Player Matchup

Bellona
Bellona
Alpha3
Bellona
Level 24
God Stats
2W - 1L
1,580 SR
Queue Stats
38W - 47L
1,421 Elo+
Party 3
Odin
Odin
Atribute2Tacos10
Odin
Level 50
God Stats
1W - 1L
1,209 SR
Queue Stats
26W - 38L
1,404 Elo+
Party 1
Vulcan
Vulcan
BeavrFever
Vulcan
Level 69
God Stats
1W - 1L
1,176 SR
Queue Stats
217W - 229L
1,509 Elo+
Party 3
Chiron
Chiron
TheKidofDeath
Chiron
Level 26
God Stats
2W - 0L
1,745 SR
Queue Stats
70W - 74L
1,454 Elo+
Party 1
Sol
Sol
Thought95
Sol
Level 114
God Stats
7W - 0L
1,928 SR
Queue Stats
192W - 169L
1,485 Elo+
Party 1
Team Averages
Level 57
1,528 SR
1,455 Elo+

VS

Team Averages
Level 99
1,481 SR
1,489 Elo+
Cabrakan
Cabrakan
FncyMan
Cabrakan
Level 108
God Stats
1W - 3L
1,383 SR
Queue Stats
178W - 164L
1,545 Elo+
Party 2
Thanatos
Thanatos
MuscularBridge4
Thanatos
Level 29
God Stats
0W - 1L
1,579 SR
Queue Stats
16W - 25L
1,435 Elo+
Party 2
Janus
Janus
TheAverageJones
Janus
Level 106
God Stats
4W - 7L
1,365 SR
Queue Stats
242W - 249L
1,448 Elo+
Solo
Fenrir
Fenrir
Triptych3
Fenrir
Level 147
God Stats
0W - 1L
1,592 SR
Queue Stats
73W - 84L
1,458 Elo+
Solo
Neith
Neith
UwUJohnson
Neith
Level 104
God Stats
2W - 1L
1,485 SR
Queue Stats
105W - 94L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alpha3
Bellona
13
0 / 6 / 18
8,823
735
7,128
16,891
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 2 / 17
9,333
778
6,951
19,160
12,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
BeavrFever
Vulcan
17
8 / 3 / 8
10,164
847
16,796
11,090
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 13
9,056
755
7,375
7,217
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
12 / 4 / 7
11,235
936
22,001
10,800
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FncyMan
Cabrakan
15
4 / 5 / 9
8,858
738
10,275
18,663
21,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
13
4 / 4 / 9
8,010
668
6,527
10,818
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 9
8,071
673
13,353
11,587
4,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Triptych3
Fenrir
13
2 / 7 / 8
7,716
643
7,621
15,237
7,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
5 / 1 / 10
9,308
776
15,882
10,191
5,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
62
22
Kills
17
19
Deaths
22
63
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alpha3
Bellona
0
6
18
1.5
W
1
2
17
4.75
W
Vulcan
BeavrFever
Vulcan
8
3
8
4
L
Cabrakan
FncyMan
Cabrakan
4
5
9
1.7
L
Thanatos
4
4
9
2.13
L
2
5
9
1.3
W
1
4
13
1.88
W
12
4
7
3.88
L
Fenrir
Triptych3
Fenrir
2
7
8
0.86
L
Neith
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,251
Damage
53,658
65,158
Taken
66,496
36,455
Mitigated
44,423
31,056
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alpha3
Bellona
7,128
1,277
361
3,589
16,891
12,275
417
7,399
9,492
0
10,646
W
6,951
882
1,176
7,305
19,160
12,643
215
5,884
13,276
0
12,819
W
Vulcan
BeavrFever
Vulcan
16,796
3,951
4,213
4,536
11,090
4,365
184
3,872
7,218
30,502
0
L
Cabrakan
FncyMan
Cabrakan
10,275
1,348
1,398
3,464
18,663
21,429
0
10,532
8,131
16,052
0
L
Thanatos
6,527
833
628
3,532
10,818
5,230
0
6,106
4,712
0
9,432
L
13,353
357
1,320
505
11,587
4,802
80
5,880
5,707
28,219
0
W
7,375
1,302
3,252
957
7,217
2,634
1,090
2,830
4,387
0
25,651
W
22,001
6,844
981
4,686
10,800
4,538
3,634
3,643
7,157
38,645
2,992
L
Fenrir
Triptych3
Fenrir
7,621
1,383
466
1,850
15,237
7,857
188
9,457
5,780
0
10,670
L
Neith
15,882
4,367
1,592
4,270
10,191
5,105
192
5,571
4,620
0
44,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
41,963
128
Minions Killed
133
0
Camps Cleared
0
1,160,895
Distance Traveled
1,085,928
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,823
735
9
1
0
206,282
1
W
Odin
9,333
778
12
1
0
273,067
0
W
Vulcan
10,164
847
25
2
0
250,881
0
L
Cabrakan
8,858
738
15
1
0
204,211
1
L
Thanatos
8,010
668
5
0
0
225,465
0
L
Janus
8,071
673
34
3
0
209,884
1
W
Chiron
9,056
755
46
4
0
214,631
0
W
Sol
11,235
936
36
3
0
216,034
0
L
Fenrir
7,716
643
7
1
0
212,481
0
L
Neith
9,308
776
72
6
0
233,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role