Player Matchup

Mulan
Mulan
BbyHotPocket
Mulan
Level 147
God Stats
2W - 1L
1,315 SR
Queue Stats
138W - 125L
1,522 Elo+
Party 3
Ra
Ra
Pieater735
Ra
Level 108
God Stats
2W - 4L
1,161 SR
Queue Stats
167W - 152L
1,523 Elo+
Party 3
Nox
Nox
patico-polar4
Nox
Level 89
God Stats
24W - 31L
1,460 SR
Queue Stats
498W - 565L
1,424 Elo+
Solo
Nemesis
Nemesis
xX_V_I_C_E_Xx
Nemesis
Level 135
God Stats
5W - 5L
1,576 SR
Queue Stats
93W - 89L
1,588 Elo+
Party 2
Geb
Geb
xoBEASTMODEox
Geb
Level 147
God Stats
2W - 1L
1,692 SR
Queue Stats
43W - 62L
1,454 Elo+
Party 2
Team Averages
Level 125
1,441 SR
1,502 Elo+

VS

Team Averages
Level 109
1,501 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
AndrewCamillo
Xbalanque
Level 118
God Stats
4W - 5L
1,495 SR
Queue Stats
906W - 1,046L
1,483 Elo+
Solo
Loki
Loki
Ayexo
Loki
Level 52
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 7L
1,362 Elo+
Solo
Geb
Geb
INFINITY9791
Geb
Level 80
God Stats
39W - 32L
1,475 SR
Queue Stats
278W - 300L
1,465 Elo+
Solo
Fenrir
Fenrir
Manny1130
Fenrir
Level 157
God Stats
2W - 5L
1,289 SR
Queue Stats
15W - 21L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 13
10,598
1,178
16,134
9,756
5,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 0 / 11
10,124
1,125
11,503
4,226
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 9
8,372
930
3,343
2,850
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
15
1 / 0 / 17
8,633
959
6,154
4,671
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 12
9,057
1,006
4,484
5,475
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 4 / 1
8,175
908
7,130
13,276
12,850
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
AndrewCamillo
Xbalanque
14
0 / 5 / 2
8,103
900
2,786
8,912
2,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Ayexo
Loki
14
1 / 8 / 1
8,741
971
4,093
9,594
3,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 1
7,929
881
2,599
4,915
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Manny1130
Fenrir
15
2 / 4 / 1
8,788
976
3,090
12,421
7,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
22
Kills
3
3
Deaths
22
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
L
Xbalanque
AndrewCamillo
Xbalanque
0
5
2
0.2
L
Loki
Ayexo
Loki
1
8
1
0.19
W
9
1
13
15.5
L
0
1
1
0.5
L
Fenrir
Manny1130
Fenrir
2
4
1
0.63
W
7
0
11
12.5
W
1
0
9
5.5
W
Nemesis
1
0
17
9.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
19,698
26,978
Taken
49,118
15,382
Mitigated
28,620
7,563
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,130
2,767
0
0
13,276
12,850
0
4,688
8,170
31,733
0
L
Xbalanque
AndrewCamillo
Xbalanque
2,786
436
0
311
8,912
2,380
0
2,433
6,361
0
13,941
L
Loki
Ayexo
Loki
4,093
482
0
0
9,594
3,012
0
4,975
4,343
0
23,417
W
16,134
3,295
0
1,715
9,756
5,609
0
2,992
6,764
0
31,688
L
2,599
129
0
1,117
4,915
2,987
0
1,643
3,207
8,909
0
L
Fenrir
Manny1130
Fenrir
3,090
467
0
560
12,421
7,391
0
5,150
7,080
292
14,199
W
11,503
2,403
1,612
1,087
4,226
1,692
0
2,328
1,898
39,782
0
W
3,343
422
0
1,624
2,850
1,156
0
1,398
1,452
11,611
0
W
Nemesis
6,154
3,110
0
1,226
4,671
2,456
0
1,817
2,854
0
11,269
W
4,484
39
0
299
5,475
4,469
0
1,392
2,738
11,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
41,736
164
Minions Killed
160
6
Camps Cleared
6
921,589
Distance Traveled
742,809
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,175
908
63
7
1
154,860
0
L
Xbalanque
8,103
900
21
2
0
164,368
4
L
Loki
8,741
971
51
6
3
147,621
2
W
Mulan
10,598
1,178
32
4
4
186,337
1
L
Geb
7,929
881
4
0
1
104,051
0
L
Fenrir
8,788
976
21
2
1
171,909
1
W
Ra
10,124
1,125
76
8
1
195,764
0
W
Nox
8,372
930
19
2
1
169,736
1
W
Nemesis
8,633
959
16
2
0
188,046
3
W
Geb
9,057
1,006
21
2
0
181,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role