Player Matchup

Cthulhu
Cthulhu
E_SINOFPRIDE
Cthulhu
Level 138
God Stats
37W - 44L
1,507 SR
Queue Stats
891W - 864L
1,448 Elo+
Solo
Scylla
Scylla
Misty8130
Scylla
Level 106
God Stats
0W - 1L
1,215 SR
Queue Stats
213W - 184L
1,453 Elo+
Solo
Bacchus
Bacchus
NinbenSenpai
Bacchus
Level 89
God Stats
5W - 2L
1,562 SR
Queue Stats
390W - 397L
1,519 Elo+
Solo
Thanatos
Thanatos
Stepbro wyd7382
Thanatos
Level 138
God Stats
15W - 17L
1,502 SR
Queue Stats
74W - 97L
1,416 Elo+
Solo
Medusa
Medusa
lilstarjester
Medusa
Level 73
God Stats
0W - 6L
1,130 SR
Queue Stats
208W - 220L
1,433 Elo+
Solo
Team Averages
Level 109
1,383 SR
1,454 Elo+

VS

Team Averages
Level 107
1,538 SR
1,483 Elo+
Horus
Horus
Krozonics7
Horus
Level 68
God Stats
2W - 1L
1,486 SR
Queue Stats
20W - 12L
1,537 Elo+
Solo
Bastet
Bastet
SUPERxBLACKxJEW
Bastet
Level 133
God Stats
8W - 7L
1,595 SR
Queue Stats
130W - 124L
1,491 Elo+
Party 1
Sol
Sol
ShadeKhan
Sol
Level 156
God Stats
8W - 6L
1,524 SR
Queue Stats
812W - 813L
1,445 Elo+
Solo
Hachiman
Hachiman
TheDon_Leo
Hachiman
Level 89
God Stats
15W - 16L
1,414 SR
Queue Stats
212W - 206L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
VanillaBean6297
Guan Yu
Level 89
God Stats
9W - 5L
1,674 SR
Queue Stats
105W - 105L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E_SINOFPRIDE
Cthulhu
13
3 / 2 / 2
7,832
559
9,560
9,556
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Misty8130
Scylla
10
1 / 3 / 5
6,608
472
6,146
7,474
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
NinbenSenpai
Bacchus
10
2 / 6 / 4
6,819
487
4,599
12,771
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
12
7 / 6 / 3
8,001
572
6,783
11,389
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 6 / 4
5,957
426
7,480
9,887
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
3 / 1 / 16
7,751
554
5,488
8,876
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 7
8,974
641
9,498
8,833
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 5
7,393
528
7,660
11,632
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
TheDon_Leo
Hachiman
13
9 / 4 / 5
8,361
597
9,826
10,786
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 0
7,073
505
2,816
10,857
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
23
23
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
E_SINOFPRIDE
Cthulhu
3
2
2
2
W
Horus
3
1
16
11
L
Scylla
Misty8130
Scylla
1
3
5
1.17
L
Bacchus
NinbenSenpai
Bacchus
2
6
4
0.67
W
7
1
7
10.5
W
3
4
5
1.38
L
Thanatos
7
6
3
1.42
W
Hachiman
TheDon_Leo
Hachiman
9
4
5
2.88
W
1
4
0
0.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
35,288
51,077
Taken
50,984
24,192
Mitigated
24,071
16,633
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
E_SINOFPRIDE
Cthulhu
9,560
1,098
196
4,949
9,556
7,605
436
1,597
7,378
47,231
0
W
Horus
5,488
2,058
651
2,560
8,876
6,846
160
2,368
6,474
0
13,979
L
Scylla
Misty8130
Scylla
6,146
406
70
827
7,474
1,676
0
2,303
5,171
28,172
0
L
Bacchus
NinbenSenpai
Bacchus
4,599
562
0
816
12,771
9,869
0
1,500
11,271
16,717
0
W
9,498
2,865
0
5,568
8,833
3,198
0
2,783
5,763
0
57,061
W
7,660
1,675
0
3,888
11,632
3,188
1,770
2,882
8,595
45,153
0
L
Thanatos
6,783
2,002
0
7,682
11,389
2,973
0
418
10,971
0
39,516
W
Hachiman
TheDon_Leo
Hachiman
9,826
6,143
0
3,500
10,786
3,322
628
4,260
6,367
0
39,751
W
2,816
283
152
5,246
10,857
7,517
58
6,555
3,319
0
33,963
L
7,480
4,193
0
2,093
9,887
2,069
257
1,842
8,045
0
28,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
39,552
286
Minions Killed
362
0
Camps Cleared
0
1,287,372
Distance Traveled
1,352,296
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,832
559
99
7
0
254,064
1
W
Horus
7,751
554
17
1
0
288,140
3
L
Scylla
6,608
472
50
4
0
252,203
2
L
Bacchus
6,819
487
26
2
0
265,454
4
W
Bastet
8,974
641
107
8
0
322,317
1
W
Sol
7,393
528
90
6
0
237,380
4
L
Thanatos
8,001
572
68
5
0
266,233
1
W
Hachiman
8,361
597
63
5
0
240,882
5
W
Guan Yu
7,073
505
85
6
0
263,577
7
L
Medusa
5,957
426
43
3
0
249,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role