Player Matchup

Merlin
Merlin
KingCario
Merlin
Level 96
God Stats
9W - 4L
1,570 SR
Queue Stats
446W - 382L
1,466 Elo+
Solo
Skadi
Skadi
PUFFx420xMaSSer
Skadi
Level 73
God Stats
3W - 3L
1,510 SR
Queue Stats
173W - 160L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
YoDaddysBoytoy
Gilgamesh
Level 158
God Stats
14W - 9L
1,578 SR
Queue Stats
644W - 676L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
marcollin
Zhong Kui
Level 119
God Stats
3W - 0L
1,808 SR
Queue Stats
154W - 149L
1,533 Elo+
Solo
Sol
Sol
x4silentDank20x
Sol
Level 147
God Stats
4W - 3L
1,589 SR
Queue Stats
440W - 421L
1,503 Elo+
Party 1
Team Averages
Level 119
1,611 SR
1,490 Elo+

VS

Team Averages
Level 99
1,557 SR
1,534 Elo+
Xbalanque
Xbalanque
AHMineStar
Xbalanque
Level 109
God Stats
1W - 1L
1,842 SR
Queue Stats
37W - 23L
1,637 Elo+
Party 2
Jormungandr
Jormungandr
Shieonnn
Jormungandr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,565 Elo+
Party 2
Vamana
Vamana
TetchyCello
Vamana
Level 114
God Stats
0W - 1L
1,748 SR
Queue Stats
16W - 18L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Tom Bombachill
Nu Wa
Level 105
God Stats
3W - 1L
1,291 SR
Queue Stats
49W - 37L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jarvisx5
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,405 SR
Queue Stats
97W - 108L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingCario
Merlin
20
5 / 6 / 14
12,372
773
13,474
16,929
6,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 16
12,271
767
19,296
12,837
4,860
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
YoDaddysBoytoy
Gilgamesh
20
7 / 3 / 8
12,379
774
11,650
33,144
18,239
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
marcollin
Zhong Kui
17
4 / 7 / 17
11,318
707
16,588
18,157
18,481
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 13
12,953
810
28,423
18,676
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AHMineStar
Xbalanque
18
5 / 6 / 10
11,461
716
19,202
13,648
5,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Shieonnn
Jormungandr
20
5 / 5 / 15
12,814
801
18,332
24,441
31,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
18
2 / 7 / 15
11,899
744
11,811
27,722
14,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 5 / 8
12,200
763
25,144
16,994
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
jarvisx5
Morgan Le Fay
16
1 / 7 / 9
10,411
651
15,517
15,845
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
78
30
Kills
21
21
Deaths
30
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AHMineStar
Xbalanque
5
6
10
1.67
W
Merlin
KingCario
Merlin
5
6
14
2
W
6
2
16
7
L
Jormungandr
Shieonnn
Jormungandr
5
5
15
2.5
L
Vamana
2
7
15
1.36
L
8
5
8
2.4
W
Gilgamesh
YoDaddysBoytoy
Gilgamesh
7
3
8
3.67
L
Morgan Le Fay
jarvisx5
Morgan Le Fay
1
7
9
0.79
W
Zhong Kui
marcollin
Zhong Kui
4
7
17
1.79
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,431
Damage
90,006
99,743
Taken
98,650
55,131
Mitigated
65,050
44,648
Healing
37,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AHMineStar
Xbalanque
19,202
7,297
2,405
1,989
13,648
5,907
1,799
7,016
6,576
0
35,506
W
Merlin
KingCario
Merlin
13,474
981
2,898
3,029
16,929
6,323
1,239
10,435
6,494
37,426
0
W
19,296
4,155
1,782
2,346
12,837
4,860
2,218
7,658
5,179
0
53,671
L
Jormungandr
Shieonnn
Jormungandr
18,332
2,645
3,601
4,369
24,441
31,809
212
15,716
8,472
35,156
0
L
Vamana
11,811
6,791
2,945
8,795
27,722
14,107
1,076
17,800
9,798
0
22,518
L
25,144
5,008
3,158
4,537
16,994
6,853
717
8,259
8,649
42,894
0
W
Gilgamesh
YoDaddysBoytoy
Gilgamesh
11,650
1,380
224
13,516
33,144
18,239
277
20,572
12,572
101
31,401
L
Morgan Le Fay
jarvisx5
Morgan Le Fay
15,517
1,500
3,184
2,484
15,845
6,374
631
9,232
6,591
29,063
0
W
Zhong Kui
marcollin
Zhong Kui
16,588
737
1,635
3,703
18,157
18,481
800
10,124
8,033
26,844
0
W
28,423
3,571
5,144
10,371
18,676
7,228
1,338
10,204
8,472
49,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,293
Gold Earned
58,785
213
Minions Killed
156
0
Camps Cleared
0
1,506,992
Distance Traveled
1,491,122
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,461
716
39
2
0
268,576
4
W
Merlin
12,372
773
44
3
0
283,412
0
W
Skadi
12,271
767
55
3
0
293,341
0
L
Jormungandr
12,814
801
31
2
0
307,918
0
L
Vamana
11,899
744
19
1
0
306,518
1
L
Nu Wa
12,200
763
35
2
0
295,134
1
W
Gilgamesh
12,379
774
33
2
0
351,356
1
L
Morgan Le Fay
10,411
651
32
2
0
312,976
1
W
Zhong Kui
11,318
707
25
2
0
276,433
1
W
Sol
12,953
810
56
4
0
302,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role