Player Matchup

Mulan
Mulan
Astroxnaut
Mulan
Level 100
God Stats
8W - 10L
1,554 SR
Queue Stats
316W - 345L
1,479 Elo+
Party 2
Ares
Ares
CinnamonSulfur
Ares
Level 25
God Stats
28W - 23L
1,584 SR
Queue Stats
48W - 55L
1,514 Elo+
Party 2
Medusa
Medusa
Clockletone
Medusa
Level 149
God Stats
13W - 13L
1,616 SR
Queue Stats
421W - 413L
1,560 Elo+
Party 2
Loki
Loki
CriticalRemix
Loki
Level 129
God Stats
7W - 5L
1,721 SR
Queue Stats
409W - 406L
1,566 Elo+
Party 2
Ra
Ra
FumetsuTA
Ra
Level 122
God Stats
30W - 39L
1,485 SR
Queue Stats
814W - 824L
1,541 Elo+
Party 2
Team Averages
Level 105
1,592 SR
1,532 Elo+

VS

Team Averages
Level 96
1,624 SR
1,636 Elo+
Thor
Thor
BlackOpalDwarf
Thor
Level 39
God Stats
1W - 0L
1,299 SR
Queue Stats
18W - 11L
1,652 Elo+
Solo
Sol
Sol
DasiWedge
Sol
Level 129
God Stats
9W - 4L
1,582 SR
Queue Stats
185W - 160L
1,600 Elo+
Party 1
Thanatos
Thanatos
FlashRewind
Thanatos
Level 126
God Stats
9W - 2L
1,574 SR
Queue Stats
220W - 190L
1,631 Elo+
Party 1
Medusa
Medusa
LuckyRenegade
Medusa
Level 157
God Stats
3W - 0L
1,935 SR
Queue Stats
296W - 250L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
SlinkerSquid
Cthulhu
Level 29
God Stats
19W - 9L
1,732 SR
Queue Stats
22W - 13L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
5
1 / 1 / 0
3,480
696
1,675
3,790
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

1
0 / 0 / 0
2,428
486
0
0
0
Medusa
6
1 / 0 / 2
3,482
696
1,290
1,962
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
3 / 2 / 1
3,700
740
1,907
2,212
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 2 / 2
3,309
662
703
2,048
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,808
762
1,063
3,256
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,273
655
472
965
238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
FlashRewind
Thanatos
6
0 / 2 / 2
3,588
718
2,196
3,157
734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
3 / 1 / 0
4,291
858
2,407
2,194
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SlinkerSquid
Cthulhu
5
0 / 1 / 0
3,226
645
0
1,799
597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
5
5
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
1
0
1
W
2
1
0
2
L
0
0
0
0
L
Medusa
1
0
2
2
L
3
2
1
1.75
W
0
0
0
0
W
Thanatos
FlashRewind
Thanatos
0
2
2
0.5
L
0
2
2
0.5
W
3
1
0
3
W
Cthulhu
SlinkerSquid
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,575
Damage
6,138
10,012
Taken
11,371
3,078
Mitigated
2,751
3,683
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
1,675
399
0
1,460
3,790
1,567
0
0
3,790
0
11,964
W
1,063
499
0
1,368
3,256
726
0
522
2,701
0
11,093
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
1,290
598
0
1,100
1,962
488
0
262
1,700
0
12,112
L
1,907
722
0
576
2,212
651
0
144
2,068
0
10,674
W
472
192
0
604
965
238
1,071
0
965
12,210
2,829
W
Thanatos
FlashRewind
Thanatos
2,196
216
0
1,747
3,157
734
0
0
3,062
0
11,800
L
703
96
83
464
2,048
372
0
0
2,048
14,388
0
W
2,407
1,106
0
750
2,194
456
0
181
2,013
0
19,569
W
Cthulhu
SlinkerSquid
Cthulhu
0
0
42
442
1,799
597
225
0
1,799
4,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,399
Gold Earned
18,186
108
Minions Killed
136
0
Camps Cleared
0
390,482
Distance Traveled
476,164
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,480
696
31
6
0
93,721
1
W
Thor
3,808
762
29
6
0
95,110
1
L
Ares
2,428
486
0
0
0
0
0
L
Medusa
3,482
696
23
5
0
103,872
1
L
Loki
3,700
740
26
5
0
103,109
1
W
Sol
3,273
655
33
7
0
99,450
2
W
Thanatos
3,588
718
26
5
0
89,482
1
L
Ra
3,309
662
28
6
0
89,780
2
W
Medusa
4,291
858
37
7
0
91,967
1
W
Cthulhu
3,226
645
11
2
0
100,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role