Player Matchup

Sol
Sol
JOHNSOULS
Sol
Level 48
God Stats
3W - 2L
1,676 SR
Queue Stats
93W - 71L
1,544 Elo+
Party 2
Horus
Horus
Jazmín
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,512 Elo+
Solo
Thanatos
Thanatos
blurryman615
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 2
Chaac
Chaac
hyungj
Chaac
Level 6
God Stats
3W - 2L
1,716 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 2
Chang'e
Chang'e
sanityOptional
Chang'e
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 43
1,579 SR
1,538 Elo+

VS

Team Averages
Level 93
1,528 SR
1,513 Elo+
Chang'e
Chang'e
AstarothDAce
Chang'e
Level 157
God Stats
3W - 1L
1,687 SR
Queue Stats
174W - 195L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Maihix
Ne Zha
Level 36
God Stats
2W - 0L
1,344 SR
Queue Stats
39W - 47L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
MariB1600
Amaterasu
Level 86
God Stats
5W - 1L
1,680 SR
Queue Stats
43W - 40L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Operandi
Ah Muzen Cab
Level 118
God Stats
1W - 2L
1,348 SR
Queue Stats
181W - 169L
1,540 Elo+
Party 1
Thanatos
Thanatos
ovRusty
Thanatos
Level 68
God Stats
7W - 4L
1,583 SR
Queue Stats
153W - 128L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 2
10,831
516
7,944
12,177
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Jazmín
Horus
11
0 / 6 / 10
8,133
387
6,412
19,990
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
blurryman615
Thanatos
16
8 / 5 / 5
10,810
515
14,031
15,952
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
hyungj
Chaac
14
1 / 5 / 3
8,726
416
8,389
13,522
11,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 6 / 8
10,084
480
13,708
17,216
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AstarothDAce
Chang'e
18
5 / 6 / 12
11,945
569
10,712
17,053
5,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Maihix
Ne Zha
14
1 / 3 / 13
10,087
480
6,168
17,705
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
MariB1600
Amaterasu
18
5 / 1 / 11
11,925
568
8,915
17,960
16,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Operandi
Ah Muzen Cab
20
12 / 2 / 8
13,151
626
27,559
13,985
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ovRusty
Thanatos
20
3 / 4 / 7
12,435
592
5,927
15,394
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
16
Kills
26
26
Deaths
16
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AstarothDAce
Chang'e
5
6
12
1.83
L
2
4
2
0.75
L
Horus
Jazmín
Horus
0
6
10
0.83
W
Ne Zha
Maihix
Ne Zha
1
3
13
2.5
W
Amaterasu
MariB1600
Amaterasu
5
1
11
10.5
W
Ah Muzen Cab
Operandi
Ah Muzen Cab
12
2
8
8
L
Thanatos
blurryman615
Thanatos
8
5
5
2.1
L
Chaac
hyungj
Chaac
1
5
3
0.5
W
Thanatos
ovRusty
Thanatos
3
4
7
1.63
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,484
Damage
59,281
78,857
Taken
82,097
49,628
Mitigated
42,115
29,280
Healing
49,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AstarothDAce
Chang'e
10,712
717
4,200
8,861
17,053
5,559
446
4,799
11,531
63,996
0
L
7,944
2,488
0
4,966
12,177
4,546
0
871
11,306
77,385
10,336
L
Horus
Jazmín
Horus
6,412
3,480
1,109
2,868
19,990
18,730
0
4,091
15,899
0
20,449
W
Ne Zha
Maihix
Ne Zha
6,168
851
0
4,457
17,705
8,005
353
4,879
12,466
0
35,319
W
Amaterasu
MariB1600
Amaterasu
8,915
3,485
0
7,812
17,960
16,337
412
4,775
13,048
0
71,136
W
Ah Muzen Cab
Operandi
Ah Muzen Cab
27,559
16,189
0
8,993
13,985
5,669
2,263
5,626
8,231
0
117,662
L
Thanatos
blurryman615
Thanatos
14,031
2,097
0
11,207
15,952
7,956
412
1,686
14,266
0
62,685
L
Chaac
hyungj
Chaac
8,389
1,598
0
1,997
13,522
11,648
0
967
12,555
4,198
39,922
W
Thanatos
ovRusty
Thanatos
5,927
820
0
15,448
15,394
6,545
1,209
3,293
11,758
0
98,155
L
13,708
1,000
2,124
5,009
17,216
6,748
0
3,254
13,962
60,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
59,543
499
Minions Killed
590
0
Camps Cleared
0
1,913,594
Distance Traveled
2,039,996
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,945
569
115
5
0
384,203
2
L
Sol
10,831
516
188
9
0
375,086
6
L
Horus
8,133
387
24
1
0
406,824
9
W
Ne Zha
10,087
480
47
2
0
408,027
8
W
Amaterasu
11,925
568
110
5
0
379,135
9
W
Ah Muzen Cab
13,151
626
147
7
0
423,082
2
L
Thanatos
10,810
515
99
5
0
390,518
5
L
Chaac
8,726
416
86
4
0
399,163
5
W
Thanatos
12,435
592
171
8
0
445,549
2
L
Chang'e
10,084
480
102
5
0
342,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role