Player Matchup

Vamana
Vamana
BuK-LaU-
Vamana
Level 139
God Stats
12W - 7L
1,611 SR
Queue Stats
789W - 779L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
Dyeoman38
Danzaburou
Level 47
God Stats
28W - 19L
1,552 SR
Queue Stats
58W - 62L
1,461 Elo+
Party 1
Fenrir
Fenrir
ProsciuttoPro92
Fenrir
Level 88
God Stats
6W - 10L
1,473 SR
Queue Stats
184W - 206L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iagoh1920
Morgan Le Fay
Level 44
God Stats
5W - 3L
1,426 SR
Queue Stats
143W - 187L
1,415 Elo+
Solo
Bacchus
Bacchus
runner1014
Bacchus
Level 69
God Stats
2W - 4L
1,304 SR
Queue Stats
100W - 141L
1,375 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,444 Elo+

VS

Team Averages
Level 78
1,551 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
M1st3rxD21
Kumbhakarna
Level 74
God Stats
3W - 4L
1,375 SR
Queue Stats
322W - 298L
1,483 Elo+
Party 2
Tiamat
Tiamat
Ruster4907
Tiamat
Level 129
God Stats
5W - 4L
1,725 SR
Queue Stats
276W - 235L
1,553 Elo+
Party 2
Achilles
Achilles
VegettoPlayerOtp
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 2
Izanami
Izanami
bellebottom
Izanami
Level 30
God Stats
54W - 51L
1,463 SR
Queue Stats
95W - 112L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
rich_reer23
Ao Kuang
Level 147
God Stats
2W - 1L
1,693 SR
Queue Stats
214W - 199L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BuK-LaU-
Vamana
11
5 / 0 / 6
6,770
615
8,663
10,694
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Dyeoman38
Danzaburou
9
5 / 1 / 4
6,389
581
5,928
6,881
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 5
6,336
576
1,869
7,547
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
iagoh1920
Morgan Le Fay
10
0 / 2 / 3
5,823
529
1,684
3,750
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
runner1014
Bacchus
10
2 / 1 / 5
6,307
573
2,829
5,971
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
M1st3rxD21
Kumbhakarna
9
1 / 3 / 1
5,578
507
2,810
8,980
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ruster4907
Tiamat
5
0 / 1 / 0
4,202
382
0
1,347
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,637
512
3,596
8,691
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
bellebottom
Izanami
10
0 / 4 / 2
5,933
539
3,016
4,867
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
rich_reer23
Ao Kuang
11
3 / 3 / 0
6,274
570
7,473
9,210
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
5
7
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
BuK-LaU-
Vamana
5
0
6
8
W
Danzaburou
Dyeoman38
Danzaburou
5
1
4
7
L
Kumbhakarna
M1st3rxD21
Kumbhakarna
1
3
1
0.5
W
3
3
5
1.83
L
Tiamat
Ruster4907
Tiamat
0
1
0
0
L
1
4
0
0.25
L
Izanami
bellebottom
Izanami
0
4
2
0.25
W
Morgan Le Fay
iagoh1920
Morgan Le Fay
0
2
3
0.75
L
Ao Kuang
rich_reer23
Ao Kuang
3
3
0
1
W
Bacchus
runner1014
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
16,895
34,843
Taken
33,095
19,143
Mitigated
16,021
12,689
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BuK-LaU-
Vamana
8,663
3,120
169
5,432
10,694
7,995
1,021
2,075
8,306
0
31,086
W
Danzaburou
Dyeoman38
Danzaburou
5,928
2,041
0
1,918
6,881
2,273
2,410
3,750
3,091
0
32,767
L
Kumbhakarna
M1st3rxD21
Kumbhakarna
2,810
604
387
1,775
8,980
5,382
0
1,523
7,222
15,788
0
W
1,869
267
0
3,184
7,547
2,979
410
364
7,103
0
23,188
L
Tiamat
Ruster4907
Tiamat
0
0
0
434
1,347
533
0
374
883
4,840
0
L
3,596
1,423
0
1,814
8,691
5,544
512
420
7,860
0
24,496
L
Izanami
bellebottom
Izanami
3,016
2,333
0
0
4,867
1,341
702
463
4,326
0
35,863
W
Morgan Le Fay
iagoh1920
Morgan Le Fay
1,684
384
0
497
3,750
1,384
500
2,055
1,695
25,784
0
L
Ao Kuang
rich_reer23
Ao Kuang
7,473
2,457
0
3,249
9,210
3,221
0
1,493
7,495
29,260
7,112
W
Bacchus
runner1014
Bacchus
2,829
744
75
1,414
5,971
4,512
174
1,361
4,610
12,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
27,624
251
Minions Killed
226
0
Camps Cleared
0
1,061,521
Distance Traveled
851,424
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,770
615
60
5
0
234,156
1
W
Danzaburou
6,389
581
63
6
0
206,858
3
L
Kumbhakarna
5,578
507
18
2
0
191,504
1
W
Fenrir
6,336
576
53
5
0
226,858
6
L
Tiamat
4,202
382
12
1
0
56,067
2
L
Achilles
5,637
512
47
4
0
205,165
0
L
Izanami
5,933
539
85
8
0
180,431
0
W
Morgan Le Fay
5,823
529
55
5
0
195,340
3
L
Ao Kuang
6,274
570
64
6
0
218,257
0
W
Bacchus
6,307
573
20
2
0
198,309
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role