Player Matchup

Freya
Freya
EvilMercury8740
Freya
Level 97
God Stats
5W - 2L
1,668 SR
Queue Stats
66W - 62L
1,351 Elo+
Solo
Hachiman
Hachiman
Itzz_Kaoz
Hachiman
Level 17
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 15L
1,000 Elo+
Party 1
Nike
Nike
OskcoPgoldChain
Nike
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,375 Elo+
Solo
Set
Set
Over_Kaoz
Set
Level 59
God Stats
0W - 2L
1,046 SR
Queue Stats
13W - 34L
1,188 Elo+
Party 1
Hercules
Hercules
Tariq_514
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,005 Elo+
Party 1
Team Averages
Level 55
1,392 SR
1,184 Elo+

VS

Team Averages
Level 82
1,386 SR
1,342 Elo+
Bacchus
Bacchus
ARP9806
Bacchus
Level 100
God Stats
16W - 9L
1,501 SR
Queue Stats
27W - 29L
1,343 Elo+
Party 2
Skadi
Skadi
FaustSilverScale
Skadi
Level 105
God Stats
6W - 10L
1,277 SR
Queue Stats
33W - 37L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
Kazenokyubbi
Gilgamesh
Level 34
God Stats
1W - 3L
1,132 SR
Queue Stats
31W - 40L
1,306 Elo+
Party 2
Izanami
Izanami
YEAH_RIGHT_39
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,328 Elo+
Party 2
Scylla
Scylla
lyonelpro
Scylla
Level 72
God Stats
40W - 27L
1,521 SR
Queue Stats
44W - 30L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,972
543
4,197
7,319
2,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Itzz_Kaoz
Hachiman
6
1 / 4 / 1
4,889
444
2,399
4,965
1,058
Mace

Mace

+10
Physical Power

9
3 / 3 / 0
5,531
503
5,131
7,684
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 5 / 2
5,972
543
5,896
8,351
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Tariq_514
Hercules
6
0 / 5 / 1
4,357
396
2,538
7,447
2,823
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARP9806
Bacchus
9
2 / 1 / 10
6,268
570
4,211
6,919
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
9 / 1 / 4
6,839
622
9,954
7,080
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Kazenokyubbi
Gilgamesh
10
1 / 2 / 1
5,888
535
1,940
6,091
1,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
10
6 / 5 / 3
6,507
592
4,849
7,821
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
lyonelpro
Scylla
10
1 / 0 / 2
6,006
546
2,338
2,322
623
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
19
19
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARP9806
Bacchus
2
1
10
7
L
2
2
1
1.25
W
9
1
4
11
L
Hachiman
Itzz_Kaoz
Hachiman
1
4
1
0.38
W
Gilgamesh
Kazenokyubbi
Gilgamesh
1
2
1
0.75
L
3
3
0
1
L
3
5
2
0.8
L
Hercules
Tariq_514
Hercules
0
5
1
0.1
W
Izanami
6
5
3
1.5
W
Scylla
lyonelpro
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,161
Damage
23,292
35,766
Taken
30,233
12,009
Mitigated
13,778
7,470
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARP9806
Bacchus
4,211
682
340
1,622
6,919
7,459
55
1,124
5,692
14,469
0
L
4,197
1,568
40
2,796
7,319
2,081
0
1,047
6,272
26,550
0
W
9,954
4,205
322
3,024
7,080
1,780
492
1,060
5,981
0
34,825
L
Hachiman
Itzz_Kaoz
Hachiman
2,399
1,963
0
194
4,965
1,058
0
1,336
3,629
0
8,040
W
Gilgamesh
Kazenokyubbi
Gilgamesh
1,940
322
0
256
6,091
1,742
385
0
5,764
0
21,699
L
5,131
917
0
1,404
7,684
3,563
98
1,952
5,732
0
20,343
L
5,896
3,186
0
2,064
8,351
2,484
0
851
7,500
0
26,052
L
Hercules
Tariq_514
Hercules
2,538
1,156
0
972
7,447
2,823
0
1,363
6,084
0
11,927
W
Izanami
4,849
2,896
0
2,223
7,821
2,174
0
1,141
6,612
0
26,529
W
Scylla
lyonelpro
Scylla
2,338
434
0
473
2,322
623
234
872
1,413
25,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
31,508
175
Minions Killed
247
0
Camps Cleared
0
932,608
Distance Traveled
969,974
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,268
570
20
2
0
225,841
1
L
Freya
5,972
543
56
5
0
162,038
0
W
Skadi
6,839
622
57
5
0
197,494
3
L
Hachiman
4,889
444
13
1
0
160,830
0
W
Gilgamesh
5,888
535
50
5
0
191,646
1
L
Nike
5,531
503
48
4
0
195,096
0
L
Set
5,972
543
43
4
0
213,991
0
L
Hercules
4,357
396
15
1
0
200,653
2
W
Izanami
6,507
592
53
5
0
190,760
1
W
Scylla
6,006
546
67
6
0
164,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role