Player Matchup

Persephone
Persephone
Ursa-Red
Persephone
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 55L
1,734 Elo+
Party 1
Danzaburou
Danzaburou
Voohs
Danzaburou
Level 29
God Stats
6W - 0L
1,957 SR
Queue Stats
52W - 14L
1,757 Elo+
Party 1
Gilgamesh
Gilgamesh
YANG_NINJA
Gilgamesh
Level 113
God Stats
7W - 1L
1,795 SR
Queue Stats
79W - 38L
1,702 Elo+
Party 1
Team Averages
Level 99
1,751 SR
1,731 Elo+

VS

Team Averages
Level 80
1,572 SR
1,427 Elo+
Scylla
Scylla
Kittysmiiles
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 2
Charybdis
Charybdis
Leo_theki
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,312 Elo+
Party 2
Hera
Hera
VisioningShadow
Hera
Level 148
God Stats
0W - 1L
1,717 SR
Queue Stats
74W - 68L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ursa-Red
Persephone
14
5 / 2 / 14
10,234
787
8,869
6,651
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Voohs
Danzaburou
14
9 / 2 / 9
10,571
813
11,176
9,455
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
YANG_NINJA
Gilgamesh
15
12 / 2 / 10
11,293
869
13,821
11,917
4,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 9 / 4
9,058
697
2,852
12,790
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Leo_theki
Charybdis
11
1 / 8 / 2
8,113
624
6,109
13,728
4,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 9 / 1
9,515
732
6,996
11,885
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
26
Kills
5
6
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
9
4
0.33
L
Charybdis
Leo_theki
Charybdis
1
8
2
0.25
W
Persephone
Ursa-Red
Persephone
5
2
14
6
L
3
9
1
0.39
W
Danzaburou
Voohs
Danzaburou
9
2
9
6.75
W
Gilgamesh
YANG_NINJA
Gilgamesh
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,866
Damage
15,957
28,023
Taken
38,403
11,448
Mitigated
11,119
9,346
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,852
594
24
1,387
12,790
3,541
0
3,203
9,397
12,862
0
L
Charybdis
Leo_theki
Charybdis
6,109
2,336
0
461
13,728
4,097
126
4,043
9,385
0
17,807
W
Persephone
Ursa-Red
Persephone
8,869
195
0
2,016
6,651
2,352
631
2,141
4,336
31,823
0
L
6,996
1,527
0
714
11,885
3,481
0
1,331
10,492
34,973
0
W
Danzaburou
Voohs
Danzaburou
11,176
5,103
0
4,277
9,455
4,126
1,324
3,561
5,586
0
33,638
W
Gilgamesh
YANG_NINJA
Gilgamesh
13,821
5,415
0
3,053
11,917
4,970
1,118
3,972
7,310
0
35,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
26,686
143
Minions Killed
116
6
Camps Cleared
2
719,924
Distance Traveled
573,605
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,058
697
23
2
0
180,945
2
L
Charybdis
8,113
624
30
2
1
206,692
1
W
Persephone
10,234
787
57
4
0
247,959
0
L
Hera
9,515
732
63
5
1
185,968
3
W
Danzaburou
10,571
813
35
3
1
236,267
1
W
Gilgamesh
11,293
869
51
4
5
235,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role