Player Matchup

Achilles
Achilles
Olvatar
Achilles
Level 148
God Stats
5W - 4L
1,480 SR
Queue Stats
515W - 495L
1,531 Elo+
Party 1
Olorun
Olorun
ScottyClark
Olorun
Level 84
God Stats
11W - 3L
1,643 SR
Queue Stats
99W - 71L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
ZyrisHawke
Sun Wukong
Level 87
God Stats
6W - 7L
1,409 SR
Queue Stats
293W - 282L
1,563 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,563 Elo+

VS

Team Averages
Level 120
1,491 SR
1,467 Elo+
Mulan
Mulan
JWh1Te4
Mulan
Level 104
God Stats
5W - 3L
1,545 SR
Queue Stats
15W - 29L
1,383 Elo+
Party 2
Sol
Sol
Prof_Didlo_PhD
Sol
Level 149
God Stats
0W - 1L
1,512 SR
Queue Stats
57W - 62L
1,499 Elo+
Party 2
Charybdis
Charybdis
TerpyRancher
Charybdis
Level 108
God Stats
6W - 7L
1,416 SR
Queue Stats
72W - 63L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Olvatar
Achilles
17
8 / 1 / 11
13,819
727
24,209
38,517
49,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
18
9 / 3 / 9
13,569
714
20,910
22,479
10,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ZyrisHawke
Sun Wukong
16
3 / 3 / 14
12,492
657
14,363
27,909
23,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JWh1Te4
Mulan
14
2 / 11 / 4
11,417
601
15,595
29,170
23,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 2
12,281
646
38,339
24,066
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
TerpyRancher
Charybdis
15
2 / 5 / 5
11,742
618
19,787
17,534
6,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
7
7
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
JWh1Te4
Mulan
2
11
4
0.36
W
Achilles
Olvatar
Achilles
8
1
11
13.5
L
3
4
2
1
W
Olorun
9
3
9
4.5
L
Charybdis
TerpyRancher
Charybdis
2
5
5
0.9
W
Sun Wukong
ZyrisHawke
Sun Wukong
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,482
Damage
73,721
88,905
Taken
70,770
82,963
Mitigated
40,503
40,476
Healing
21,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
JWh1Te4
Mulan
15,595
1,063
0
5,192
29,170
23,879
0
11,207
16,471
5,540
34,956
W
Achilles
Olvatar
Achilles
24,209
3,154
1,741
14,192
38,517
49,031
185
13,052
24,837
10,848
40,383
L
38,339
11,408
0
14,008
24,066
10,002
1,382
8,618
14,151
79,931
6,062
W
Olorun
20,910
12,899
5,503
11,862
22,479
10,646
2,510
11,549
10,842
61,669
0
L
Charybdis
TerpyRancher
Charybdis
19,787
10,307
0
2,095
17,534
6,622
0
5,213
11,229
0
59,134
W
Sun Wukong
ZyrisHawke
Sun Wukong
14,363
963
458
6,720
27,909
23,286
396
13,721
13,493
0
48,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,880
Gold Earned
35,440
219
Minions Killed
223
12
Camps Cleared
6
1,096,588
Distance Traveled
936,076
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,417
601
41
2
2
294,366
6
W
Achilles
13,819
727
47
2
3
398,996
1
L
Sol
12,281
646
101
5
2
329,221
5
W
Olorun
13,569
714
93
5
4
309,666
1
L
Charybdis
11,742
618
81
4
2
312,489
3
W
Sun Wukong
12,492
657
79
4
5
387,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role