Player Matchup

King Arthur
King Arthur
DogedCntendr
King Arthur
Level 8
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 6L
1,307 Elo+
Party 3
Zeus
Zeus
Dukendade
Zeus
Level 49
God Stats
0W - 1L
1,733 SR
Queue Stats
78W - 81L
1,467 Elo+
Party 3
Aphrodite
Aphrodite
Gr33nme93
Aphrodite
Level 25
God Stats
0W - 3L
1,448 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 3
Thanatos
Thanatos
SaltySarg
Thanatos
Level 21
God Stats
1W - 6L
1,718 SR
Queue Stats
22W - 32L
1,401 Elo+
Party 3
Neith
Neith
Snatchiezz
Neith
Level 84
God Stats
62W - 80L
1,473 SR
Queue Stats
146W - 218L
1,414 Elo+
Party 3
Team Averages
Level 37
1,593 SR
1,337 Elo+

VS

Team Averages
Level 81
1,667 SR
1,512 Elo+
Bakasura
Bakasura
FOOLKILLAH
Bakasura
Level 159
God Stats
6W - 1L
1,735 SR
Queue Stats
874W - 785L
1,553 Elo+
Party 2
Zeus
Zeus
Fr0styTree
Zeus
Level 103
God Stats
8W - 3L
1,635 SR
Queue Stats
324W - 268L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HebrewHammer290
Cu Chulainn
Level 29
God Stats
4W - 1L
1,858 SR
Queue Stats
75W - 64L
1,562 Elo+
Party 2
Geb
Geb
Nap003
Geb
Level 105
God Stats
12W - 14L
1,461 SR
Queue Stats
275W - 260L
1,551 Elo+
Party 1
Neith
Neith
x13Cashews31x
Neith
Level 7
God Stats
2W - 1L
1,644 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DogedCntendr
King Arthur
19
1 / 4 / 6
12,345
457
10,346
35,437
27,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
20
9 / 9 / 5
14,487
537
30,992
21,844
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Gr33nme93
Aphrodite
16
1 / 10 / 5
9,958
369
7,384
17,500
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SaltySarg
Thanatos
19
8 / 8 / 3
13,018
482
16,910
26,822
10,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
9 / 9 / 5
12,777
473
19,203
24,502
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FOOLKILLAH
Bakasura
20
17 / 2 / 12
17,975
666
29,834
29,238
17,459
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 6 / 10
15,991
592
21,634
20,434
7,393
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
HebrewHammer290
Cu Chulainn
19
2 / 4 / 14
13,443
498
24,047
25,204
31,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
Nap003
Geb
20
5 / 3 / 24
15,130
560
17,837
34,955
48,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 13 / 11
11,598
430
4,472
19,708
5,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
28
Kills
40
40
Deaths
28
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DogedCntendr
King Arthur
1
4
6
1
L
Zeus
9
9
5
1.28
W
Bakasura
FOOLKILLAH
Bakasura
17
2
12
11.5
W
15
6
10
3.33
L
Aphrodite
Gr33nme93
Aphrodite
1
10
5
0.35
W
Cu Chulainn
HebrewHammer290
Cu Chulainn
2
4
14
2.25
W
Geb
Nap003
Geb
5
3
24
5.67
L
Thanatos
SaltySarg
Thanatos
8
8
3
1.19
L
Neith
9
9
5
1.28
W
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,835
Damage
97,824
126,105
Taken
129,539
62,947
Mitigated
110,749
43,368
Healing
47,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DogedCntendr
King Arthur
10,346
1,222
0
11,451
35,437
27,259
393
10,084
23,016
0
73,069
L
Zeus
30,992
3,645
0
2,464
21,844
6,939
844
8,144
12,015
97,924
0
W
Bakasura
FOOLKILLAH
Bakasura
29,834
18,684
0
15,803
29,238
17,459
5,083
10,188
18,838
0
155,569
W
21,634
4,390
0
5,349
20,434
7,393
3,254
9,525
10,497
101,628
0
L
Aphrodite
Gr33nme93
Aphrodite
7,384
704
5,371
4,582
17,500
9,826
138
8,064
8,164
31,718
0
W
Cu Chulainn
HebrewHammer290
Cu Chulainn
24,047
2,634
0
4,230
25,204
31,526
1,823
5,270
19,815
19,782
72,042
W
Geb
Nap003
Geb
17,837
1,385
5,608
14,402
34,955
48,446
1,304
13,704
20,901
48,250
0
L
Thanatos
SaltySarg
Thanatos
16,910
4,002
0
13,300
26,822
10,409
246
7,536
17,776
0
83,710
L
Neith
19,203
9,614
0
6,200
24,502
8,514
1,094
9,252
13,907
0
121,736
W
4,472
3,041
0
1,891
19,708
5,925
5,334
2,738
16,944
0
33,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,585
Gold Earned
74,137
592
Minions Killed
630
0
Camps Cleared
0
2,325,863
Distance Traveled
2,653,778
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,345
457
116
4
0
497,006
6
L
Zeus
14,487
537
156
6
0
431,552
1
W
Bakasura
17,975
666
210
8
0
639,541
2
W
Zeus
15,991
592
174
6
0
508,304
7
L
Aphrodite
9,958
369
43
2
0
438,207
1
W
Cu Chulainn
13,443
498
143
5
0
482,497
3
W
Geb
15,130
560
55
2
0
555,100
4
L
Thanatos
13,018
482
119
4
0
510,994
0
L
Neith
12,777
473
158
6
0
448,104
0
W
Neith
11,598
430
48
2
0
468,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role