Player Matchup

Sun Wukong
Sun Wukong
Bonqueesha
Sun Wukong
Level 145
God Stats
40W - 17L
1,688 SR
Queue Stats
268W - 220L
1,512 Elo+
Party 1
Atlas
Atlas
Jisehed
Atlas
Level 129
God Stats
5W - 5L
1,605 SR
Queue Stats
176W - 151L
1,521 Elo+
Party 1
Hachiman
Hachiman
MrYurrita
Hachiman
Level 98
God Stats
41W - 39L
1,572 SR
Queue Stats
206W - 173L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
PapaKica
Nu Wa
Level 105
God Stats
15W - 8L
1,698 SR
Queue Stats
122W - 104L
1,522 Elo+
Party 1
Ratatoskr
Ratatoskr
Swykie
Ratatoskr
Level 86
God Stats
50W - 44L
1,588 SR
Queue Stats
191W - 159L
1,496 Elo+
Party 1
Team Averages
Level 113
1,630 SR
1,513 Elo+

VS

Team Averages
Level 92
1,554 SR
1,521 Elo+
Heimdallr
Heimdallr
Grimboy
Heimdallr
Level 124
God Stats
2W - 1L
1,589 SR
Queue Stats
40W - 37L
1,573 Elo+
Party 2
Amaterasu
Amaterasu
MagicalOstrich
Amaterasu
Level 118
God Stats
1W - 1L
1,569 SR
Queue Stats
39W - 41L
1,524 Elo+
Party 2
Yemoja
Yemoja
Malonester
Yemoja
Level 69
God Stats
1W - 0L
1,279 SR
Queue Stats
34W - 35L
1,542 Elo+
Party 2
Discordia
Discordia
Tabitheod
Discordia
Level 83
God Stats
2W - 0L
1,705 SR
Queue Stats
11W - 18L
1,436 Elo+
Party 2
Hachiman
Hachiman
teddybear491
Hachiman
Level 66
God Stats
13W - 8L
1,628 SR
Queue Stats
36W - 37L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonqueesha
Sun Wukong
14
2 / 4 / 3
7,892
658
6,648
12,832
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Jisehed
Atlas
14
2 / 3 / 3
8,560
713
7,580
11,288
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
MrYurrita
Hachiman
13
0 / 6 / 3
6,809
567
7,087
12,438
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
PapaKica
Nu Wa
15
1 / 4 / 5
8,322
694
8,535
7,592
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Swykie
Ratatoskr
14
3 / 5 / 2
8,515
710
6,323
7,757
2,792
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grimboy
Heimdallr
17
5 / 2 / 11
9,805
817
9,850
10,433
4,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
MagicalOstrich
Amaterasu
17
9 / 0 / 7
10,484
874
10,396
9,170
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Malonester
Yemoja
15
1 / 0 / 19
9,434
786
6,069
10,806
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Tabitheod
Discordia
14
2 / 3 / 12
8,586
716
11,075
8,335
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
teddybear491
Hachiman
15
5 / 3 / 12
9,813
818
8,955
10,302
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
8
Kills
22
22
Deaths
8
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bonqueesha
Sun Wukong
2
4
3
0.88
W
Heimdallr
Grimboy
Heimdallr
5
2
11
5.25
L
Atlas
Jisehed
Atlas
2
3
3
1.17
W
Amaterasu
MagicalOstrich
Amaterasu
9
0
7
12.5
W
Yemoja
Malonester
Yemoja
1
0
19
10.5
L
Hachiman
MrYurrita
Hachiman
0
6
3
0.25
L
Nu Wa
PapaKica
Nu Wa
1
4
5
0.88
L
Ratatoskr
Swykie
Ratatoskr
3
5
2
0.8
W
Discordia
Tabitheod
Discordia
2
3
12
2.67
W
Hachiman
teddybear491
Hachiman
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
46,345
51,907
Taken
49,046
28,648
Mitigated
28,390
5,261
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bonqueesha
Sun Wukong
6,648
1,611
0
700
12,832
9,803
0
4,633
8,004
0
25,461
W
Heimdallr
Grimboy
Heimdallr
9,850
3,250
0
3,489
10,433
4,027
0
4,369
5,866
0
48,360
L
Atlas
Jisehed
Atlas
7,580
2,695
0
1,485
11,288
9,836
0
4,731
6,338
21,789
0
W
Amaterasu
MagicalOstrich
Amaterasu
10,396
3,048
0
3,186
9,170
8,057
1,116
3,722
5,301
0
29,534
W
Yemoja
Malonester
Yemoja
6,069
1,188
1,773
3,767
10,806
9,847
187
3,375
7,199
20,174
0
L
Hachiman
MrYurrita
Hachiman
7,087
2,890
0
1,971
12,438
3,905
0
3,889
8,497
0
20,603
L
Nu Wa
PapaKica
Nu Wa
8,535
1,784
0
446
7,592
2,312
0
1,334
6,087
23,375
0
L
Ratatoskr
Swykie
Ratatoskr
6,323
1,198
0
659
7,757
2,792
0
2,701
5,019
0
15,775
W
Discordia
Tabitheod
Discordia
11,075
731
0
1,870
8,335
2,753
0
2,402
5,775
27,841
0
W
Hachiman
teddybear491
Hachiman
8,955
4,897
0
2,657
10,302
3,706
432
1,588
8,674
0
31,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
48,122
190
Minions Killed
285
3
Camps Cleared
9
1,164,926
Distance Traveled
1,123,119
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,892
658
34
3
1
247,446
0
W
Heimdallr
9,805
817
85
7
6
223,282
2
L
Atlas
8,560
713
32
3
0
218,044
4
W
Amaterasu
10,484
874
55
5
1
248,069
2
W
Yemoja
9,434
786
26
2
0
214,582
0
L
Hachiman
6,809
567
39
3
0
208,666
1
L
Nu Wa
8,322
694
51
4
1
241,493
0
L
Ratatoskr
8,515
710
34
3
1
249,277
0
W
Discordia
8,586
716
42
4
2
222,021
5
W
Hachiman
9,813
818
77
6
0
215,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role