Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Gamble02
Kukulkan
Level 67
God Stats
3W - 1L
1,872 SR
Queue Stats
187W - 220L
1,313 Elo+
Party 2
Nemesis
Nemesis
NephilimCore
Nemesis
Level 117
God Stats
1W - 4L
1,166 SR
Queue Stats
308W - 399L
1,309 Elo+
Party 3
Yemoja
Yemoja
ScuffedKyle
Yemoja
Level 28
God Stats
1W - 5L
1,068 SR
Queue Stats
68W - 80L
1,300 Elo+
Party 2
Bellona
Bellona
bamaboi1417
Bellona
Level 3
God Stats
2W - 0L
1,127 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,347 SR
1,384 Elo+

VS

Team Averages
Level 53
1,424 SR
1,259 Elo+
Gilgamesh
Gilgamesh
FamousKilla12345
Gilgamesh
Level 79
God Stats
0W - 3L
1,497 SR
Queue Stats
37W - 78L
1,190 Elo+
Party 1
Sol
Sol
IIIHunchoJackIII
Sol
Level 14
God Stats
3W - 3L
1,429 SR
Queue Stats
9W - 18L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
JotoJoey2720
Cernunnos
Level 56
God Stats
0W - 4L
1,328 SR
Queue Stats
32W - 73L
1,184 Elo+
Party 1
Nox
Nox
StoverBoy123
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,233 Elo+
Party 1
Mulan
Mulan
Warsx15
Mulan
Level 67
God Stats
9W - 7L
1,369 SR
Queue Stats
183W - 234L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 1 / 5
10,066
530
10,614
15,705
18,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Gamble02
Kukulkan
15
10 / 1 / 6
9,609
506
11,340
5,777
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
NephilimCore
Nemesis
15
11 / 1 / 10
9,911
522
14,813
12,339
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
12
5 / 0 / 7
8,869
467
6,212
7,616
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
bamaboi1417
Bellona
12
3 / 0 / 5
7,431
391
4,574
8,019
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 7 / 0
8,118
427
7,825
19,575
6,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 0
7,706
406
3,362
9,752
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
JotoJoey2720
Cernunnos
10
0 / 11 / 1
6,615
348
3,859
10,634
3,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 7 / 0
7,034
370
3,614
11,326
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Warsx15
Mulan
13
1 / 6 / 0
7,940
418
12,187
18,684
12,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
35
Kills
3
3
Deaths
35
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
5
8.5
L
Gilgamesh
2
7
0
0.29
W
Kukulkan
Gamble02
Kukulkan
10
1
6
13
L
0
4
0
0
L
Cernunnos
JotoJoey2720
Cernunnos
0
11
1
0.05
W
Nemesis
NephilimCore
Nemesis
11
1
10
16
W
Yemoja
5
0
7
8.5
L
0
7
0
0
L
Mulan
Warsx15
Mulan
1
6
0
0.17
W
Bellona
bamaboi1417
Bellona
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,553
Damage
30,847
49,456
Taken
69,971
41,887
Mitigated
28,083
12,373
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,614
2,569
0
472
15,705
18,094
600
2,006
13,699
48,035
2,708
L
Gilgamesh
7,825
1,767
90
4,134
19,575
6,539
553
4,042
15,439
0
30,265
W
Kukulkan
Gamble02
Kukulkan
11,340
529
0
519
5,777
2,542
357
1,326
4,451
46,727
0
L
3,362
539
0
3,817
9,752
2,949
1,546
4,378
5,098
35,332
1,439
L
Cernunnos
JotoJoey2720
Cernunnos
3,859
1,905
0
68
10,634
3,136
1,089
6,665
3,849
0
19,213
W
Nemesis
NephilimCore
Nemesis
14,813
7,367
0
4,790
12,339
5,417
519
2,585
9,754
0
45,550
W
Yemoja
6,212
2,460
2,323
1,712
7,616
7,645
684
1,127
6,489
25,911
0
L
3,614
661
202
1,747
11,326
3,293
156
3,784
7,322
31,842
0
L
Mulan
Warsx15
Mulan
12,187
2,138
0
4,085
18,684
12,166
0
8,364
10,254
2,211
44,908
W
Bellona
bamaboi1417
Bellona
4,574
1,734
0
2,557
8,019
8,189
85
1,344
6,675
8,483
26,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,886
Gold Earned
37,413
338
Minions Killed
291
0
Camps Cleared
0
1,756,028
Distance Traveled
1,528,850
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,066
530
94
5
0
315,561
0
L
Gilgamesh
8,118
427
37
2
0
354,343
0
W
Kukulkan
9,609
506
88
5
0
349,642
4
L
Sol
7,706
406
92
5
0
335,823
3
L
Cernunnos
6,615
348
37
2
0
247,992
0
W
Nemesis
9,911
522
66
3
0
422,965
1
W
Yemoja
8,869
467
30
2
0
314,336
2
L
Nox
7,034
370
54
3
0
286,995
0
L
Mulan
7,940
418
71
4
0
303,697
2
W
Bellona
7,431
391
60
3
0
353,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role