Player Matchup

Bellona
Bellona
Garmfell
Bellona
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 266L
1,278 Elo+
Party 2
Neith
Neith
Giroshie
Neith
Level 98
God Stats
5W - 9L
1,471 SR
Queue Stats
113W - 138L
1,314 Elo+
Party 2
Scylla
Scylla
Gunslingerx011
Scylla
Level 69
God Stats
8W - 13L
1,297 SR
Queue Stats
112W - 215L
1,278 Elo+
Party 2
Team Averages
Level 78
1,423 SR
1,290 Elo+

VS

Team Averages
Level 52
1,479 SR
1,389 Elo+
Kukulkan
Kukulkan
AnaSaziChi
Kukulkan
Level 41
God Stats
1W - 3L
1,317 SR
Queue Stats
9W - 12L
1,366 Elo+
Party 1
Mercury
Mercury
Getting This W
Mercury
Level 68
God Stats
12W - 5L
1,675 SR
Queue Stats
28W - 25L
1,492 Elo+
Solo
Odin
Odin
Stormas7
Odin
Level 47
God Stats
6W - 4L
1,445 SR
Queue Stats
17W - 22L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Garmfell
Bellona
13
4 / 6 / 2
10,349
609
10,143
16,324
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Giroshie
Neith
13
1 / 6 / 3
9,585
564
9,261
11,686
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 1
9,503
559
7,243
11,126
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnaSaziChi
Kukulkan
15
5 / 4 / 8
11,076
652
13,008
12,683
3,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 9
10,594
623
7,916
11,169
3,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
15
7 / 0 / 7
11,489
676
14,017
11,634
9,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
15
15
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnaSaziChi
Kukulkan
5
4
8
2.25
L
Bellona
Garmfell
Bellona
4
6
2
0.83
W
3
3
9
2.5
L
Neith
Giroshie
Neith
1
6
3
0.42
L
2
3
1
0.83
W
Odin
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
34,941
39,136
Taken
35,486
23,787
Mitigated
17,218
7,678
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnaSaziChi
Kukulkan
13,008
1,232
813
3,187
12,683
3,947
813
2,743
9,646
49,869
0
L
Bellona
Garmfell
Bellona
10,143
1,932
0
2,758
16,324
14,827
30
7,112
9,212
0
17,514
W
7,916
2,890
1,247
2,692
11,169
3,542
1,506
2,918
7,963
0
40,625
L
Neith
Giroshie
Neith
9,261
2,964
0
1,569
11,686
5,053
343
5,081
6,605
0
36,525
L
7,243
733
66
3,285
11,126
3,907
0
4,084
7,042
29,466
0
W
Odin
14,017
2,108
0
1,804
11,634
9,729
408
2,304
8,990
6,642
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
33,159
151
Minions Killed
172
5
Camps Cleared
7
834,827
Distance Traveled
944,044
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,076
652
69
4
3
295,149
3
L
Bellona
10,349
609
28
2
0
276,640
1
W
Mercury
10,594
623
64
4
3
320,436
1
L
Neith
9,585
564
72
4
3
273,602
2
L
Scylla
9,503
559
51
3
2
284,585
0
W
Odin
11,489
676
39
2
1
328,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role