Player Matchup

Vamana
Vamana
Bournival44
Vamana
Level 24
God Stats
2W - 6L
1,207 SR
Queue Stats
26W - 35L
1,255 Elo+
Party 1
Zhong Kui
Zhong Kui
Chin00ky
Zhong Kui
Level 34
God Stats
7W - 12L
1,500 SR
Queue Stats
55W - 80L
1,263 Elo+
Party 1
Ares
Ares
Recktomm
Ares
Level 27
God Stats
13W - 10L
1,534 SR
Queue Stats
38W - 53L
1,263 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YetAnotherGame
Tsukuyomi
Level 26
God Stats
4W - 9L
1,400 SR
Queue Stats
30W - 40L
1,273 Elo+
Party 1
Neith
Neith
pixel1989
Neith
Level 39
God Stats
8W - 7L
1,575 SR
Queue Stats
22W - 34L
1,387 Elo+
Party 1
Team Averages
Level 30
1,443 SR
1,288 Elo+

VS

Team Averages
Level 95
1,459 SR
1,470 Elo+
Ra
Ra
Alexlaux10
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Mulan
Mulan
ELoCttv
Mulan
Level 50
God Stats
7W - 8L
1,435 SR
Queue Stats
85W - 120L
1,359 Elo+
Solo
Atlas
Atlas
MSNGER
Atlas
Level 67
God Stats
0W - 4L
1,167 SR
Queue Stats
23W - 21L
1,560 Elo+
Party 2
Mercury
Mercury
TTVodinsgaming70
Mercury
Level 123
God Stats
3W - 2L
1,729 SR
Queue Stats
41W - 39L
1,567 Elo+
Party 2
Neith
Neith
sluicegoose
Neith
Level 124
God Stats
11W - 13L
1,462 SR
Queue Stats
14W - 22L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 0 / 1
4,351
622
1,653
4,999
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Chin00ky
Zhong Kui
8
0 / 0 / 0
4,608
658
629
2,521
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
7
0 / 0 / 0
4,188
598
597
2,667
836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
YetAnotherGame
Tsukuyomi
8
1 / 0 / 0
4,814
688
1,658
3,297
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
pixel1989
Neith
7
0 / 0 / 0
3,980
569
3,160
1,782
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,913
416
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
ELoCttv
Mulan
9
0 / 1 / 0
4,888
698
4,062
4,936
1,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
MSNGER
Atlas
6
0 / 0 / 0
3,976
568
900
3,179
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,570
510
0
2,799
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,653
665
808
2,167
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Vamana
0
0
1
0.5
W
Zhong Kui
Chin00ky
Zhong Kui
0
0
0
0
L
Mulan
ELoCttv
Mulan
0
1
0
0
L
Atlas
MSNGER
Atlas
0
0
0
0
W
Ares
0
0
0
0
L
0
0
0
0
W
Tsukuyomi
YetAnotherGame
Tsukuyomi
1
0
0
1
W
Neith
pixel1989
Neith
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,697
Damage
5,770
15,266
Taken
13,081
5,515
Mitigated
4,232
8,917
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
1,653
1,081
100
2,908
4,999
1,610
0
0
4,999
0
16,646
W
Zhong Kui
Chin00ky
Zhong Kui
629
38
0
1,211
2,521
1,796
0
0
2,521
21,016
2,540
L
Mulan
ELoCttv
Mulan
4,062
1,002
0
1,254
4,936
1,743
0
0
4,936
0
27,706
L
Atlas
MSNGER
Atlas
900
276
40
1,193
3,179
1,325
0
378
2,801
8,620
0
W
Ares
597
33
618
743
2,667
836
0
350
2,317
8,129
0
L
0
0
0
0
2,799
645
0
186
2,613
0
11,090
W
Tsukuyomi
YetAnotherGame
Tsukuyomi
1,658
420
0
2,301
3,297
779
0
0
3,297
0
23,064
W
Neith
pixel1989
Neith
3,160
1,235
105
931
1,782
494
310
550
1,232
0
22,607
L
808
285
0
1,403
2,167
519
0
642
1,525
0
24,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,941
Gold Earned
20,000
205
Minions Killed
160
0
Camps Cleared
0
725,057
Distance Traveled
587,381
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,913
416
0
0
0
1,319
0
W
Vamana
4,351
622
29
4
0
144,388
3
W
Zhong Kui
4,608
658
55
8
0
143,752
2
L
Mulan
4,888
698
67
10
0
137,104
2
L
Atlas
3,976
568
12
2
0
142,043
2
W
Ares
4,188
598
12
2
0
146,800
2
L
Mercury
3,570
510
22
3
0
158,749
2
W
Tsukuyomi
4,814
688
59
8
0
159,424
1
W
Neith
3,980
569
50
7
0
130,693
1
L
Neith
4,653
665
59
8
0
148,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role