Player Matchup

Baron Samedi
Baron Samedi
BIDIMAN3445
Baron Samedi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,532 Elo+
Party 2
Janus
Janus
ChrisKiller2341
Janus
Level 129
God Stats
4W - 8L
1,445 SR
Queue Stats
39W - 35L
1,555 Elo+
Party 2
Scylla
Scylla
Mr2Eivil
Scylla
Level 137
God Stats
0W - 1L
1,389 SR
Queue Stats
84W - 76L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
Naraku1310
Nu Wa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 2
Vulcan
Vulcan
piti1452
Vulcan
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
31W - 29L
1,561 Elo+
Party 2
Team Averages
Level 124
1,510 SR
1,545 Elo+

VS

Team Averages
Level 47
1,571 SR
1,568 Elo+
Horus
Horus
Bucky400
Horus
Level 65
God Stats
1W - 0L
1,635 SR
Queue Stats
15W - 16L
1,528 Elo+
Party 1
Discordia
Discordia
DrThraxt
Discordia
Level 84
God Stats
1W - 0L
1,441 SR
Queue Stats
6W - 3L
1,616 Elo+
Party 1
Cupid
Cupid
Gay_Boi_24
Cupid
Level 18
God Stats
1W - 0L
1,440 SR
Queue Stats
15W - 20L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soraine
Morgan Le Fay
Level 49
God Stats
37W - 26L
1,630 SR
Queue Stats
125W - 94L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
YaheiGazelmi718
Tsukuyomi
Level 21
God Stats
2W - 1L
1,708 SR
Queue Stats
16W - 19L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIDIMAN3445
Baron Samedi
15
1 / 3 / 2
8,497
654
7,606
14,939
5,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 2
9,380
722
5,986
10,908
3,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Mr2Eivil
Scylla
12
0 / 7 / 1
7,026
540
4,732
10,519
2,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
12
0 / 8 / 1
6,892
530
5,379
11,388
2,572
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
piti1452
Vulcan
16
3 / 6 / 1
10,004
770
13,207
10,425
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bucky400
Horus
15
3 / 1 / 12
9,589
738
6,321
13,961
18,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
DrThraxt
Discordia
16
6 / 2 / 14
11,159
858
13,380
9,121
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
18
4 / 2 / 2
10,257
789
6,633
10,587
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Soraine
Morgan Le Fay
16
3 / 0 / 8
9,930
764
10,611
9,343
4,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
YaheiGazelmi718
Tsukuyomi
19
14 / 1 / 6
12,210
939
17,699
11,956
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
30
30
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIDIMAN3445
Baron Samedi
1
3
2
0.67
W
Horus
Bucky400
Horus
3
1
12
9
L
2
6
2
0.5
W
Discordia
DrThraxt
Discordia
6
2
14
6.5
W
Cupid
4
2
2
2.5
L
Scylla
Mr2Eivil
Scylla
0
7
1
0.07
L
Nu Wa
0
8
1
0.06
W
Morgan Le Fay
Soraine
Morgan Le Fay
3
0
8
7
W
Tsukuyomi
YaheiGazelmi718
Tsukuyomi
14
1
6
17
L
Vulcan
piti1452
Vulcan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
54,644
58,179
Taken
54,968
17,822
Mitigated
35,374
8,918
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIDIMAN3445
Baron Samedi
7,606
799
642
4,266
14,939
5,706
0
5,288
9,651
27,593
0
W
Horus
Bucky400
Horus
6,321
2,488
1,080
3,167
13,961
18,013
396
8,001
5,786
0
12,783
L
5,986
140
0
1,511
10,908
3,005
0
6,151
4,757
28,771
0
W
Discordia
DrThraxt
Discordia
13,380
267
0
1,343
9,121
4,142
298
7,152
1,877
36,286
0
W
Cupid
6,633
3,989
158
4,635
10,587
4,374
1,993
7,727
2,708
0
52,500
L
Scylla
Mr2Eivil
Scylla
4,732
414
0
933
10,519
2,853
0
2,555
7,964
11,974
0
L
Nu Wa
5,379
2,601
0
232
11,388
2,572
0
4,499
6,889
13,344
0
W
Morgan Le Fay
Soraine
Morgan Le Fay
10,611
468
74
2,702
9,343
4,010
1,551
6,323
2,924
37,948
0
W
Tsukuyomi
YaheiGazelmi718
Tsukuyomi
17,699
4,100
0
5,424
11,956
4,835
1,258
7,710
4,166
0
59,928
L
Vulcan
piti1452
Vulcan
13,207
6,134
0
1,334
10,425
3,686
0
5,640
4,785
41,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,799
Gold Earned
53,145
215
Minions Killed
343
2
Camps Cleared
14
1,071,044
Distance Traveled
1,292,464
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,497
654
43
3
0
218,551
0
W
Horus
9,589
738
19
1
1
258,113
0
L
Janus
9,380
722
60
5
0
262,035
0
W
Discordia
11,159
858
66
5
0
241,879
1
W
Cupid
10,257
789
113
9
3
227,192
1
L
Scylla
7,026
540
26
2
0
177,988
1
L
Nu Wa
6,892
530
18
1
0
192,486
0
W
Morgan Le Fay
9,930
764
58
4
1
287,631
2
W
Tsukuyomi
12,210
939
87
7
9
277,649
2
L
Vulcan
10,004
770
68
5
2
219,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role