Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Rufustheimpailer
Gilgamesh
Level 24
God Stats
3W - 3L
1,417 SR
Queue Stats
62W - 42L
1,641 Elo+
Party 1
Ymir
Ymir
killer272787
Ymir
Level 126
God Stats
103W - 74L
1,658 SR
Queue Stats
469W - 410L
1,619 Elo+
Party 1
Team Averages
Level 100
1,525 SR
1,586 Elo+

VS

Team Averages
Level 76
1,410 SR
1,369 Elo+
Jing Wei
Jing Wei
KingKj74
Jing Wei
Level 67
God Stats
7W - 8L
1,416 SR
Queue Stats
137W - 195L
1,340 Elo+
Party 2
Anubis
Anubis
WordToMyGmon
Anubis
Level 58
God Stats
1W - 3L
1,542 SR
Queue Stats
8W - 18L
1,406 Elo+
Solo
Geb
Geb
Yargho
Geb
Level 104
God Stats
0W - 2L
1,272 SR
Queue Stats
71W - 112L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
14 / 0 / 7
9,807
892
15,852
9,011
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
12
3 / 0 / 17
8,315
756
6,392
11,767
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 15
8,716
792
7,035
14,292
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingKj74
Jing Wei
9
0 / 8 / 1
6,051
550
6,841
11,713
4,016
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
10
1 / 7 / 0
6,693
608
8,302
9,967
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Yargho
Geb
9
0 / 6 / 1
6,546
595
5,271
10,909
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
21
Kills
1
1
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
14
0
7
17.5
L
Jing Wei
KingKj74
Jing Wei
0
8
1
0.06
W
Gilgamesh
3
0
17
11.5
L
Anubis
1
7
0
0.14
L
Geb
Yargho
Geb
0
6
1
0.08
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
20,414
35,070
Taken
32,589
25,384
Mitigated
16,763
15,880
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,852
1,860
4,184
6,520
9,011
4,439
1,141
3,292
5,719
46,097
0
L
Jing Wei
KingKj74
Jing Wei
6,841
4,851
256
787
11,713
4,016
0
8,595
3,118
0
15,344
W
Gilgamesh
6,392
1,419
0
2,839
11,767
6,036
775
4,498
7,269
0
13,629
L
Anubis
8,302
1,014
0
2,542
9,967
5,022
0
7,504
2,463
25,356
0
L
Geb
Yargho
Geb
5,271
434
0
730
10,909
7,725
0
7,016
3,893
9,529
0
W
7,035
1,083
0
2,337
14,292
14,909
354
5,877
8,415
14,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
19,290
111
Minions Killed
75
4
Camps Cleared
2
614,147
Distance Traveled
499,272
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,807
892
72
7
1
209,548
0
L
Jing Wei
6,051
550
16
1
1
187,972
3
W
Gilgamesh
8,315
756
18
2
1
220,485
1
L
Anubis
6,693
608
47
4
1
141,105
2
L
Geb
6,546
595
12
1
0
170,195
0
W
Ymir
8,716
792
21
2
2
184,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role