0
342,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role