Player Matchup

Danzaburou
Danzaburou
AubrieMidori
Danzaburou
Level 47
God Stats
9W - 1L
1,830 SR
Queue Stats
46W - 16L
1,762 Elo+
Party 2
Fenrir
Fenrir
FRSoccerPro
Fenrir
Level 45
God Stats
4W - 1L
1,791 SR
Queue Stats
55W - 15L
1,798 Elo+
Party 2
Thoth
Thoth
TheKingJC
Thoth
Level 127
God Stats
10W - 6L
1,880 SR
Queue Stats
153W - 76L
1,724 Elo+
Party 2
King Arthur
King Arthur
TrueXLord
King Arthur
Level 146
God Stats
10W - 10L
1,641 SR
Queue Stats
158W - 123L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
pagano11
Xing Tian
Level 129
God Stats
2W - 0L
1,624 SR
Queue Stats
45W - 29L
1,664 Elo+
Party 2
Team Averages
Level 99
1,753 SR
1,701 Elo+

VS

Team Averages
Level 88
1,532 SR
1,565 Elo+
Gilgamesh
Gilgamesh
KingofSins98
Gilgamesh
Level 122
God Stats
0W - 1L
1,642 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 3
Eset
Eset
MrAmericano
Eset
Level 45
God Stats
1W - 1L
1,580 SR
Queue Stats
5W - 6L
1,591 Elo+
Party 3
Da Ji
Da Ji
dragon-inferior1
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ryanz111
Heimdallr
Level 124
God Stats
0W - 1L
1,365 SR
Queue Stats
43W - 39L
1,589 Elo+
Party 1
Scylla
Scylla
yuhuhuh
Scylla
Level 126
God Stats
4W - 9L
1,573 SR
Queue Stats
47W - 36L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AubrieMidori
Danzaburou
13
2 / 3 / 10
8,103
810
5,612
6,433
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 3 / 11
8,577
858
6,181
10,242
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
TheKingJC
Thoth
17
19 / 2 / 5
12,096
1,210
23,913
6,030
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TrueXLord
King Arthur
14
1 / 1 / 11
7,896
790
3,815
9,137
8,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
pagano11
Xing Tian
14
1 / 2 / 15
8,314
831
5,298
11,027
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingofSins98
Gilgamesh
14
3 / 6 / 3
7,866
787
7,114
14,478
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 6 / 4
6,483
648
5,910
9,450
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 4 / 7
8,989
899
8,963
10,148
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
ryanz111
Heimdallr
11
1 / 7 / 5
6,471
647
5,176
10,397
2,254
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
yuhuhuh
Scylla
14
2 / 4 / 4
8,340
834
3,308
7,336
1,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
27
Kills
11
11
Deaths
27
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AubrieMidori
Danzaburou
2
3
10
2.33
W
Fenrir
4
3
11
3.17
L
Gilgamesh
KingofSins98
Gilgamesh
3
6
3
0.75
L
1
6
4
0.5
W
Thoth
TheKingJC
Thoth
19
2
5
10.75
W
King Arthur
TrueXLord
King Arthur
1
1
11
6.5
L
4
4
7
1.88
W
Xing Tian
pagano11
Xing Tian
1
2
15
4.25
L
Heimdallr
ryanz111
Heimdallr
1
7
5
0.5
L
Scylla
yuhuhuh
Scylla
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
30,471
42,869
Taken
51,809
31,817
Mitigated
20,606
4,615
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AubrieMidori
Danzaburou
5,612
1,844
0
1,169
6,433
2,559
979
742
5,499
0
16,707
W
Fenrir
6,181
1,797
0
1,004
10,242
7,171
29
1,973
7,897
0
23,160
L
Gilgamesh
KingofSins98
Gilgamesh
7,114
1,803
0
1,037
14,478
9,008
27
9,060
5,274
4,706
17,816
L
5,910
925
650
1,316
9,450
2,482
1
5,930
3,443
20,900
0
W
Thoth
TheKingJC
Thoth
23,913
1,411
0
1,174
6,030
2,222
2
1,317
4,452
46,862
0
W
King Arthur
TrueXLord
King Arthur
3,815
448
0
390
9,137
8,769
347
3,366
5,587
1,434
20,685
L
8,963
1,487
0
1,244
10,148
5,310
0
2,810
7,064
0
17,085
W
Xing Tian
pagano11
Xing Tian
5,298
444
0
878
11,027
11,096
0
3,922
6,455
12,659
0
L
Heimdallr
ryanz111
Heimdallr
5,176
2,443
0
555
10,397
2,254
0
6,625
3,697
0
13,022
L
Scylla
yuhuhuh
Scylla
3,308
799
0
358
7,336
1,552
0
5,430
1,906
24,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
38,149
194
Minions Killed
194
9
Camps Cleared
6
1,007,901
Distance Traveled
870,130
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,103
810
33
3
1
155,542
0
W
Fenrir
8,577
858
39
4
3
230,803
2
L
Gilgamesh
7,866
787
45
5
3
173,274
2
L
Eset
6,483
648
48
5
1
156,653
2
W
Thoth
12,096
1,210
59
6
2
210,852
3
W
King Arthur
7,896
790
45
5
3
215,664
2
L
Da Ji
8,989
899
19
2
0
192,838
3
W
Xing Tian
8,314
831
18
2
0
195,040
1
L
Heimdallr
6,471
647
10
1
0
161,661
1
L
Scylla
8,340
834
72
7
2
185,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role