Player Matchup

Baron Samedi
Baron Samedi
CracknColdOnes
Baron Samedi
Level 68
God Stats
7W - 4L
1,525 SR
Queue Stats
30W - 55L
1,347 Elo+
Party 2
Pele
Pele
Jorjorbinkz
Pele
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,521 Elo+
Solo
Atlas
Atlas
RamRanch66
Atlas
Level 89
God Stats
1W - 3L
1,475 SR
Queue Stats
182W - 215L
1,422 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,430 Elo+

VS

Team Averages
Level 96
1,573 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Zwarfa
Gilgamesh
Level 60
God Stats
3W - 2L
1,650 SR
Queue Stats
82W - 129L
1,349 Elo+
Party 1
Vulcan
Vulcan
ugttheclap
Vulcan
Level 129
God Stats
44W - 43L
1,568 SR
Queue Stats
79W - 83L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CracknColdOnes
Baron Samedi
10
3 / 5 / 1
6,959
696
4,182
9,115
4,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 6 / 3
6,519
652
5,009
8,695
2,786
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
10
0 / 3 / 4
6,814
681
5,117
10,280
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 2 / 2
7,816
782
7,234
6,167
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Zwarfa
Gilgamesh
13
6 / 2 / 7
8,158
816
7,638
8,152
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
ugttheclap
Vulcan
12
2 / 1 / 9
7,346
735
10,284
4,782
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
2
3.5
L
Baron Samedi
CracknColdOnes
Baron Samedi
3
5
1
0.7
L
2
6
3
0.58
L
Atlas
0
3
4
0.67
W
Gilgamesh
Zwarfa
Gilgamesh
6
2
7
4.75
W
Vulcan
ugttheclap
Vulcan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
25,156
28,090
Taken
19,101
15,206
Mitigated
8,839
4,172
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,234
2,690
0
1,285
6,167
1,778
124
2,628
3,539
0
23,822
L
Baron Samedi
CracknColdOnes
Baron Samedi
4,182
239
765
1,214
9,115
4,584
0
3,343
5,534
13,516
0
L
5,009
1,140
0
625
8,695
2,786
0
2,834
5,718
0
15,767
L
Atlas
5,117
1,296
390
1,178
10,280
7,836
0
4,387
5,609
17,764
0
W
Gilgamesh
Zwarfa
Gilgamesh
7,638
2,327
0
1,101
8,152
5,447
220
3,803
4,349
0
17,279
W
Vulcan
ugttheclap
Vulcan
10,284
2,205
0
891
4,782
1,614
486
3,284
1,498
27,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,292
Gold Earned
23,320
88
Minions Killed
114
2
Camps Cleared
7
539,936
Distance Traveled
565,916
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,816
782
56
6
1
177,261
1
L
Baron Samedi
6,959
696
28
3
0
168,762
3
L
Pele
6,519
652
13
1
2
187,898
2
L
Atlas
6,814
681
47
5
0
183,276
1
W
Gilgamesh
8,158
816
19
2
3
178,593
1
W
Vulcan
7,346
735
39
4
3
210,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role