Player Matchup

Artemis
Artemis
Darkersnipes380
Artemis
Level 59
God Stats
0W - 1L
1,707 SR
Queue Stats
49W - 56L
1,452 Elo+
Party 2
Susano
Susano
Sids my name
Susano
Level 82
God Stats
1W - 1L
1,581 SR
Queue Stats
98W - 104L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Spc JAY1434
Cu Chulainn
Level 120
God Stats
0W - 3L
1,319 SR
Queue Stats
202W - 174L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
Unlucky5iren
Zhong Kui
Level 89
God Stats
2W - 2L
1,749 SR
Queue Stats
142W - 148L
1,447 Elo+
Solo
Ymir
Ymir
gg Do better
Ymir
Level 97
God Stats
0W - 2L
1,377 SR
Queue Stats
143W - 138L
1,518 Elo+
Party 2
Team Averages
Level 89
1,547 SR
1,489 Elo+

VS

Team Averages
Level 97
1,597 SR
1,529 Elo+
Loki
Loki
AsianSenseii
Loki
Level 116
God Stats
4W - 1L
1,828 SR
Queue Stats
36W - 26L
1,550 Elo+
Party 1
Ymir
Ymir
FinjaFTW
Ymir
Level 111
God Stats
36W - 24L
1,543 SR
Queue Stats
194W - 193L
1,485 Elo+
Party 3
Ullr
Ullr
KingTPKDragon
Ullr
Level 105
God Stats
2W - 4L
1,322 SR
Queue Stats
268W - 255L
1,478 Elo+
Party 3
Vamana
Vamana
issaSpookyboi
Vamana
Level 68
God Stats
4W - 0L
1,693 SR
Queue Stats
59W - 43L
1,569 Elo+
Party 1
Ra
Ra
ykarB
Ra
Level 83
God Stats
3W - 1L
1,600 SR
Queue Stats
57W - 44L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,800
390
7,899
11,592
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
8 / 7 / 2
9,864
493
16,036
17,922
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Spc JAY1434
Cu Chulainn
15
3 / 6 / 3
9,145
457
12,565
21,957
16,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Unlucky5iren
Zhong Kui
13
2 / 12 / 6
8,286
414
8,922
20,476
10,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 3
7,871
394
7,198
19,645
17,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 3 / 5
12,547
627
21,460
17,085
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
2 / 4 / 8
9,221
461
5,965
17,352
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 4
9,128
456
7,402
14,521
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
12 / 0 / 9
12,107
605
26,051
21,029
22,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
16
4 / 4 / 12
10,556
528
12,602
9,867
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
16
Kills
36
36
Deaths
16
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
17
3
5
6.5
L
0
4
5
0.63
W
Ymir
2
4
8
1.5
W
1
5
4
0.6
L
Susano
8
7
2
1.29
L
Cu Chulainn
Spc JAY1434
Cu Chulainn
3
6
3
0.75
L
Zhong Kui
Unlucky5iren
Zhong Kui
2
12
6
0.42
L
3
7
3
0.64
W
12
0
9
16.5
W
Ra
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,620
Damage
73,480
91,592
Taken
79,854
56,301
Mitigated
55,889
14,746
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,460
5,645
0
5,450
17,085
6,611
0
2,592
14,403
0
89,463
L
7,899
2,773
0
1,536
11,592
4,802
0
3,381
8,162
0
46,444
W
Ymir
5,965
823
827
3,345
17,352
17,334
674
3,934
13,200
28,827
0
W
7,402
4,087
0
2,837
14,521
5,643
2,312
3,772
10,540
0
56,963
L
Susano
16,036
4,037
0
2,830
17,922
6,106
0
1,653
16,025
0
59,222
L
Cu Chulainn
Spc JAY1434
Cu Chulainn
12,565
2,133
0
4,238
21,957
16,645
0
1,987
18,827
5,591
52,120
L
Zhong Kui
Unlucky5iren
Zhong Kui
8,922
1,894
0
4,464
20,476
10,846
0
7,402
12,933
44,325
0
L
7,198
1,311
0
1,678
19,645
17,902
162
4,144
15,197
27,136
0
W
26,051
14,443
0
9,549
21,029
22,858
960
3,449
17,455
0
86,475
W
Ra
12,602
2,073
1,869
3,533
9,867
3,443
382
3,351
6,431
70,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
53,559
412
Minions Killed
513
0
Camps Cleared
0
1,703,429
Distance Traveled
1,880,388
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,547
627
128
6
0
409,771
3
L
Artemis
7,800
390
82
4
0
319,527
1
W
Ymir
9,221
461
29
1
0
357,748
6
W
Ullr
9,128
456
117
6
0
313,137
1
L
Susano
9,864
493
102
5
0
401,113
1
L
Cu Chulainn
9,145
457
106
5
0
354,476
3
L
Zhong Kui
8,286
414
80
4
0
304,248
0
L
Ymir
7,871
394
42
2
0
324,065
1
W
Vamana
12,107
605
137
7
0
436,567
3
W
Ra
10,556
528
102
5
0
363,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role