Player Matchup

Izanami
Izanami
DarkHeartsKing
Izanami
Level 153
God Stats
1W - 1L
1,595 SR
Queue Stats
77W - 75L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
DevilDog5418
Xing Tian
Level 128
God Stats
4W - 0L
1,892 SR
Queue Stats
141W - 152L
1,395 Elo+
Party 1
Loki
Loki
Husky Brown
Loki
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,270 Elo+
Party 1
Khepri
Khepri
Intense Gas
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,448 Elo+
Party 1
Hera
Hera
Mountaindewd41
Hera
Level 157
God Stats
3W - 1L
1,504 SR
Queue Stats
125W - 124L
1,453 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,407 Elo+

VS

Team Averages
Level 89
1,524 SR
1,391 Elo+
Kumbhakarna
Kumbhakarna
BarnC
Kumbhakarna
Level 137
God Stats
3W - 4L
1,559 SR
Queue Stats
354W - 359L
1,397 Elo+
Party 3
He Bo
He Bo
CernunnosZoots
He Bo
Level 87
God Stats
7W - 13L
1,380 SR
Queue Stats
421W - 430L
1,391 Elo+
Party 3
Hercules
Hercules
LadyTC
Hercules
Level 80
God Stats
1W - 6L
1,229 SR
Queue Stats
396W - 412L
1,402 Elo+
Party 3
Bacchus
Bacchus
Longest Dog
Bacchus
Level 99
God Stats
1W - 1L
1,719 SR
Queue Stats
73W - 71L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Totol77
Nu Wa
Level 41
God Stats
0W - 1L
1,734 SR
Queue Stats
6W - 12L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
8,548
855
15,211
5,648
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
DevilDog5418
Xing Tian
16
4 / 1 / 13
9,199
920
10,097
12,666
10,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 3 / 13
7,735
774
5,378
7,072
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
15
4 / 1 / 12
9,155
916
6,167
6,459
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 11
8,915
892
14,487
5,355
3,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BarnC
Kumbhakarna
12
1 / 4 / 3
6,997
700
3,822
18,960
9,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 3 / 1
8,943
894
7,183
6,079
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
LadyTC
Hercules
13
0 / 2 / 5
7,154
715
5,892
16,008
7,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Longest Dog
Bacchus
13
0 / 4 / 3
7,023
702
5,128
7,807
6,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Totol77
Nu Wa
14
2 / 4 / 4
7,976
798
8,160
7,673
2,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
17
Kills
9
9
Deaths
17
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BarnC
Kumbhakarna
1
4
3
0.63
L
6
3
1
2.17
W
2
3
13
2.83
W
Xing Tian
DevilDog5418
Xing Tian
4
1
13
10.5
W
2
3
13
2.83
W
Khepri
4
1
12
10
L
Hercules
LadyTC
Hercules
0
2
5
1.25
L
Bacchus
Longest Dog
Bacchus
0
4
3
0.38
W
5
1
11
10.5
L
Nu Wa
Totol77
Nu Wa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,340
Damage
30,185
37,200
Taken
56,527
30,188
Mitigated
28,880
16,026
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BarnC
Kumbhakarna
3,822
144
1,069
5,899
18,960
9,644
0
10,252
8,388
7,499
0
L
7,183
355
1,804
1,182
6,079
1,902
372
2,848
3,085
22,121
0
W
15,211
9,665
294
1,048
5,648
3,337
2,019
4,573
1,075
0
39,728
W
Xing Tian
DevilDog5418
Xing Tian
10,097
705
792
5,134
12,666
10,186
288
6,617
6,049
19,593
0
W
5,378
890
40
1,202
7,072
6,104
0
5,116
1,956
0
8,501
W
Khepri
6,167
472
1,029
2,389
6,459
7,417
196
3,696
2,763
12,466
0
L
Hercules
LadyTC
Hercules
5,892
759
762
6,391
16,008
7,884
0
8,579
7,309
0
15,549
L
Bacchus
Longest Dog
Bacchus
5,128
173
733
811
7,807
6,674
88
4,925
2,774
9,192
0
W
14,487
3,320
2,147
1,951
5,355
3,144
861
4,291
1,064
25,073
0
L
Nu Wa
Totol77
Nu Wa
8,160
2,025
1,078
932
7,673
2,776
852
4,147
3,484
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
38,093
125
Minions Killed
86
0
Camps Cleared
0
1,000,018
Distance Traveled
897,006
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,997
700
9
1
0
172,843
0
L
He Bo
8,943
894
35
4
0
172,252
0
W
Izanami
8,548
855
59
6
0
184,148
2
W
Xing Tian
9,199
920
21
2
0
215,022
0
W
Loki
7,735
774
3
0
0
213,082
2
W
Khepri
9,155
916
13
1
0
202,668
0
L
Hercules
7,154
715
23
2
0
171,169
0
L
Bacchus
7,023
702
8
1
0
201,213
0
W
Hera
8,915
892
29
3
0
185,098
0
L
Nu Wa
7,976
798
11
1
0
179,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role