Player Matchup

Artio
Artio
 
Artio
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LoboGuerrero971
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,443 Elo+
Solo
Mercury
Mercury
The Great Goat3
Mercury
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
21W - 24L
1,460 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,481 Elo+

VS

Team Averages
Level 83
1,447 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
Duke Mutem
Morgan Le Fay
Level 69
God Stats
3W - 2L
1,470 SR
Queue Stats
141W - 138L
1,439 Elo+
Solo
Artemis
Artemis
LOGinfernum
Artemis
Level 65
God Stats
4W - 2L
1,299 SR
Queue Stats
64W - 70L
1,427 Elo+
Party 1
Hel
Hel
Stretzy
Hel
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,562 Elo+
Solo
Fenrir
Fenrir
X-jex-mata-X
Fenrir
Level 146
God Stats
4W - 1L
1,439 SR
Queue Stats
85W - 78L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
gabr13lxt5
Erlang Shen
Level 61
God Stats
2W - 2L
1,525 SR
Queue Stats
57W - 48L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 2 / 1
10,717
1,072
6,762
16,841
20,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
 
Vulcan
16
1 / 4 / 4
10,386
1,039
16,002
9,557
3,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
16
1 / 6 / 4
9,592
959
7,747
18,149
16,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
15
0 / 10 / 1
8,642
864
6,641
18,311
6,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 8 / 4
9,595
960
7,697
13,783
4,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

112

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duke Mutem
Morgan Le Fay
18
3 / 0 / 15
10,900
1,090
13,233
3,238
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LOGinfernum
Artemis
18
4 / 2 / 14
10,884
1,088
15,171
6,431
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
18
4 / 1 / 20
10,917
1,092
8,691
11,482
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
17
13 / 1 / 7
12,113
1,211
16,089
11,632
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
gabr13lxt5
Erlang Shen
17
6 / 2 / 12
10,186
1,019
17,700
15,877
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
6
Kills
30
30
Deaths
6
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
2
1
1.75
L
Vulcan
 
Vulcan
1
4
4
0.75
L
Achilles
 
Achilles
1
6
4
0.5
W
Morgan Le Fay
Duke Mutem
Morgan Le Fay
3
0
15
10.5
W
Artemis
LOGinfernum
Artemis
4
2
14
5.5
L
Cliodhna
0
10
1
0.05
W
Hel
4
1
20
14
L
1
8
4
0.38
W
Fenrir
13
1
7
16.5
W
Erlang Shen
gabr13lxt5
Erlang Shen
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,849
Damage
70,884
76,641
Taken
48,660
53,303
Mitigated
21,120
7,318
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,762
965
146
3,095
16,841
20,905
0
5,755
10,955
19,476
0
L
Vulcan
 
Vulcan
16,002
6,370
0
534
9,557
3,942
0
1,980
7,345
44,222
0
L
Achilles
 
Achilles
7,747
1,835
0
2,793
18,149
16,666
0
5,574
12,279
0
25,551
W
Morgan Le Fay
Duke Mutem
Morgan Le Fay
13,233
2,191
0
221
3,238
1,225
0
1,344
1,894
43,066
0
W
Artemis
LOGinfernum
Artemis
15,171
8,306
0
0
6,431
2,527
0
2,726
3,705
0
36,668
L
Cliodhna
6,641
1,709
0
141
18,311
6,845
0
3,955
14,282
0
18,928
W
Hel
8,691
433
7,002
5,780
11,482
4,378
0
6,125
5,357
22,392
0
L
7,697
3,788
0
609
13,783
4,945
0
4,660
8,960
0
18,718
W
Fenrir
16,089
3,456
0
2,489
11,632
5,832
0
5,148
6,484
0
25,342
W
Erlang Shen
gabr13lxt5
Erlang Shen
17,700
9,687
0
3,193
15,877
7,158
0
7,421
8,456
0
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
55,000
187
Minions Killed
204
5
Camps Cleared
11
1,028,190
Distance Traveled
1,081,716
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,717
1,072
21
2
2
221,366
0
L
Vulcan
10,386
1,039
81
8
1
208,389
0
L
Achilles
9,592
959
43
4
0
200,851
0
W
Morgan Le Fay
10,900
1,090
72
7
2
217,741
1
W
Artemis
10,884
1,088
44
4
1
165,701
0
L
Cliodhna
8,642
864
33
3
0
183,477
1
W
Hel
10,917
1,092
47
5
0
225,533
0
L
Mercury
9,595
960
9
1
2
214,107
0
W
Fenrir
12,113
1,211
19
2
4
236,901
0
W
Erlang Shen
10,186
1,019
22
2
4
235,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role