Player Matchup

Cerberus
Cerberus
Ducky3323
Cerberus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 45L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
HoboHotPot
Kukulkan
Level 29
God Stats
1W - 1L
1,803 SR
Queue Stats
91W - 55L
1,559 Elo+
Party 1
Thor
Thor
lonzter
Thor
Level 41
God Stats
1W - 2L
1,383 SR
Queue Stats
55W - 36L
1,574 Elo+
Party 1
Team Averages
Level 50
1,562 SR
1,543 Elo+

VS

Team Averages
Level 89
1,602 SR
1,481 Elo+
Danzaburou
Danzaburou
JozerYuBeezy510
Danzaburou
Level 113
God Stats
27W - 14L
1,694 SR
Queue Stats
142W - 168L
1,420 Elo+
Party 2
Scylla
Scylla
Raizz0
Scylla
Level 29
God Stats
5W - 5L
1,586 SR
Queue Stats
112W - 88L
1,591 Elo+
Party 2
Vamana
Vamana
Wonderboy510
Vamana
Level 125
God Stats
34W - 34L
1,525 SR
Queue Stats
365W - 409L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ducky3323
Cerberus
13
1 / 5 / 4
10,823
601
6,392
23,037
23,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HoboHotPot
Kukulkan
14
0 / 6 / 3
10,135
563
8,985
10,203
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
lonzter
Thor
14
4 / 8 / 1
10,732
596
12,082
23,328
14,603
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JozerYuBeezy510
Danzaburou
18
14 / 1 / 5
13,920
773
24,210
14,517
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Raizz0
Scylla
17
3 / 2 / 14
12,120
673
15,162
9,552
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
16
2 / 2 / 15
11,633
646
13,268
20,090
23,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
19
19
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ducky3323
Cerberus
1
5
4
0.6
L
Kukulkan
HoboHotPot
Kukulkan
0
6
3
0.25
W
Danzaburou
JozerYuBeezy510
Danzaburou
14
1
5
16.5
W
Scylla
Raizz0
Scylla
3
2
14
5
W
Vamana
2
2
15
4.75
L
Thor
lonzter
Thor
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
52,640
56,568
Taken
44,159
42,765
Mitigated
32,987
12,598
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ducky3323
Cerberus
6,392
203
448
5,821
23,037
23,978
0
7,580
14,923
18,844
0
L
Kukulkan
HoboHotPot
Kukulkan
8,985
868
0
135
10,203
4,184
0
904
9,215
50,608
0
W
Danzaburou
JozerYuBeezy510
Danzaburou
24,210
10,555
0
4,554
14,517
6,207
2,052
2,930
11,403
0
71,823
W
Scylla
Raizz0
Scylla
15,162
1,110
222
2,428
9,552
3,544
624
5,014
4,372
52,769
0
W
Vamana
13,268
5,640
0
7,215
20,090
23,236
197
7,978
11,468
0
42,017
L
Thor
lonzter
Thor
12,082
1,864
1,212
4,982
23,328
14,603
0
5,976
16,976
0
33,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
37,673
201
Minions Killed
228
4
Camps Cleared
12
916,585
Distance Traveled
1,074,815
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,823
601
49
3
1
311,455
0
L
Kukulkan
10,135
563
109
6
3
303,587
1
W
Danzaburou
13,920
773
72
4
5
359,159
2
W
Scylla
12,120
673
99
6
3
338,591
4
W
Vamana
11,633
646
57
3
4
377,065
4
L
Thor
10,732
596
43
2
0
301,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role