Player Matchup

Hou Yi
Hou Yi
GetDatGanj
Hou Yi
Level 138
God Stats
1W - 0L
1,525 SR
Queue Stats
266W - 261L
1,471 Elo+
Party 1
Zeus
Zeus
GreenMedic911
Zeus
Level 159
God Stats
2W - 0L
1,570 SR
Queue Stats
87W - 81L
1,451 Elo+
Party 1
Ymir
Ymir
Metal_Molar
Ymir
Level 49
God Stats
11W - 7L
1,532 SR
Queue Stats
59W - 41L
1,484 Elo+
Party 1
Team Averages
Level 115
1,542 SR
1,469 Elo+

VS

Team Averages
Level 82
1,454 SR
1,350 Elo+
Ah Puch
Ah Puch
IMBILLYSTIFF
Ah Puch
Level 154
God Stats
11W - 9L
1,620 SR
Queue Stats
91W - 131L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
Si1entxNinjA121
Sun Wukong
Level 34
God Stats
0W - 1L
1,420 SR
Queue Stats
24W - 31L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
baconturtle96
Sylvanus
Level 57
God Stats
42W - 59L
1,321 SR
Queue Stats
102W - 139L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GetDatGanj
Hou Yi
15
7 / 3 / 3
11,566
680
15,431
13,709
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 6
11,808
695
24,679
7,638
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 0 / 13
12,154
715
8,182
17,113
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IMBILLYSTIFF
Ah Puch
14
2 / 3 / 4
10,276
604
15,701
14,018
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Si1entxNinjA121
Sun Wukong
12
1 / 7 / 4
9,672
569
6,542
19,252
15,144
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
baconturtle96
Sylvanus
13
4 / 4 / 2
9,964
586
7,599
22,964
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
GetDatGanj
Hou Yi
7
3
3
2.83
W
6
4
6
2.25
L
Ah Puch
IMBILLYSTIFF
Ah Puch
2
3
4
1.33
W
1
0
13
7.5
L
Sun Wukong
Si1entxNinjA121
Sun Wukong
1
7
4
0.43
L
Sylvanus
baconturtle96
Sylvanus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,292
Damage
29,842
38,460
Taken
56,234
28,513
Mitigated
37,633
5,816
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
GetDatGanj
Hou Yi
15,431
6,333
36
1,192
13,709
5,895
1,450
9,861
3,582
0
44,725
W
24,679
1,928
0
1,814
7,638
2,946
1,252
4,184
3,326
78,042
0
L
Ah Puch
IMBILLYSTIFF
Ah Puch
15,701
254
0
3,866
14,018
8,364
0
8,678
5,340
53,042
0
W
8,182
1,822
0
2,774
17,113
19,672
191
9,203
7,413
20,950
0
L
Sun Wukong
Si1entxNinjA121
Sun Wukong
6,542
953
461
3,423
19,252
15,144
197
10,385
8,867
0
25,135
L
Sylvanus
baconturtle96
Sylvanus
7,599
694
2,761
6,978
22,964
14,125
147
14,147
8,817
20,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
29,912
192
Minions Killed
173
10
Camps Cleared
5
916,705
Distance Traveled
879,428
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,566
680
34
2
2
299,619
3
W
Zeus
11,808
695
138
8
8
298,222
4
L
Ah Puch
10,276
604
91
5
4
317,082
4
W
Ymir
12,154
715
20
1
0
318,864
2
L
Sun Wukong
9,672
569
52
3
1
300,728
1
L
Sylvanus
9,964
586
30
2
0
261,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role