Player Matchup

Ne Zha
Ne Zha
megafister
Ne Zha
Level 82
God Stats
2W - 9L
1,277 SR
Queue Stats
270W - 423L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
narkotiks
Gilgamesh
Level 118
God Stats
123W - 118L
1,467 SR
Queue Stats
595W - 805L
1,319 Elo+
Party 2
Janus
Janus
zkeetz
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,471 Elo+
Solo
Team Averages
Level 108
1,415 SR
1,370 Elo+

VS

Team Averages
Level 87
1,459 SR
1,380 Elo+
Gilgamesh
Gilgamesh
Brandini7
Gilgamesh
Level 127
God Stats
4W - 2L
1,511 SR
Queue Stats
66W - 83L
1,432 Elo+
Party 1
Discordia
Discordia
Ms_CalQLated
Discordia
Level 47
God Stats
11W - 13L
1,472 SR
Queue Stats
65W - 81L
1,405 Elo+
Party 1
Chernobog
Chernobog
white-7rabbit
Chernobog
Level 86
God Stats
8W - 14L
1,395 SR
Queue Stats
282W - 401L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
megafister
Ne Zha
19
6 / 7 / 12
16,113
645
14,859
24,973
11,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
narkotiks
Gilgamesh
20
15 / 5 / 9
17,206
688
32,628
33,725
37,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
zkeetz
Janus
19
6 / 6 / 13
16,166
647
22,279
15,662
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brandini7
Gilgamesh
20
13 / 9 / 4
18,585
743
27,209
33,220
33,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Ms_CalQLated
Discordia
18
1 / 10 / 11
14,854
594
15,718
21,035
7,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
white-7rabbit
Chernobog
19
4 / 8 / 12
16,719
669
17,623
29,171
22,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
27
Kills
18
18
Deaths
27
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brandini7
Gilgamesh
13
9
4
1.67
W
Discordia
Ms_CalQLated
Discordia
1
10
11
0.65
L
Ne Zha
megafister
Ne Zha
6
7
12
1.71
L
Gilgamesh
narkotiks
Gilgamesh
15
5
9
3.9
W
Chernobog
white-7rabbit
Chernobog
4
8
12
1.25
L
Janus
zkeetz
Janus
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,766
Damage
60,550
74,360
Taken
83,426
55,126
Mitigated
62,998
14,259
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brandini7
Gilgamesh
27,209
7,085
0
2,541
33,220
33,173
1,191
11,863
20,362
9,661
47,546
W
Discordia
Ms_CalQLated
Discordia
15,718
1,079
1,338
3,610
21,035
7,327
361
6,395
14,261
64,166
0
L
Ne Zha
megafister
Ne Zha
14,859
4,738
1,192
8,872
24,973
11,746
1,336
6,835
18,138
0
41,744
L
Gilgamesh
narkotiks
Gilgamesh
32,628
6,822
0
3,974
33,725
37,773
330
9,794
23,931
11,977
74,585
W
Chernobog
white-7rabbit
Chernobog
17,623
8,253
0
433
29,171
22,498
1,326
8,653
19,607
0
72,756
L
Janus
zkeetz
Janus
22,279
1,288
0
221
15,662
5,607
875
4,167
11,495
81,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
50,158
280
Minions Killed
239
17
Camps Cleared
4
1,375,764
Distance Traveled
1,182,551
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,585
743
52
2
0
406,554
4
W
Discordia
14,854
594
98
4
2
383,868
0
L
Ne Zha
16,113
645
57
2
6
478,029
4
L
Gilgamesh
17,206
688
81
3
6
484,218
3
W
Chernobog
16,719
669
89
4
2
392,129
1
L
Janus
16,166
647
142
6
5
413,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role