Player Matchup

Horus
Horus
BendyBean
Horus
Level 47
God Stats
1W - 2L
1,555 SR
Queue Stats
121W - 150L
1,303 Elo+
Party 1
Geb
Geb
Fire_Kracker5254
Geb
Level 68
God Stats
3W - 5L
1,387 SR
Queue Stats
40W - 54L
1,342 Elo+
Party 3
Baron Samedi
Baron Samedi
MeeMyMoMoo
Baron Samedi
Level 24
God Stats
10W - 9L
1,402 SR
Queue Stats
43W - 58L
1,312 Elo+
Party 1
Artemis
Artemis
daddynappa115
Artemis
Level 17
God Stats
0W - 2L
1,006 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 3
Fenrir
Fenrir
dinostranger
Fenrir
Level 25
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 10L
1,243 Elo+
Party 3
Team Averages
Level 36
1,322 SR
1,274 Elo+

VS

Team Averages
Level 103
1,483 SR
1,416 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
A_HIMALAYAN_JEW
Fenrir
Level 87
God Stats
1W - 1L
1,270 SR
Queue Stats
61W - 89L
1,337 Elo+
Party 4
Athena
Athena
DRJapan123
Athena
Level 46
God Stats
5W - 10L
1,415 SR
Queue Stats
85W - 116L
1,410 Elo+
Party 4
Camazotz
Camazotz
dabeastslayer666
Camazotz
Level 108
God Stats
8W - 4L
1,686 SR
Queue Stats
414W - 403L
1,426 Elo+
Solo
Freya
Freya
melliemell
Freya
Level 147
God Stats
32W - 28L
1,546 SR
Queue Stats
482W - 577L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BendyBean
Horus
11
1 / 4 / 3
6,708
419
6,221
9,964
7,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 4 / 0
6,065
379
5,697
14,252
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MeeMyMoMoo
Baron Samedi
12
2 / 4 / 2
7,463
466
6,827
8,138
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
8
0 / 6 / 1
5,368
336
5,311
7,893
2,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
11
2 / 7 / 0
6,866
429
6,459
13,723
4,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 1 / 8
8,816
551
9,258
11,113
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 1 / 7
8,537
534
3,939
11,183
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Athena
DRJapan123
Athena
12
4 / 2 / 14
8,989
562
5,497
16,774
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 5
9,911
619
8,237
15,378
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
15
7 / 1 / 6
10,077
630
11,934
7,824
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
25
25
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
8
7
W
5
1
7
8.5
L
Horus
BendyBean
Horus
1
4
3
0.63
W
Athena
DRJapan123
Athena
4
2
14
5.5
L
1
4
0
0.25
L
Baron Samedi
MeeMyMoMoo
Baron Samedi
2
4
2
0.75
W
6
1
5
8.5
L
Artemis
0
6
1
0.08
L
Fenrir
2
7
0
0.29
W
Freya
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
38,865
53,970
Taken
62,272
27,708
Mitigated
41,271
8,848
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,258
7,424
0
3,396
11,113
4,287
2,813
2,034
9,079
0
56,012
W
3,939
1,371
1,028
5,895
11,183
6,835
264
1,672
9,511
0
40,216
L
Horus
BendyBean
Horus
6,221
3,054
297
1,833
9,964
7,016
0
3,113
6,427
0
27,458
W
Athena
DRJapan123
Athena
5,497
1,601
697
3,695
16,774
18,337
1,105
3,308
13,466
15,403
0
L
5,697
1,047
105
2,122
14,252
10,554
0
5,861
8,343
20,507
0
L
Baron Samedi
MeeMyMoMoo
Baron Samedi
6,827
882
241
728
8,138
3,319
0
3,112
4,951
32,644
0
W
8,237
2,781
0
8,121
15,378
8,480
2,257
2,643
12,735
0
61,298
L
Artemis
5,311
3,292
0
792
7,893
2,033
0
2,449
5,444
0
16,951
L
Fenrir
6,459
1,677
0
2,730
13,723
4,786
0
2,896
10,609
0
33,993
W
Freya
11,934
4,190
0
4,030
7,824
3,332
5,487
3,497
4,327
67,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
46,330
216
Minions Killed
433
0
Camps Cleared
0
1,292,226
Distance Traveled
1,407,168
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,816
551
95
6
0
264,588
0
W
Fenrir
8,537
534
64
4
0
280,368
3
L
Horus
6,708
419
46
3
0
328,603
1
W
Athena
8,989
562
22
1
0
287,059
2
L
Geb
6,065
379
25
2
0
274,981
0
L
Baron Samedi
7,463
466
51
3
0
239,300
0
W
Camazotz
9,911
619
128
8
0
306,798
2
L
Artemis
5,368
336
27
2
0
179,641
0
L
Fenrir
6,866
429
67
4
0
269,701
0
W
Freya
10,077
630
124
8
0
268,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role