Player Matchup

Gilgamesh
Gilgamesh
ElLecheroMOT
Gilgamesh
Level 127
God Stats
9W - 5L
1,693 SR
Queue Stats
284W - 261L
1,516 Elo+
Party 4
Fenrir
Fenrir
MsStalin007
Fenrir
Level 105
God Stats
1W - 2L
1,427 SR
Queue Stats
94W - 89L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
Solink33
Nu Wa
Level 88
God Stats
2W - 0L
1,690 SR
Queue Stats
61W - 68L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
SylvieDragon418
Cthulhu
Level 149
God Stats
6W - 2L
1,784 SR
Queue Stats
310W - 293L
1,510 Elo+
Party 4
Apollo
Apollo
TheKingClown480
Apollo
Level 124
God Stats
8W - 12L
1,441 SR
Queue Stats
172W - 149L
1,503 Elo+
Party 4
Team Averages
Level 119
1,607 SR
1,520 Elo+

VS

Team Averages
Level 100
1,468 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DobberDaddy91
Cerberus
Level 158
God Stats
0W - 2L
1,306 SR
Queue Stats
64W - 76L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OohSpagett
Ah Muzen Cab
Level 56
God Stats
4W - 7L
1,486 SR
Queue Stats
47W - 47L
1,469 Elo+
Party 2
Chang'e
Chang'e
PineyBones
Chang'e
Level 58
God Stats
17W - 21L
1,496 SR
Queue Stats
45W - 55L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
zeemunny
Ne Zha
Level 86
God Stats
9W - 11L
1,555 SR
Queue Stats
128W - 131L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElLecheroMOT
Gilgamesh
19
3 / 1 / 9
12,013
751
9,013
15,943
15,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
19
6 / 2 / 5
12,257
766
7,470
13,667
5,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Solink33
Nu Wa
20
4 / 1 / 12
12,559
785
18,227
9,302
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 11
12,258
766
16,027
12,863
19,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 11
11,111
694
5,832
13,393
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 4 / 4
10,919
682
9,534
15,552
20,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
DobberDaddy91
Cerberus
17
2 / 3 / 5
10,711
669
8,412
17,550
21,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
OohSpagett
Ah Muzen Cab
18
0 / 5 / 5
10,391
649
12,524
12,915
6,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
PineyBones
Chang'e
18
2 / 4 / 4
10,775
673
12,669
10,962
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
zeemunny
Ne Zha
17
0 / 4 / 2
9,671
604
7,467
12,366
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
20
Kills
7
7
Deaths
20
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
4
1.25
L
Cerberus
DobberDaddy91
Cerberus
2
3
5
1.5
W
Gilgamesh
ElLecheroMOT
Gilgamesh
3
1
9
7.5
W
Fenrir
6
2
5
4.25
L
Ah Muzen Cab
OohSpagett
Ah Muzen Cab
0
5
5
0.5
L
Chang'e
PineyBones
Chang'e
2
4
4
1
W
Nu Wa
Solink33
Nu Wa
4
1
12
10
W
5
1
11
10.5
W
2
2
11
3.75
L
Ne Zha
zeemunny
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,569
Damage
50,606
65,168
Taken
69,345
48,692
Mitigated
58,008
18,095
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,534
1,379
0
1,982
15,552
20,131
408
7,284
7,857
255
40,454
L
Cerberus
DobberDaddy91
Cerberus
8,412
295
0
3,815
17,550
21,371
260
8,524
8,435
38,279
0
W
Gilgamesh
ElLecheroMOT
Gilgamesh
9,013
2,926
0
1,015
15,943
15,140
642
5,894
9,745
1,637
37,862
W
Fenrir
7,470
2,966
0
2,701
13,667
5,571
552
4,799
8,481
0
27,452
L
Ah Muzen Cab
OohSpagett
Ah Muzen Cab
12,524
2,958
0
2,121
12,915
6,144
1,098
6,484
6,052
0
59,074
L
Chang'e
PineyBones
Chang'e
12,669
519
3,137
3,601
10,962
4,881
770
6,534
4,258
43,417
0
W
Nu Wa
Solink33
Nu Wa
18,227
5,530
0
1,260
9,302
3,809
2,123
2,734
6,240
69,343
0
W
16,027
1,336
2,658
3,283
12,863
19,033
565
3,287
9,073
45,679
0
W
5,832
3,782
1,098
6,080
13,393
5,139
2,267
4,647
8,579
0
44,044
L
Ne Zha
zeemunny
Ne Zha
7,467
1,546
0
2,327
12,366
5,481
0
4,935
7,188
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,198
Gold Earned
52,467
419
Minions Killed
434
6
Camps Cleared
11
1,551,044
Distance Traveled
1,506,224
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,919
682
58
4
2
293,841
0
L
Cerberus
10,711
669
107
7
0
312,947
6
W
Gilgamesh
12,013
751
58
4
0
295,719
4
W
Fenrir
12,257
766
46
3
4
333,543
1
L
Ah Muzen Cab
10,391
649
107
7
2
287,127
0
L
Chang'e
10,775
673
81
5
3
304,478
1
W
Nu Wa
12,559
785
121
8
2
318,275
2
W
Cthulhu
12,258
766
84
5
0
302,473
4
W
Apollo
11,111
694
110
7
0
301,034
3
L
Ne Zha
9,671
604
81
5
4
307,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role