Player Matchup

Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
N873dOGg
Kuzenbo
Level 70
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 1
Olorun
Olorun
stxollchi
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Team Averages
Level 52
1,451 SR
1,362 Elo+

VS

Team Averages
Level 83
1,611 SR
1,420 Elo+
Set
Set
FF Domaur
Set
Level 92
God Stats
9W - 1L
1,848 SR
Queue Stats
60W - 46L
1,475 Elo+
Party 2
Skadi
Skadi
Mammita929
Skadi
Level 128
God Stats
14W - 14L
1,486 SR
Queue Stats
74W - 97L
1,351 Elo+
Solo
Bacchus
Bacchus
NOX Danny
Bacchus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 73L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 6 / 0
9,323
717
11,789
15,764
5,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
N873dOGg
Kuzenbo
11
0 / 9 / 4
8,555
658
6,227
15,547
18,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
stxollchi
Olorun
11
0 / 10 / 1
7,454
573
1,488
12,359
3,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 3 / 9
11,674
898
21,225
13,654
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
14
3 / 2 / 19
10,121
779
10,326
7,469
1,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
NOX Danny
Bacchus
13
6 / 0 / 14
9,972
767
7,003
8,276
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
25
25
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
6
0
0.83
W
16
3
9
6.83
W
Skadi
3
2
19
6.25
L
Kuzenbo
N873dOGg
Kuzenbo
0
9
4
0.22
W
Bacchus
NOX Danny
Bacchus
6
0
14
13
L
Olorun
stxollchi
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
38,554
43,670
Taken
29,399
27,376
Mitigated
19,550
6,563
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,789
5,163
0
4,512
15,764
5,123
0
2,850
12,310
0
37,913
W
21,225
8,126
907
4,888
13,654
10,288
808
3,348
10,306
0
49,912
W
Skadi
10,326
3,218
0
1,474
7,469
1,902
1,584
2,655
4,814
0
37,264
L
Kuzenbo
N873dOGg
Kuzenbo
6,227
1,705
405
525
15,547
18,794
0
2,528
12,241
17,892
0
W
Bacchus
NOX Danny
Bacchus
7,003
747
1,025
2,646
8,276
7,360
169
1,971
6,305
22,956
0
L
Olorun
stxollchi
Olorun
1,488
1,210
518
603
12,359
3,459
0
1,305
10,582
14,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
31,767
124
Minions Killed
146
5
Camps Cleared
6
597,714
Distance Traveled
716,919
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,323
717
79
6
4
195,388
3
W
Set
11,674
898
58
4
4
229,717
0
W
Skadi
10,121
779
56
4
1
235,600
1
L
Kuzenbo
8,555
658
13
1
0
224,346
5
W
Bacchus
9,972
767
32
2
1
251,602
1
L
Olorun
7,454
573
32
2
1
177,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role