Player Matchup

Sol
Sol
IIIIlFALCONIIIIl
Sol
Level 85
God Stats
10W - 11L
1,462 SR
Queue Stats
126W - 130L
1,398 Elo+
Party 2
Hercules
Hercules
Seba_1130
Hercules
Level 28
God Stats
2W - 4L
1,420 SR
Queue Stats
14W - 15L
1,339 Elo+
Party 3
Kali
Kali
TheBigMachine911
Kali
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 42L
1,318 Elo+
Solo
Athena
Athena
UptwnYankee
Athena
Level 62
God Stats
7W - 6L
1,333 SR
Queue Stats
10W - 15L
1,233 Elo+
Party 3
Janus
Janus
llllcokeellll
Janus
Level 27
God Stats
10W - 12L
1,451 SR
Queue Stats
39W - 57L
1,322 Elo+
Party 2
Team Averages
Level 54
1,390 SR
1,322 Elo+

VS

Team Averages
Level 78
1,393 SR
1,346 Elo+
Chaac
Chaac
Big Suge985
Chaac
Level 89
God Stats
25W - 14L
1,607 SR
Queue Stats
43W - 45L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
BuckLegends
Aphrodite
Level 63
God Stats
4W - 11L
1,239 SR
Queue Stats
28W - 47L
1,288 Elo+
Party 1
Bellona
Bellona
PaksTop
Bellona
Level 117
God Stats
75W - 76L
1,431 SR
Queue Stats
404W - 497L
1,435 Elo+
Solo
Apollo
Apollo
Shaun Wick5103
Apollo
Level 18
God Stats
2W - 1L
1,394 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 1
Poseidon
Poseidon
Tomm Ganks
Poseidon
Level 104
God Stats
1W - 1L
1,294 SR
Queue Stats
21W - 27L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 7
8,890
593
15,116
10,808
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Seba_1130
Hercules
11
1 / 3 / 0
6,384
426
1,383
11,111
4,017
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 4 / 3
6,888
459
3,272
9,141
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
7 / 0 / 7
8,602
573
5,321
14,616
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 3
7,459
497
5,437
7,102
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,411
627
12,613
12,745
9,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
BuckLegends
Aphrodite
11
0 / 6 / 4
7,194
480
3,435
11,235
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
PaksTop
Bellona
15
3 / 1 / 6
9,346
623
5,883
12,066
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 1
7,410
494
3,167
8,071
2,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Tomm Ganks
Poseidon
14
2 / 4 / 5
8,604
574
4,756
8,445
2,731
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
19
Kills
13
13
Deaths
19
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Aphrodite
BuckLegends
Aphrodite
0
6
4
0.33
L
10
2
7
6.75
W
Bellona
PaksTop
Bellona
3
1
6
6
L
Hercules
Seba_1130
Hercules
1
3
0
0.33
W
1
7
1
0.21
L
0
4
3
0.38
W
Poseidon
Tomm Ganks
Poseidon
2
4
5
1.13
L
Athena
7
0
7
10.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
29,854
52,778
Taken
52,562
24,489
Mitigated
29,372
13,612
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,613
3,407
283
8,078
12,745
9,126
3,476
3,262
9,406
0
58,061
W
Aphrodite
BuckLegends
Aphrodite
3,435
347
1,289
4,966
11,235
8,342
408
6,263
4,972
21,791
0
L
15,116
7,281
0
4,755
10,808
4,696
1,051
1,865
8,915
51,039
5,701
W
Bellona
PaksTop
Bellona
5,883
1,651
0
1,704
12,066
6,838
775
3,532
8,418
0
58,587
L
Hercules
Seba_1130
Hercules
1,383
648
0
2,539
11,111
4,017
0
0
11,111
0
22,868
W
3,167
1,651
0
620
8,071
2,335
729
5,459
2,612
0
33,919
L
3,272
1,523
0
2,794
9,141
3,147
80
1,884
7,197
0
29,163
W
Poseidon
Tomm Ganks
Poseidon
4,756
664
0
1,194
8,445
2,731
1,087
5,284
2,923
50,867
0
L
Athena
5,321
1,448
419
3,105
14,616
10,304
0
2,658
11,810
27,210
0
L
5,437
152
0
0
7,102
2,325
0
1,323
5,487
43,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
41,965
360
Minions Killed
442
0
Camps Cleared
0
1,354,876
Distance Traveled
1,380,230
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,411
627
108
7
0
304,746
3
W
Aphrodite
7,194
480
45
3
0
256,779
2
L
Sol
8,890
593
88
6
0
279,965
3
W
Bellona
9,346
623
106
7
0
270,951
2
L
Hercules
6,384
426
46
3
0
191,459
0
W
Apollo
7,410
494
75
5
0
263,393
0
L
Kali
6,888
459
76
5
0
267,722
2
W
Poseidon
8,604
574
108
7
0
284,361
1
L
Athena
8,602
573
50
3
0
340,063
7
L
Janus
7,459
497
100
7
0
275,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role