Player Matchup

Awilix
Awilix
Gold V
BigBurch94
Awilix
Gold V
Level 112
God Stats
9W - 11L
1,468 SR
Queue Stats
66W - 77L
1,389 MMR
Party 1
Ganesha
Ganesha
Silver I
MG Finest
Ganesha
Silver I
Level 87
God Stats
15W - 16L
1,581 SR
Queue Stats
41W - 55L
1,299 MMR
Party 1
Osiris
Osiris
Gold V
Mariots316
Osiris
Gold V
Level 109
God Stats
3W - 1L
1,578 SR
Queue Stats
40W - 43L
1,334 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Gold V
Mendo-Viking
Morgan Le Fay
Gold V
Level 104
God Stats
7W - 5L
1,635 SR
Queue Stats
500W - 488L
1,303 MMR
Solo
Skadi
Skadi
Gold IV
PapaCIvtch
Skadi
Gold IV
Level 109
God Stats
1W - 1L
1,680 SR
Queue Stats
103W - 105L
1,412 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,588 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,524 SR
1,345 MMR
Olorun
Olorun
Gold II
EDKfounder
Olorun
Gold II
Level 129
God Stats
0W - 3L
1,380 SR
Queue Stats
21W - 26L
1,578 MMR
Party 2
Mulan
Mulan
Silver I
GOD_KAIROS
Mulan
Silver I
Level 148
God Stats
0W - 1L
1,455 SR
Queue Stats
99W - 100L
1,198 MMR
Party 2
Nike
Nike
Silver I
ImperiumGrim47
Nike
Silver I
Level 108
God Stats
3W - 2L
1,905 SR
Queue Stats
144W - 147L
1,275 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
TGM Noobcake
Tsukuyomi
Silver I
Level 140
God Stats
0W - 1L
1,334 SR
Queue Stats
16W - 24L
1,387 MMR
Party 3
Charybdis
Charybdis
Silver I
iispuk
Charybdis
Silver I
Level 114
God Stats
8W - 9L
1,544 SR
Queue Stats
28W - 39L
1,286 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigBurch94
Awilix
19
10 / 2 / 11
13,125
597
15,931
16,885
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ganesha
MG Finest
Ganesha
17
1 / 2 / 11
11,255
512
4,589
17,821
24,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Mariots316
Osiris
17
1 / 4 / 6
11,034
502
7,964
20,654
21,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Mendo-Viking
Morgan Le Fay
19
9 / 2 / 11
13,266
603
14,856
15,067
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
19
4 / 4 / 4
12,005
546
8,409
11,486
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
IzanamiFenrirGebCliodhna

VS

Bans
AchillesArtemisLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EDKfounder
Olorun
16
2 / 9 / 2
10,983
499
10,445
18,323
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
17
5 / 8 / 2
11,148
507
19,550
27,020
23,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 1 / 2
7,353
334
1,954
4,245
1,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
TGM Noobcake
Tsukuyomi
17
1 / 5 / 5
10,436
474
10,126
12,164
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
iispuk
Charybdis
19
4 / 3 / 4
12,032
547
9,665
13,864
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
25
Kills
14
14
Deaths
26
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
BigBurch94
Awilix
10
2
11
7.75
L
Olorun
EDKfounder
Olorun
2
9
2
0.33
L
Mulan
5
8
2
0.75
L
2
1
2
3
W
Ganesha
MG Finest
Ganesha
1
2
11
3.25
W
Osiris
Mariots316
Osiris
1
4
6
1
W
Morgan Le Fay
Mendo-Viking
Morgan Le Fay
9
2
11
7.25
W
Skadi
4
4
4
1.5
L
Tsukuyomi
TGM Noobcake
Tsukuyomi
1
5
5
0.7
L
Charybdis
iispuk
Charybdis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,749
Damage
51,740
81,913
Taken
75,616
66,810
Mitigated
39,561
19,824
Healing
22,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BigBurch94
Awilix
15,931
6,874
0
4,238
16,885
8,462
2,798
4,640
12,068
0
78,885
L
Olorun
EDKfounder
Olorun
10,445
2,773
164
4,608
18,323
5,547
414
7,818
10,505
64,547
0
L
Mulan
19,550
2,742
0
7,256
27,020
23,750
324
6,488
20,532
9,247
73,241
L
1,954
236
90
620
4,245
1,618
104
1,172
3,073
0
10,735
W
Ganesha
MG Finest
Ganesha
4,589
482
946
4,688
17,821
24,394
557
2,819
14,768
34,414
0
W
Osiris
Mariots316
Osiris
7,964
2,946
0
1,303
20,654
21,556
756
2,740
17,170
12,043
55,310
W
Morgan Le Fay
Mendo-Viking
Morgan Le Fay
14,856
1,801
239
5,506
15,067
6,939
1,606
4,643
10,251
94,166
0
W
Skadi
8,409
4,296
0
2,904
11,486
5,459
2,276
2,140
9,250
0
104,374
L
Tsukuyomi
TGM Noobcake
Tsukuyomi
10,126
1,090
79
3,865
12,164
4,033
67
1,466
10,698
0
80,173
L
Charybdis
iispuk
Charybdis
9,665
5,781
0
6,119
13,864
4,613
643
4,573
9,291
0
96,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
51,952
546
Minions Killed
599
0
Camps Cleared
0
2,157,461
Distance Traveled
1,708,268
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,125
597
119
5
0
475,917
6
L
Olorun
10,983
499
131
6
0
372,432
5
L
Mulan
11,148
507
136
6
0
341,450
3
L
Nike
7,353
334
12
1
0
155,297
3
W
Ganesha
11,255
512
5
0
0
436,664
6
W
Osiris
11,034
502
119
5
0
420,476
9
W
Morgan Le Fay
13,266
603
131
6
0
415,734
9
W
Skadi
12,005
546
172
8
0
408,670
1
L
Tsukuyomi
10,436
474
136
6
0
479,255
0
L
Charybdis
12,032
547
184
8
0
359,834
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role