Player Matchup

Bacchus
Bacchus
ArSlicker
Bacchus
Level 68
God Stats
4W - 8L
1,435 SR
Queue Stats
237W - 379L
1,443 Elo+
Party 1
Izanami
Izanami
Bradshaw244
Izanami
Level 68
God Stats
12W - 12L
1,500 SR
Queue Stats
232W - 338L
1,383 Elo+
Party 1
Tyr
Tyr
Killerman2511
Tyr
Level 121
God Stats
18W - 25L
1,456 SR
Queue Stats
302W - 461L
1,463 Elo+
Party 1
Scylla
Scylla
NibbaTree
Scylla
Level 106
God Stats
13W - 12L
1,578 SR
Queue Stats
305W - 453L
1,449 Elo+
Party 1
Yemoja
Yemoja
xDSloppyMeat
Yemoja
Level 99
God Stats
2W - 5L
1,465 SR
Queue Stats
264W - 377L
1,376 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,423 Elo+

VS

Team Averages
Level 132
1,537 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CatCrayzy
Ra
Level 127
God Stats
4W - 3L
1,686 SR
Queue Stats
89W - 97L
1,464 Elo+
Solo
Khepri
Khepri
TrueBlueAU
Khepri
Level 123
God Stats
6W - 19L
1,289 SR
Queue Stats
357W - 590L
1,469 Elo+
Solo
Ullr
Ullr
Yosci
Ullr
Level 124
God Stats
129W - 85L
1,626 SR
Queue Stats
1,082W - 952L
1,562 Elo+
Solo
Danzaburou
Danzaburou
ІmplyingІmGood
Danzaburou
Level 160
God Stats
11W - 10L
1,582 SR
Queue Stats
580W - 680L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArSlicker
Bacchus
12
1 / 1 / 2
7,298
456
5,178
9,226
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Bradshaw244
Izanami
14
1 / 2 / 1
8,024
502
3,674
8,855
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 0
7,450
466
4,528
13,972
10,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
NibbaTree
Scylla
13
1 / 7 / 0
7,588
474
4,652
9,777
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
12
1 / 2 / 0
7,161
448
5,526
10,333
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 4
9,454
591
9,949
8,338
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 4
9,343
584
8,557
7,727
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TrueBlueAU
Khepri
12
0 / 1 / 6
7,636
477
2,934
9,089
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Yosci
Ullr
17
6 / 1 / 6
9,835
615
9,161
7,459
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ІmplyingІmGood
Danzaburou
17
1 / 0 / 1
9,885
618
5,034
6,379
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
16
16
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
4
5
L
Bacchus
ArSlicker
Bacchus
1
1
2
2
L
Izanami
Bradshaw244
Izanami
1
2
1
0.75
W
6
2
4
4
L
0
4
0
0
L
Scylla
NibbaTree
Scylla
1
7
0
0.14
W
Khepri
TrueBlueAU
Khepri
0
1
6
3
W
Ullr
Yosci
Ullr
6
1
6
9
L
Yemoja
1
2
0
0.5
W
Danzaburou
ІmplyingІmGood
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
35,635
52,163
Taken
38,992
31,192
Mitigated
26,023
15,160
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,949
1,304
515
5,743
8,338
8,273
0
1,374
6,964
60,475
0
L
Bacchus
ArSlicker
Bacchus
5,178
741
0
2,050
9,226
10,615
0
3,629
5,388
13,887
0
L
Izanami
Bradshaw244
Izanami
3,674
2,215
0
2,153
8,855
2,493
0
167
8,688
0
66,032
W
8,557
701
1,616
2,909
7,727
3,538
660
4,535
3,086
65,687
0
L
4,528
164
0
4,883
13,972
10,589
0
7,561
5,336
0
45,475
L
Scylla
NibbaTree
Scylla
4,652
890
0
840
9,777
3,406
0
5,140
4,567
52,016
0
W
Khepri
TrueBlueAU
Khepri
2,934
140
192
2,097
9,089
9,113
0
6,523
2,402
17,133
0
W
Ullr
Yosci
Ullr
9,161
3,896
0
3,793
7,459
2,805
44
2,392
5,033
0
71,267
L
Yemoja
5,526
1,609
653
4,581
10,333
4,089
0
3,429
6,744
47,373
0
W
Danzaburou
ІmplyingІmGood
Danzaburou
5,034
1,256
0
2,368
6,379
2,294
0
471
5,908
0
89,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
46,153
468
Minions Killed
601
0
Camps Cleared
0
1,460,217
Distance Traveled
1,602,147
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,454
591
128
8
0
304,899
2
L
Bacchus
7,298
456
16
1
0
313,717
8
L
Izanami
8,024
502
147
9
0
293,246
5
W
Ra
9,343
584
138
9
0
338,176
7
L
Tyr
7,450
466
89
6
0
300,338
1
L
Scylla
7,588
474
117
7
0
257,376
4
W
Khepri
7,636
477
21
1
0
277,195
5
W
Ullr
9,835
615
136
9
0
357,652
1
L
Yemoja
7,161
448
99
6
0
295,540
4
W
Danzaburou
9,885
618
178
11
0
324,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role