Player Matchup

Nu Wa
Nu Wa
BBLAZE1
Nu Wa
Level 55
God Stats
28W - 11L
1,746 SR
Queue Stats
175W - 127L
1,688 Elo+
Party 1
Erlang Shen
Erlang Shen
Battleworn999
Erlang Shen
Level 87
God Stats
1W - 1L
1,217 SR
Queue Stats
391W - 316L
1,691 Elo+
Party 1
Odin
Odin
YURlxNAT0R
Odin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 20L
1,699 Elo+
Party 1
Team Averages
Level 52
1,488 SR
1,693 Elo+

VS

Team Averages
Level 80
1,416 SR
1,322 Elo+
Aphrodite
Aphrodite
Blackangelninja
Aphrodite
Level 99
God Stats
9W - 4L
1,588 SR
Queue Stats
185W - 248L
1,363 Elo+
Party 2
Chaac
Chaac
liitlox777
Chaac
Level 59
God Stats
2W - 8L
1,162 SR
Queue Stats
28W - 39L
1,301 Elo+
Party 2
Neith
Neith
xXTrojan-man23Xx
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 71L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BBLAZE1
Nu Wa
19
19 / 1 / 16
16,861
766
42,150
19,798
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Battleworn999
Erlang Shen
19
13 / 2 / 19
16,126
733
25,556
29,740
14,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 26
14,953
680
9,797
18,200
17,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blackangelninja
Aphrodite
16
1 / 9 / 4
12,826
583
22,510
28,258
10,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
15
3 / 18 / 1
13,280
604
14,129
36,085
38,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 11 / 3
12,455
566
14,968
21,939
5,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
37
Kills
5
5
Deaths
38
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BBLAZE1
Nu Wa
19
1
16
27
W
Erlang Shen
Battleworn999
Erlang Shen
13
2
19
11.25
L
Aphrodite
Blackangelninja
Aphrodite
1
9
4
0.33
W
5
2
26
9
L
Chaac
3
18
1
0.19
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,503
Damage
51,607
67,738
Taken
86,282
39,379
Mitigated
54,708
14,854
Healing
26,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BBLAZE1
Nu Wa
42,150
9,144
165
4,559
19,798
6,857
1,956
6,088
13,099
88,156
0
W
Erlang Shen
Battleworn999
Erlang Shen
25,556
15,090
0
8,124
29,740
14,859
1,334
10,387
18,414
0
94,639
L
Aphrodite
Blackangelninja
Aphrodite
22,510
2,722
7,061
12,408
28,258
10,402
0
15,890
11,610
65,622
0
W
9,797
1,569
0
2,006
18,200
17,663
358
5,651
11,773
0
26,644
L
Chaac
14,129
3,679
0
5,067
36,085
38,381
0
13,125
22,174
0
34,458
L
14,968
4,924
0
2,041
21,939
5,925
0
11,286
10,085
0
61,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
38,561
238
Minions Killed
216
16
Camps Cleared
1
1,171,236
Distance Traveled
958,328
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,861
766
91
4
0
375,656
1
W
Erlang Shen
16,126
733
117
5
16
408,605
3
L
Aphrodite
12,826
583
90
4
1
356,209
3
W
Odin
14,953
680
30
1
0
386,975
0
L
Chaac
13,280
604
35
2
0
302,953
3
L
Neith
12,455
566
91
4
0
299,166
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role