Player Matchup

Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DarthLordChanka
Scylla
Level 123
God Stats
1W - 1L
1,733 SR
Queue Stats
168W - 170L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
XCurie
Cthulhu
Level 106
God Stats
14W - 10L
1,605 SR
Queue Stats
257W - 245L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X_FaLL0uT_X-
Tsukuyomi
Level 105
God Stats
7W - 5L
1,674 SR
Queue Stats
127W - 133L
1,451 Elo+
Party 1
Chiron
Chiron
marcusmouse2468
Chiron
Level 76
God Stats
1W - 3L
1,527 SR
Queue Stats
234W - 200L
1,463 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,456 Elo+

VS

Team Averages
Level 103
1,422 SR
1,420 Elo+
Bellona
Bellona
Anthony-vlz-
Bellona
Level 83
God Stats
5W - 9L
1,510 SR
Queue Stats
242W - 348L
1,386 Elo+
Party 3
Artemis
Artemis
Pasame-1-cerveza
Artemis
Level 101
God Stats
263W - 282L
1,525 SR
Queue Stats
399W - 497L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
Tetrahydrodiesel
Kukulkan
Level 103
God Stats
2W - 3L
1,288 SR
Queue Stats
165W - 153L
1,482 Elo+
Solo
Fenrir
Fenrir
seam-_-steven
Fenrir
Level 106
God Stats
9W - 14L
1,284 SR
Queue Stats
506W - 640L
1,375 Elo+
Party 3
Achilles
Achilles
valsmite
Achilles
Level 123
God Stats
6W - 8L
1,503 SR
Queue Stats
250W - 250L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 3
7,090
473
3,751
13,851
11,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 2
8,230
549
7,696
7,523
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
XCurie
Cthulhu
13
4 / 3 / 1
7,730
515
8,826
12,059
6,909
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
X_FaLL0uT_X-
Tsukuyomi
13
1 / 5 / 5
7,561
504
8,741
12,731
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 1
6,323
422
7,653
10,011
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anthony-vlz-
Bellona
13
2 / 0 / 7
7,243
483
5,327
8,844
7,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 1 / 5
8,376
558
13,342
10,254
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 0
7,613
508
6,387
7,141
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 5
7,977
532
6,157
10,698
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
valsmite
Achilles
13
2 / 2 / 5
7,666
511
8,575
16,277
11,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
17
17
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
3
2.5
W
Bellona
Anthony-vlz-
Bellona
2
0
7
5.5
L
4
2
2
2.5
W
8
1
5
10.5
W
2
3
0
0.67
L
Cthulhu
XCurie
Cthulhu
4
3
1
1.5
L
Tsukuyomi
X_FaLL0uT_X-
Tsukuyomi
1
5
5
0.7
L
0
6
1
0.08
W
3
4
5
1.38
W
Achilles
valsmite
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
39,788
56,175
Taken
53,214
27,884
Mitigated
28,834
13,956
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,751
1,169
1,327
3,621
13,851
11,801
27
2,012
11,839
18,779
0
W
Bellona
Anthony-vlz-
Bellona
5,327
1,059
654
1,731
8,844
7,357
373
1,389
7,431
0
28,587
L
7,696
242
0
484
7,523
2,565
174
1,316
6,207
44,235
0
W
13,342
7,898
594
4,474
10,254
2,923
704
1,960
8,278
0
47,668
W
6,387
325
0
375
7,141
2,562
208
3,680
3,319
53,171
0
L
Cthulhu
XCurie
Cthulhu
8,826
1,004
440
3,004
12,059
6,909
656
1,235
10,824
41,498
0
L
Tsukuyomi
X_FaLL0uT_X-
Tsukuyomi
8,741
1,358
0
3,709
12,731
4,074
0
1,084
11,647
0
54,835
L
7,653
1,418
370
1,001
10,011
2,535
0
739
9,247
0
33,822
W
6,157
1,378
357
3,759
10,698
4,003
737
2,845
7,773
0
43,932
W
Achilles
valsmite
Achilles
8,575
2,267
0
5,886
16,277
11,989
0
9,969
6,140
0
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
38,875
356
Minions Killed
393
0
Camps Cleared
0
1,364,784
Distance Traveled
1,437,264
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,090
473
21
1
0
302,707
1
W
Bellona
7,243
483
56
4
0
304,279
7
L
Scylla
8,230
549
85
6
0
269,126
4
W
Artemis
8,376
558
69
5
0
262,773
1
W
Kukulkan
7,613
508
110
7
0
260,439
8
L
Cthulhu
7,730
515
86
6
0
249,329
0
L
Tsukuyomi
7,561
504
93
6
0
301,311
4
L
Chiron
6,323
422
71
5
0
242,311
0
W
Fenrir
7,977
532
88
6
0
306,421
1
W
Achilles
7,666
511
70
5
0
303,352
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role